Tyranny felt like half rushed attempt at quickly monetizing the PoE success rather than a ”passion project”. It was a case of too similiar too soon. Or at least that’s how I viewed it, and why I didn’t buy it.
I still think that it could’ve done better with a different setting than a magical when-ever-ancient-inspired.
As someone who actually played it, it didn't feel too similar at all (setting was very different, magic was different, premise was different, even the . It just wasn't very well finished, and a lot of the things that WERE different felt half-baked.
Still an okay enough game for a play-through, imo, as long as you didn't poke too hard to see what was behind the curtaim, mechanics-wise.