Delterius
Arcane
if people would just develop their personal brand, they'd be valued employees and all would be fine
PoE2 will also accomplish its (Feargus’) goal of making enough money to fund a AAA title.Meh,Josh is ok. It could be a lot worst and it will be a lot worst. The nu wave of writers/creative directors is coming mainly from tumblr and other sjw infested places. I have the feeling that PoE 2 will be the last decent rpg that will come from Obsidian. Would even bet 50 cents on it.
Doubt it,from the looks of things it will sell worst than PoE1.PoE2 will also accomplish its (Feargus’) goal of making enough money to fund a AAA title.Meh,Josh is ok. It could be a lot worst and it will be a lot worst. The nu wave of writers/creative directors is coming mainly from tumblr and other sjw infested places. I have the feeling that PoE 2 will be the last decent rpg that will come from Obsidian. Would even bet 50 cents on it.
Tyranny didn't sell very well, and I'm not sure Torment can really be said to have sold at all. This game will pretty much determine whether there's a market out there for RPGs, or if there's just a market out there for Divinity: Original SinDoubt it,from the looks of things it will sell worst than PoE1.PoE2 will also accomplish its (Feargus’) goal of making enough money to fund a AAA title.Meh,Josh is ok. It could be a lot worst and it will be a lot worst. The nu wave of writers/creative directors is coming mainly from tumblr and other sjw infested places. I have the feeling that PoE 2 will be the last decent rpg that will come from Obsidian. Would even bet 50 cents on it.
It is an Obsidian title. Doesn't that usually meanPoE2 will also accomplish its (Feargus’) goal of making enough money to fund a AAA title.Meh,Josh is ok. It could be a lot worst and it will be a lot worst. The nu wave of writers/creative directors is coming mainly from tumblr and other sjw infested places. I have the feeling that PoE 2 will be the last decent rpg that will come from Obsidian. Would even bet 50 cents on it.
Tyranny didn't sell very well, and I'm not sure Torment can really be said to have sold at all. This game will pretty much determine whether there's a market out there for RPGs, or if there's just a market out there for Divinity: Original Sin
If the assets themselves are not exposed, it would be equally helpful if the game would take into account assets put in the correct subdir of an "override" directory, similar to how modded ".gamedatabundle" files work. In this case what modders would need would be to know the correct directory structure, so they can put the modded assets in the right place under "override", and the filenames they should use so that a modded asset is recognized and accepted by the game in place of the vanilla, packed asset. If you could please ask around about this, whether it's being done or if there are plans to make it possible, would be great.From what I can tell, basically the same level as PoE1. So, not really anything exposed. Looks like GUI is compiled into Unity3D files. I know those can be decompiled, but I am unsure of the exact process.
You should tell that to Josh. He'll be chuffed to hear it. I believe that under that rough German exterior beats a warm, human heart.
Yeah maybe I will. I've kept it to myself long enough.
Microsoft is hiring for a new team in California to build 'AAA' Xbox games
Microsoft has been under a microscope recently over the quality of its first-party games lineup on Xbox. It seems that the company is reacting.
Microsoft has been under pressure to do more to build up its first-party Xbox games portfolio as of late. Its primary competition in the console space, Sony's PlayStation, seems to be churning out Hollywood-level "AAA" games to widespread acclaim with no sign of slowing down. The same cannot be said for Xbox's recent efforts, but we're seeing the first signs that change is on the horizon.
Noticed by Rychu over at ResetEra, Microsoft is hiring a Principle Program Manager with experience in "AAA" games, located in Santa Monica, California.
Executive Producer/ Lead Producer
- Develop and manage the product production and launch of across various platforms from both a development and publishing perspective
- Manage development from concept to release and deliver great high quality games that build on franchise goals
- Deliver financial and schedule goals on time and to quality
- Build lead and manage a production team, working in conjunction with multiple cross-functional groups, to deliver milestones
- Develop and improve production and organizational processes as the teams scale
- Hire and grow internal studio talent to build teams and culture
- Utilize location in Southern California to build an ecosystem of contract and external employees for production scalability
The listing asks for experiencing in shipping high-quality games to "AAA" standards, which typically refer to titles that utilize photorealistic art assets and expensive production values, including motion-capture, quality voice work and writing. Internally, only Forza, Halo, and Gears of War approach this standard for Xbox, with many of their other titles falling somewhere in the mid-range in terms of production quality.
Recently, I wrote an article describing how Xbox was working on a slim budget in recent years as part of the Windows & Devices group under Terry Myerson. With the re-organization in place and Xbox lead Phil Spencer sitting at the senior leadership table, Xbox will have the resources it needs to create a high-quality portfolio of content as we head towards the next shift in gaming, notably hardware-agnostic cloud streaming. Clearly, this, along with the recent hiring of Daniel Gallagher and promotion of Matt Booty, are the first signs of this turn around.
nepotism strikes again!
Dear God! I could guess by just seeing the expression "bare[sic] with me real quick"Did this woman write Xoti?
nepotism strikes again!
http://www.mobygames.com/developer/sheet/view/developerId,452722/
Like Starks, he too is a WildStar refugee. Tim Cain strikes again, bringing his husband and this couple into the Obsidian fold.
On a slightly unrelated note, when exactly did Cain come out of the closet for the general public? I wonder if there's a correlation between this and the shitty games he started making.
People noticed for the first time when Drog made a thread stating he was married http://www.rpgcodex.net/forums/inde...rries-a-man-and-leaves-carbine-studios.62035/. But it wasn't a secret, 1eyedking had noticed a year before http://www.rpgcodex.net/forums/inde...king-a-single-player-mmog.50367/#post-1354123On a slightly unrelated note, when exactly did Cain come out of the closet for the general public? I wonder if there's a correlation between this and the shitty games he started making.