IDtenT
Menace to sobriety!
So, um. 10 hours left? Where the fuck is the new stretch objective?
It is only 7:30 AM in California. They are not in the office yet.Where's your update, Obsidian? I'm sure you already had one written up in advance.
Pretty sure they're avoiding the issue now.Where's your update, Obsidian? I'm sure you already had one written up in advance.
As of now. It means a better game to get at a GOG/Steam discount.
I actually largely dislike the entire "leveling mechanics" for most of those reasons, they don't really make much sense and you can always get "XP" for doing one thing and instead raise another thing entirely. If I'd be asked to design a system it would be closer to ones used in Ultima Online or other Ultima games where you get better at what you do and there ain't any XP or leveling. If you talk yourself out of fights a lot or pass skill-checks you become a Diplomat and raise your "Speech" skill, if you fight yourself through everything with a sword you become an expert swordsman. It even works a lot better in SinglePlayer games, since you can make sure that it can't be grinded by not offering the same possibilities of Speech checks and not having enemy respawns etc. to become "degenerate". (e.g. not like the damn Bethesda games...)It's interesting - from what I remember (and I can be wrong), Arcanum and Fallout gave you a lot more profitable monsters. That is, it was possible to, esp. in Arcanum, level up once or even twice purely from killing a few difficult enemies, compared to which the quest reward XP became modest. I think it was a bit more even in FO. Compare that to BG2, where the only monsters that really dropped huge chunks of XP were quest-bound dudes like Firkraag anyway. I don't think even beholders were that good for it.
On one hand, I can understand people who want kill XP to be significant, and I'm partly in that camp as well. There's a lot of satisfaction to levelling up from killing something, and if you were to switch completely from a granulated system where you get chunks of XP every kill or every hit to a system where you get a huge bundle of XP every 15 minutes, the whole experience changes. XP gain just isn't very satisfying because it goes too far away from 'grinding'. There's a reason grinding can be 'fun', and that's because of the pleasure of accumulation; it's only bad when it goes too far.
On the other hand, I can see Sawyer's point about balance, and certainly from that perspective the more emphasis on quest/objective XP the better. I just don't know if balance in a SRPG is that important to get rid of kill XP altogether (or make it trivial). To me, the best solution is to to have a character development system that depends on more than one type of currency, so that solving objectives gets you XP to unlock new skill tiers but killing/lockpicking increases skills by doing, etc.
Edit: We've got so many Eternity threads now I'm not up to date on this one, so mea culpa if I'm beating dead horses by the dozen.
CRPGs ain't PnP, just as games aren't movies, I don't know wtf is wrong with people trying to impose design for other mediums on another one. You usually also don't play CRPGs in a group and with a DM, but alone in front of a computer. It's an entirely different situation altogether.No, it doesn't. In all my years playing pnp, I never ever fukkin' saw this. i never saw the mentality of 'let's complete the quest by talking for xp then kill them for xp bonus too'. It never fukkin' happened. Not ever. Nor did I ever see anyone say lt's go grind RANDOM monsters for cheap xp.
Or it's just bad game design that might unintentionally ruin someones game, because all veneer of challenge disappears afterwards.If people wnated to go into the undercity in PSt to spam random monsters for extra xp let them. It didn't hurt me. I want a game developer not a babysitter. My $165 is for a game not a babysitter.
You wouldn't think so if you had witnessed Kickstarter Project Manager™ Adam Brennecke's performance during IWD2 LP. Dude seemed terribly overworked.Where's your update, Obsidian? I'm sure you already had one written up in advance.
wait for a steam sale? lol no.I'm glad they reached:
$3,504,441
As of now. It means a better game to get at a GOG/Steam discount.
As of now. It means a better game to get at a GOG/Steam discount.
I know you think this sentence you keep repeating is pissing people off but it doesn't seem to be working, sorry
wait for a steam sale? lol no.I'm glad they reached:
$3,504,441
As of now. It means a better game to get at a GOG/Steam discount.
FIRST. DAY. PIRATE.
So does anyone have a link to the D&D session they had ? Is it even worth watching (compared to IWD2 session) ?
!NEWS FLASH! Chris Avellone, Josh Sawyer and Tim Cain killed in a car crash while driving drunk, celebrating.
I don't know what's wrong with my enthusiasm.Fuck you.o_OWish you had the hard numers now, right?
Nope, I don't and I won't.
Let's not start this conversation again, hmm?
Dude. What is wrong with you? I can see J_C (Matt) arguing like this.
Because this was totally someone hacking into your account, right?Yes, because PE became the most anticipated game ever on my list. I lost my common sense, and I'm loving it. You should try it out sometime.I seriously don't understand what's your problem with funding the expansion in advance. I mean I won't pay 165 dollars, because I can't spand that much for this kickstarter, but this is similar to funding the base game. It's just the timeframe is a little longer.Well the whole kickstarter thing is based upon paying for games which are not even finished.
Dude. What happened to you? You know I love Obsidian games as well any other popamole player on this board. What has robbed you of your common sense man???
There is more to that last comment. Your entire behavior on the issue of this game has been like a 8 year old girl putting her fingers in her ear crying LALALALALALNOTLISTENINGLALALALAL
@Feargus: I hope you have a plan for the next stretchgoal, even if it's a "dedicated buffers for Q&A testing" or some such! No losing momentum!
Let's hope.Creator Obsidian Entertainment 1 minute ago
Arkeus We have an update planned. Adam should be here soon and then we will get it up and explained. We have talked a ton about it, and it might be a lot of what you are talking about.
$3,500,523!
Next goal, please.
Don't you understand ?! He'll be getting it on DISCOUNT !As of now. It means a better game to get at a GOG/Steam discount.
I know you think this sentence you keep repeating is pissing people off but it doesn't seem to be working, sorry