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Obsidian's Pillars of Eternity [BETA RELEASED, GO TO THE NEW THREAD]

CappenVarra

phase-based phantasmist
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As an example, Torment was an extremely dialogue heavy game, and I do believe (I can hear pitchforks and torches being gathered) it could have benefited from more dungeon exploration, more combats, in addition to the dialogue depth it had.
Yes, being the best adventure game masquerading as a cRPG is not enough, if only it had brilliant dungeon crawling as well. And then he says he's a natural pessimist :lol:

The quotes above are great too.
:mca:
 

Shadenuat

Arcane
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Oh, it's that guy. The one from tale about fail in White Knighting? I ctrl+c'ed link from Obsidian forums.
 

evdk

comrade troglodyte :M
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Codex 2012 Serpent in the Staglands Dead State Divinity: Original Sin Project: Eternity Torment: Tides of Numenera Wasteland 2 A Beautifully Desolate Campaign Steve gets a Kidney but I don't even get a tag.
Rex is the one from the tale about fail in everything. Also flip flops and spinepunching.

To be on topic - from the respec thread:
hopefully a troll said:
Nobody of the death-to-respec people seems to be concerned about the fact that you could respec your gear in BG2 anytime you want (exactly like skills in D3) and this was a really cool thing, because it added some tactics and freedom to the game.

Gear is a big part of character customization and its usually completely interchangeable.

Think of the anti-undead mace you found during the second Bodhi encounter, the fireweapons against trolls, the club/mace thing with golems and the anti-mindflayer sword found during the events of TOB.

Another example is the magic system in BG2. Think of the Priest, Wizard or Druid they could choose before each rest a couple of spells they wanted to use. This system of memorizing was indeed a form of "respec".
 

Volourn

Pretty Princess
Pretty Princess Glory to Ukraine
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Messages
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"Nobody of the death-to-respec people seems to be concerned about the fact that you could respec your gear in BG2 anytime you want (exactly like skills in D3) and this was a really cool thing, because it added some tactics and freedom to the game.

Gear is a big part of character customization and its usually completely interchangeable.

Think of the anti-undead mace you found during the second Bodhi encounter, the fireweapons against trolls, the club/mace thing with golems and the anti-mindflayer sword found during the events of TOB.

Another example is the magic system in BG2. Think of the Priest, Wizard or Druid they could choose before each rest a couple of spells they wanted to use. This system of memorizing was indeed a form of "respec"."

IDIOT FUKKIN' FAIL.
 

Spockrock

Augur
Joined
Jan 2, 2011
Messages
457
am I the only one bothered by the Walking Dead being mentioned in the same sentence as Ghost in the Shell?
how could you, MCA?:x
 

Captain Shrek

Guest
As an example, Torment was an extremely dialogue heavy game, and I do believe (I can hear pitchforks and torches being gathered) it could have benefited from more dungeon exploration, more combats, in addition to the dialogue depth it had.

Except instead he would be greeted with:

:bravo:

The best game is the game that combines the features of Fallout combat with PST storytelling.
 

empi

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I'll never understand people wanting realism in their RPGs...



The best game is the game that combines the features of Fallout combat with PST storytelling

You'd want the Fallout combat system as the system in your ideal combat system? The one with no real options other than move, attack, or super attack (GO FOR THE EYES). Go play some ToEE or KotC or Goldbox or one of the many other games with better combat than Fallout
 

LeStryfe79

President Spartacus
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Codex 2012 Serpent in the Staglands Divinity: Original Sin Project: Eternity Torment: Tides of Numenera Wasteland 2 Codex USB, 2014 Shadorwun: Hong Kong
am I the only one bothered by the Walking Dead being mentioned in the same sentence as Ghost in the Shell?
how could you, MCA?:x

Why? They're both considered among the best in their respective fields, and they would both make excellent settings for an RPG.
 

Shadenuat

Arcane
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Ghost in the Shell
MCA could invent and write a concept of spider-legged robot companion with philosophical issues.
Lots of issues.
I wish Obsidian would take on Cyberpunk sometime.
 
