so hopefully PoE will now switch to turn based combat as D:OS has demolished the idea that modern gamers cannot into turn-based right
It's still a spiritual successor to the IE games, so no.
Also going to be very interesting to see how many maximum concurrent players it has.
Whilst my comment was semi-trolling, the fact is that the BG games were dumbed down by the move to RtwP; the original D&D gold box games were glorious in comparison, and possibly because Pools of Radiance was one of my first proper CRPGs, I still regard that as being the proper way to translate D&D to the PC.
Whatever people try and claim about the rtwp set up, its simply not as good as turn based for ultra-tactical play (e.g. wizard duels in 2nd edition, which were all about countering the other guy until one of you got unlucky; I recall a couple of tough fights in BGII that were basically set up around the wizard duel contests [something to do with a lich rings a bell] but you could really see the strain being imposed mechanically by the rtwp set up).
I would be far more interested in PoE if it was turn based; I really don't see how you can make a decent combat simulator unless you go with turn based. The industry bullshit has been that turn based doesn't sell, and unfortunately the success of BG sealed the fate of turn-based from the major developers' point of view. Its one of the reasons that I wouldn't actually mind if PoE failed massively, particularly now that D:OS appears to be a solid commercial success.
And happily, its not just D:OS; we've seen reasonable success on the turn-based front from games like blackguards and SR:R (probably much lower budget than PoE though to be fair) and I expect that if Underrail achieves any level of word of mouth, it will be a runaway success. The only fly in the ointment is, ironically, wasteland 2, which has the potential to be a disaster and which could affect other developers' perceptions of the viability of this mechanic.
But to be clear: I don't have any ill will toward PoE, in fact before I found out about D:OS a few months ago (I missed the original hype when it was kickstarted, as I'd assumed it was like the other divinities and would be an ARPG) PoE was one of my anticipated games, but that was despite its mechanics, not because of them.