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Obsidian's Pillars of Eternity [BETA RELEASED, GO TO THE NEW THREAD]

Discussion in 'Obsidian Entertainment' started by Anthony Davis, Sep 10, 2012.

  1. Abelian Somebody's Alt

    Abelian
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    Obsidian is aiming for a teen-rated game. Including nudity would disqualify it.
    Show Spoiler
    :troll:

    Joking aside, on the subject of the 2D vs 3D, the 3D model has a distinctive advantage since the use of textures allows quick swapping of armor.
     
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  2. Sensuki Arcane Cuck

    Sensuki
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    Codex 2014 Serpent in the Staglands Shadorwun: Hong Kong A Beautifully Desolate Campaign
    BG1 looks amazing at 640x480 on a 22" CRT ^_^
     
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  3. Kem0sabe Arcane

    Kem0sabe
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    My post was not about the general quality of their games but a response to the discussion about release dates. Obsidian, like many other devs, has a lot of trouble keeping an eye on the release date and the Q&A. They have yet to release a game within the goals they themselves establish and with the level of polish that is acceptable. The exception being, possibly, Dungeon Siege 3, but thats probably their most simple and risk free (as in by the numbers clone) game to day.
     
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  4. Abelian Somebody's Alt

    Abelian
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  5. tuluse Prestigious Gentleman Arcane

    tuluse
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    Serpent in the Staglands Divinity: Original Sin Project: Eternity Torment: Tides of Numenera Shadorwun: Hong Kong
    DA:O was old school compared to the Bio games made before and after it. Tactical combat and a larger party size. DA:O would be even more old school if it was being released today.

    Anyways, I don't get the complaint. DA:O with better systems and better writing sounds peachy to me. I don't care if it's "auld skuul" or not.
     
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  6. Sensuki Arcane Cuck

    Sensuki
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    Codex 2014 Serpent in the Staglands Shadorwun: Hong Kong A Beautifully Desolate Campaign
    All of the BIS/Obsidian games that have built off a BioWare base have been better in some ways and worse in others. I think part of the reason why a lot of those older games were worse in some ways is part of a time-frame that Obsidian has grown out of (bugginess, poor project management, publisher crippling, designer oversights etc).
     
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  7. Athelas Arcane

    Athelas
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    ITT: 'what is old-school?' is the new 'what is an RPG?'

    Storm of Zehir. :M
     
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  8. Mangoose Arcane Patron

    Mangoose
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    Divinity: Original Sin Project: Eternity
    Old school in some aspects, but new school in having DPS skills based on short cooldowns for each character a la MMOs.

    Seems like PoE isn't going that route. Engagement and modal abilities (stances, I guess) seem to be possible improvements on the typical RTWP model. I'm still on a wait and see mindset, not at all hyped or disparaging about the game at the moment. More just... curious.
     
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  9. Sensuki Arcane Cuck

    Sensuki
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    Codex 2014 Serpent in the Staglands Shadorwun: Hong Kong A Beautifully Desolate Campaign
    That's an easy one:

     
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  10. Jaesun Fabulous Moderator

    Jaesun
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    Torment: Tides of Numenera Divinity: Original Sin 2 BattleTech
    [​IMG]
    :M
     
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  11. Zorba the Hutt Arcane Weasel

    Zorba the Hutt
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    Nah, Pong was the start of the decline
     
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  12. Cazzeris Formerly Andross

    Cazzeris
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    Why the fuck did Obsidian show PoE to IGN while there are hundreds of backers waiting for the beta release?

    They paid the game's development FFS.

    Am I missing something or Obsidian is full of retardness?
     
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  13. Jaesun Fabulous Moderator

    Jaesun
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    Torment: Tides of Numenera Divinity: Original Sin 2 BattleTech
    Joined: Mar 15, 2014 :M
     
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  14. Grunker RPG Codex Ghost Patron

    Grunker
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    If someone photoshops the hat away/the guy eating the hat, I swar I will switch avatar if PoE comes out before Jan 01 ;)
     
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  15. Sensuki Arcane Cuck

    Sensuki
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    Codex 2014 Serpent in the Staglands Shadorwun: Hong Kong A Beautifully Desolate Campaign
    Because they're smart for two reasons.

    Number one: Obsidian did not have to produce the Gameplay video in-house. Doing so would have taken Josh, Adam, one of the sound guys and probably some producers down for X amount of development time. They've demonstrated time and again that no one there knows how to do a properly encoded/transcoded video for internet playback too, lol. Josh and Brandon did a media tour and got several versions of a video done all in one stroke without taking any of the key development areas down.

    Number two: Putting the Gameplay video on media sites gives MASSIVE exposure to the game, it also gives the press incentive to be good to them. Sure, fuckheads like Gamespot try and be cool but the rest have been good about it. Doing it this way will get fuck loads more attention and have a far wider reach than doing an internal Kickstarter video post.

    The only issue there is that the video will probably not be seen by some backers (at least until the next update).
     
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  16. Sensuki Arcane Cuck

    Sensuki
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    Codex 2014 Serpent in the Staglands Shadorwun: Hong Kong A Beautifully Desolate Campaign
    Yo' I'll do a BG1 play through or something as a test run for my PE play through. If I get time I might start it tomorrow.
     
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  17. Cazzeris Formerly Andross

    Cazzeris
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    :hmmm:

    OK, then.

    So, after all; Obsidian learned a couple of things about marketing during these poor years.
     
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  18. Abelian Somebody's Alt

    Abelian
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    Agree. From a business decision, the backers have already given their money, so producing a backer-exclusive showcase would be a waste of resources. The gaming press, on the other hand, can write positive reviews that will persuade potential buyers. Many movies suffered a lukewarm or negative reception because they didn't offer previews to the press and "snubbed" them.
     
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  19. Volourn Pretty Princess Pretty Princess

    Volourn
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    "Old school in some aspects, but new school in having DPS skills based on short cooldowns for each character a la MMOs.

    Seems like PoE isn't going that route."

    That's funny that you make that claim when PE does have cooldown as does the recent so called (it's not) 'old skool' game DOS. LMAO
     
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  20. Grunker RPG Codex Ghost Patron

    Grunker
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    Finished last year. Finalizing my install for a BG2 run atm.
     
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  21. Sensuki Arcane Cuck

    Sensuki
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    Codex 2014 Serpent in the Staglands Shadorwun: Hong Kong A Beautifully Desolate Campaign
    I'll bet it is. Loading four images of an area in 15000x8000 or whatever will use up ur RAM dats 4sh0.
     
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  22. Roguey Codex Staff Sawyerite

    Roguey
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    Pillars of Eternity may end up becoming the only RPG in existence to meet my standards of writing, role-playing, reactivity, combat, customization, and art. Underrail and Darkest Dungeon certainly won't.

    While lower-risk and by-the-numbers in many elements, DS3 wasn't a clone of anything. It was heavily inspired by multiple titles, sure.
     
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  23. MasterSmithFandango Arcane

    MasterSmithFandango
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    Well... I mean, you're a confirmed faggot, so your standards mean shit.
     
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  24. ZagorTeNej Arcane

    ZagorTeNej
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    Even if it achieves that, POE will still never reach the heights of Super Mario and Donkey Kong.
     
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  25. Roguey Codex Staff Sawyerite

    Roguey
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    My standards are higher than yours overall. :)
     
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