Blaine
Cis-Het Oppressor
I'm still just absurdly pleased to get hand-placed backgrounds and a fixed isometric perspective. I've always loved the format, no matter the year.
Why not laugh at the village idiots instead? It's healthier that way.I think I'm going to be sick.
Retards in this thread whining that Sawyer's system will be too difficult if they don't get to rest whenever they want: http://forums.obsidian.net/topic/62...erview-with-josh-sawyer-at-iron-tower-studio/
... that means "want" will give way to "reality" if they are in conflict -- conflict in practice, not conflict in a forum discussion.
Retards in this thread whining that Sawyer's system will be too difficult if they don't get to rest whenever they want: http://forums.obsidian.net/topic/62...erview-with-josh-sawyer-at-iron-tower-studio/
You've gotta be kidding me! Next you'll come and say that there are Obsidian developers who have never played Arcanum... oh wait.Obsidian forums have moderators who have never played Planescape Torment.
Yeah, seriously. Not a nice place to lurk.
Bunch of dipshit storyfags in that thread. Watcher's Keep was the ONLY good thing in an otherwise mediocre expansion. I had more fun clearing it out than I had with any of the other areas combined.Player was not emotionally engaged by Watcher's Keep: http://forums.obsidian.net/topic/62543-the-mega-dungeon-and-consequence/
Watcher's Keep sucked balls and everyone knows it. It was just a mish mash of different enemies in there. Nothing interesting. If I want to just fight a bunch of enemies then I'd go do a couple of random encounters. The only thing worthwhile in the whole dungeon was Demogorgon because he was a challenge. Everything else, especially at that late in the game was just boring. Yeah I got a bunch of cool loot I wouldn't have otherwise found, but potion bags and +3 arrows doesn't a 7 level dungeon make. Durlog's Tower was much better implemented.Bunch of dipshit storyfags in that thread. Watcher's Keep was the ONLY good thing in an otherwise mediocre expansion. I had more fun clearing it out than I had with any of the other areas combined.Player was not emotionally engaged by Watcher's Keep: http://forums.obsidian.net/topic/62543-the-mega-dungeon-and-consequence/
Player was not emotionally engaged by Watcher's Keep: http://forums.obsidian.net/topic/62543-the-mega-dungeon-and-consequence/
The first place where the dragon was one of the weaker opponents - what a joke. Even if you are a combatfag, why would you want something so mindless?
Although, now that I'm reviewing the puzzles, there were one or two good ones there.