We've been looking at inventory recently. Tim and I have designed a system that uses three types of gear storage: equipment, top of pack (this name may change!), and stash. Equipment is what your characters are currently using and have ready to use. This includes weapon sets that you can swap between during combat. "Top of pack" is a finite amount of gear that you can access outside of combat for a variety of purposes: replenishing consumables, checking out a shiny new sword you picked up a while back, etc. The top of pack cannot be accessed during combat.
A barbarian may want to wear medium armor depending on how much dexterity it has, but that doesn't justify its existence or 3rd edition's assbackwards approach to armor. A fighter with 18 dex would not want to wear medium armor because no medium armor has a +4 bonus except hide which would add up to +7 AC. They would want to wear a chain shirt, light armor, to get +8 AC.That is becuase you have never played PnP DnD I am guessing.That doesn't solve anything. Base medium armors are still not worth taking at all.
Medium armor is GREAT for characters that want to remain fast and agile. e.g. a Brbarian with fast movement would like to retain his feats with medium armour. A High dex based fighter with dex ~18 would like to wear medium armour to retain the dex bonus.
Or they could wear breastplate (medium) and get +9.A barbarian may want to wear medium armor depending on how much dexterity it has, but that doesn't justify its existence or 3rd edition's assbackwards approach to armor. A fighter with 18 dex would not want to wear medium armor because no medium armor has a +4 bonus except hide which would add up to +7 AC. They would want to wear a chain shirt, light armor, to get +8 AC.That is becuase you have never played PnP DnD I am guessing.That doesn't solve anything. Base medium armors are still not worth taking at all.
Medium armor is GREAT for characters that want to remain fast and agile. e.g. a Brbarian with fast movement would like to retain his feats with medium armour. A High dex based fighter with dex ~18 would like to wear medium armour to retain the dex bonus.
I'm sorry, but due to the level difference, trolling skyway no longer nets you xp.
Ah yes, the classic warrior with a broadsword sheathed on his right side, a mace hanging from a loop on his left, a rapier tucked into the rear portion of his belt, and a stack of shields resistant to several different elements strapped to his back.
Evocative stuff.
As long as the enemies aren't ignoring the rogue the whole time he is on their back tearing them apart. If they do turn to attack the rogue, you should need to move it away so the enemy refocuses on a fighter, the rogue shouldn't be able to stand toe-to-toe in my opinion. Also, ranged units should make you want to keep the rogue back. Maybe come in for a few sneak attacks in an encounter, your fighters should still be putting out more damage as they are constantly swinging.Well in 3E they just call it sneak attack, not backstab. The idea being that while your opponent is distracted or unable to defend himself you can take your time and go for his weak spots. Furthermore it means the rogue has trained to know where those weak spots are. I'm not sure what's wrong with this concept as an idea, even if you don't like it's implementation.
Ah yes, the classic warrior with a broadsword sheathed on his right side, a mace hanging from a loop on his left, a rapier tucked into the rear portion of his belt, and a stack of shields resistant to several different elements strapped to his back.
Evocative stuff.
Reminds me of Pathfinder art.
The climate of the Dyrwood is Mediterranean shifting to temperate and then continental as you go farther East, but much of Aedyr itself (far to the northwest) is humid subtropical to tropical. The Vailian Empire (from which the Vailian Republics eventually broke free) had a wide range of climates, but many portions of it had colder seasons than the interior of Eír Glanfath.
I was gonna say some D&D stuff is just as awful but then I realized it's the same artist.Ah yes, the classic warrior with a broadsword sheathed on his right side, a mace hanging from a loop on his left, a rapier tucked into the rear portion of his belt, and a stack of shields resistant to several different elements strapped to his back.
Evocative stuff.
Reminds me of Pathfinder art.
Quite possibly the shittiest in RPG history.
I was gonna say some D&D stuff is just as awful but then I realized it's the same artist.Ah yes, the classic warrior with a broadsword sheathed on his right side, a mace hanging from a loop on his left, a rapier tucked into the rear portion of his belt, and a stack of shields resistant to several different elements strapped to his back.
Evocative stuff.
Reminds me of Pathfinder art.
Quite possibly the shittiest in RPG history.
Assuming that the planet's axis is perpendicular to it's orbit.The climate of the Dyrwood is Mediterranean shifting to temperate and then continental as you go farther East, but much of Aedyr itself (far to the northwest) is humid subtropical to tropical. The Vailian Empire (from which the Vailian Republics eventually broke free) had a wide range of climates, but many portions of it had colder seasons than the interior of Eír Glanfath.
Southern hemisphere, motherfuckers.
Assuming that the planet's axis is perpendicular to it's orbit.The climate of the Dyrwood is Mediterranean shifting to temperate and then continental as you go farther East, but much of Aedyr itself (far to the northwest) is humid subtropical to tropical. The Vailian Empire (from which the Vailian Republics eventually broke free) had a wide range of climates, but many portions of it had colder seasons than the interior of Eír Glanfath.
Southern hemisphere, motherfuckers.
Thematic grouping is a good thing considering how Sawyer designs stuff. Now he can make, say, a dagger less powerful and special use case than a long sword, if they're in the same group.Ah yes, the classic warrior with a broadsword sheathed on his right side, a mace hanging from a loop on his left, a rapier tucked into the rear portion of his belt, and a stack of shields resistant to several different elements strapped to his back.
Evocative stuff.
Ah yes, the classic warrior with a broadsword sheathed on his right side, a mace hanging from a loop on his left, a rapier tucked into the rear portion of his belt, and a stack of shields resistant to several different elements strapped to his back.
Evocative stuff.
Reminds me of Pathfinder art.
Quite possibly the shittiest in RPG history.
Ah yes, the classic warrior with a broadsword sheathed on his right side, a mace hanging from a loop on his left, a rapier tucked into the rear portion of his belt, and a stack of shields resistant to several different elements strapped to his back.
Evocative stuff.
Reminds me of Pathfinder art.
Quite possibly the shittiest in RPG history.
Depends on the character. Most (most) of the tacky comes from the fact that they are drawn with everything on their character sheet (most of which is pretty reasonable stuff) and I'm all for visuals mirroring mechanics.
To be fair, Frank Frazetta was fucking awesome and comparing anyone else's fantasy art to his only invites disappointment. I'm sure there are good artists out there still, they just don't seem to be getting as much exposure these days.We've transitioned from fantasy artists influenced by 19th century realism, the American Old West, Conan the Cimmerian, and Tarzan to artists influenced by World of Warcraft, My Little Pony, Skittles and disco balls. McFucking kill yourselves.
No, because breastplate has +5 AC and a max dex bonus of +3.Or they could wear breastplate (medium) and get +9.
+4 with a max dex bonus of +3, capped at 7.And scale mail would provide the same +8 for half the cost.