What's wrong with godlikes? They are not original, but I doubt that there exists a thing in fantasy, which is completely original.
Both are terribad honestly and picking one is like picking leprosy over bubonic plague. Why mainstream devs can't do it right?
This afternoon I actually tried playing Morrowind again. Last time I played it when it was released. I tried playing a warrior and wanted to kill myself, no active shield block, random hit chance even though weapon model goes through the enemy, completely random damage and fights outcome. I guess it's true that playing Warband multi for 4500 hours sort of spoils you in terms of melee combat expectations but that was just over the top and led to me rageuntinstalling and putting back on the shelf. Soundtrack is nice though.
That's true. Although I think the people who say tht godlikes are awesome in PE, didn't laughed at others who liked it in D&D.The same people that would laugh at anyone who said the concept was cool in D&D are calling it cool because it is in P:E.
I think that Codex is long gone now. I (as you know it) like everyting, but other people are also less and less critical.We're supposed to be the hotspot for a critical approach for video gaming, yet we're jumping up and down because of fucking elemental humanoids?
There are always exceptions of course.I think that Codex is long gone now.
FUCK you. Not until I breathe my last.
I think that Codex is long gone now.
Agree. But please, don't make me look at the Watch. The trip the Codex made there when the site was down was enough. :DI think that Codex is long gone now.
Look at the Codex. Now look at the Watch. Now look at the Codex. Now back to the Watch. The Codex isn't the Watch, and it, in all probability, isn't going to be.
Well PE is kind of a special project. It brings out different things from people.I'm point out one area where it seems people suffer from some kind of mass-psychosis
I know that's a typo but a satire god godtouched would be amusing, with abilities like "Withering Sarcasm" and "Deadly Insult"A chick horned and stacked because she was touched by some satire god - that's fine.
Maybe they don't want to analyse it too much in case they wake up and find it was all a dream? :DI'm not Skyway trying to make it seem like the Codex is a collection of TotalBiscuit-fans, I'm point out one area where it seems people suffer from some kind of mass-psychosis.
What's wrong with godlikes? They are not original, but I doubt that there exists a thing in fantasy, which is completely original.
Nothing's wrong with them, they're like apples. I like an apple, but it doesn't excite me much. What is wrong here is yet another example of Codexers swooning over something completely banal. The same people that would laugh at anyone who said the concept was cool in D&D are calling it cool because it is in P:E. We're supposed to be the hotspot for a critical approach for video gaming, yet we're jumping up and down because of fucking elemental humanoids?
In other words, see my reply to tuluse. You can't say "Wow! They're awesome!" and then when challenged on that point say: "I know they're not awesome, but they did say they were going to copy D&D!"
Furthermore, I'm just fucking tired of the "nothing's completely original"-argument. Firstly, this is not original at all, so stop talking like it is. Secondly, if it's not original, then stop giving it praise for being cool. Thirdly, there's plenty of original takes on fantasy coming out all the time, which disproves your point. Nothing might be entirely original, but plenty of shit has an original edge. This doesn't.
You don't know that, since they only told us minor things about the godlikes. They might have an original edge in the story and in game. I'm not saying they will, but we don't know everything about them yet.Nothing might be entirely original, but plenty of shit has an original edge. This doesn't.
What? They don't have to be very different to warrant picking them up! I bet you played Baldur's Gate and other D&D games with different races, while they weren't very different.there's nothing special about them so doubtfully they will differ enough from other races to warrant picking them up as characters.
I really need start proofreading my shitI know that's a typo but a satire god godtouched would be amusing, with abilities like "Withering Sarcasm" and "Deadly Insult"
What is wrong here is yet another example of Codexers swooning over something completely banal. The same people that would laugh at anyone who said the concept was cool in D&D are calling it cool because it is in P:E. We're supposed to be the hotspot for a critical approach for video gaming, yet we're jumping up and down because of fucking elemental humanoids?
You can't say "Wow! They're awesome!" and then when challenged on that point say: "I know they're not awesome, but they did say they were going to copy D&D!"
Furthermore, I'm just fucking tired of the "nothing's completely original"-argument. Firstly, this is not original at all, so stop talking like it is. Secondly, if it's not original, then stop giving it praise for being cool. Thirdly, there's plenty of original takes on fantasy coming out all the time, which disproves your point. Nothing might be entirely original, but plenty of shit has an original edge. This doesn't.
You don't know that, since they only told us minor things about the godlikes. They might have an original edge in the story and in game. I'm not saying they will, but we don't know everything about them yet.Nothing might be entirely original, but plenty of shit has an original edge. This doesn't.
What? They don't have to be very different to warrant picking them up! I bet you played Baldur's Gate and other D&D games with different races, while they weren't very different.there's nothing special about them so doubtfully they will differ enough from other races to warrant picking them up as characters.
Codex is swooning over PE? You guys must be reading a different forum than I am.
So a few people think some concept art is nicely drawn, big fucking deal.
You don't know that, since they only told us minor things about the godlikes. They might have an original edge in the story and in game.
Mrowak said:I am still looking forward to "mature" twist to all of this D&D nonsense that they promised in their campaign. Like, "what would happen to the world when we stuck to the D&D premises to the letter"?
Grunker has to be the most self-consciously hardcore RPG critic I've ever seen.
So... at some point in his career JE Sawyer accidentally sets an unstoppable, and unspeakably evil, force in motion. With a mocking laugh, it grants him a single wish in thanks. He returns to the start of the millenium -- under pseudonym, and changed enough for his younger, chubby, un-mustachioed self to not recognize.
So the godlike were the out-of-the-ordinary leaving us with 'I can't believe they're not halflings' and "I can't believe they're not swashbuckling half-orcs' as the truly odd ones. o_O Sawyer should be the truly odd race, Herve moustache & all.Sawyer in update 3 said:We are still developing the races of Project Eternity, but we are creating a range that encompasses the recognizable (e.g. humans, elves, dwarves), the out-of-the-ordinary (e.g. the so-called "godlike"), and the truly odd (?!).