Self-Ejected

Jack

█▓▒░
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Insert Title Here
So if I were to implement a romance subplot in Eternity - I wouldn’t. I’d examine interpersonal relationships from another angle and I wouldn’t confine it to love and romance. Maybe I’d explore it after a “loving” relationship crashed and burned, and one or both was killed in the aftermath enough for them to see if it had really been worth it spending the last few years of their physical existence chained to each other in a dance of human misery and/or a plateau of soul-killing compromise. Or maybe I’d explore a veteran’s love affair with his craft of murder and allowing souls to be freed to travel beyond their bleeding shell, or a Cipher’s obsession with plucking the emotions of deep-rooted souls to try and see what makes people attracted to each other beyond their baser instincts and discovers love... specifically, his love of manipulating others. You could build an entire dungeon and quest where he devotes himself to replicating facsimiles of love, reducer a Higher Love to a baser thing and using NPCs he encounters as puppets for his experimentations, turning something supposedly beautiful into something filthy, mechanical, but surrounded by blank-eyed soul-twisted drones echoing all the hollow Disney-like platitudes and fairy tale existence where everyone lives happily ever after.
w0njv8.png


2rggsgl.jpg
 

Captain Shrek

Guest
The best game is the game that combines the features of Fallout combat with PST storytelling

You'd want the Fallout combat system as the system in your ideal combat system? The one with no real options other than move, attack, or super attack (GO FOR THE EYES). Go play some ToEE or KotC or Goldbox or one of the many other games with better combat than Fallout

I am talking about the action points + TB combat.
 

tuluse

Arcane
Joined
Jul 20, 2008
Messages
11,400
Serpent in the Staglands Divinity: Original Sin Project: Eternity Torment: Tides of Numenera Shadorwun: Hong Kong
Ghost in the Shell
MCA could invent and write a concept of spider-legged robot companion with philosophical issues.
Lots of issues.
I wish Obsidian would take on Cyberpunk sometime.
Stand Alone Complex is shit, but the first movie is excellent.

I've never read the comic, so I can't comment on that.
 

LivingOne

Savant
Joined
May 5, 2012
Messages
485
@Ian
He probably just wanted to let us know he's with us by making the biotards cry with his response:love:
 

Volourn

Pretty Princess
Pretty Princess Glory to Ukraine
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Messages
24,956
"He probably just wanted to let us know he's with us by making the biotards cry with his response"

Wrong. It's the Obsidiantards who want a romance. No BIotard woudl throw money at a non BIOO game, you fuck nut. It's ALL OBSIANTARDS posting on the Obsidian boards.
 

tuluse

Arcane
Joined
Jul 20, 2008
Messages
11,400
Serpent in the Staglands Divinity: Original Sin Project: Eternity Torment: Tides of Numenera Shadorwun: Hong Kong
"He probably just wanted to let us know he's with us by making the biotards cry with his response"

Wrong. It's the Obsidiantards who want a romance. No BIotard woudl throw money at a non BIOO game, you fuck nut. It's ALL OBSIANTARDS posting on the Obsidian boards.
So no Bioware fan bought KotOR2 or NWN2, sequels to Bioware games?
 

LivingOne

Savant
Joined
May 5, 2012
Messages
485
"He probably just wanted to let us know he's with us by making the biotards cry with his response"

Wrong. It's the Obsidiantards who want a romance. No BIotard woudl throw money at a non BIOO game, you fuck nut. It's ALL OBSIANTARDS posting on the Obsidian boards.
Whatever you wanna call them princess!;) Biotards,Obsitards,romancefags,etc.

btw R00fles!
 

Volourn

Pretty Princess
Pretty Princess Glory to Ukraine
Joined
Mar 10, 2003
Messages
24,956
"So no Bioware fan bought KotOR2 or NWN2, sequels to Bioware games"

Nope. Theyb were fans of KOTOR and NWN or Obsidian. If you like Obsidian that makes you an Obsidianweenie. YOU DO FUKKIN' REALZIE THAT ONE CNA LIKE MORE THAN ONE FUKKIN' COMAPNY RIGHT!!?!

No true BIOTARD would pay for a game by another company before that gaem si even fukkin' released. Only OBSIDRONES WOULD DO SUCHA FUKKIN' THING.

Just like if Troika strill existed and did a KS and there were a bunch of morans begging for roamnces it would be Troikiafagz who'd be asking for it.

THIS IS OBSIDIAN'S TARGET AUDIENCE HENCE THEY ARE OBSIDIANPUNKS.

DEAL. WITH. IT.
 

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