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Obsidian's Pillars of Eternity [BETA RELEASED, GO TO THE NEW THREAD]

Discussion in 'Obsidian Entertainment' started by Anthony Davis, Sep 10, 2012.

  1. Jedi Exile Arcanum Patron

    Jedi Exile
    Joined:
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    Messages:
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    Project: Eternity Shadorwun: Hong Kong
    Reminds me of Valley of Shadows famous tombs. Damn, now I want to replay IWD...
     
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  2. Kem0sabe Arcane

    Kem0sabe
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    The Bosom of the Holy Spirit
    [​IMG]
     
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  3. Cosmo Arcane

    Cosmo
    Joined:
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    Project: Eternity
    More than BG2, the overall quality and also the little touches of lighting remind me of ToEE. Which is always a good thing...
     
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  4. Sensuki Arcane Cuck

    Sensuki
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    Location:
    Australia
    Codex 2014 Serpent in the Staglands Shadorwun: Hong Kong A Beautifully Desolate Campaign
    :codexisfor:

    I have to say I wasn't expecting the interior levels to be almost exactly IE style.
     
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  5. Rake Arcane

    Rake
    Joined:
    Oct 11, 2012
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    2,969
    And without polish. If they are like IE in pre beta stage, in the finished version will be :yeah:
     
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  6. Kem0sabe Arcane

    Kem0sabe
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    I hope they allow for stupidly high resolutions, i want my PC to be a mere pixel in all that glorious art.
     
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  7. Computer Gamer Refugee Learned

    Computer Gamer Refugee
    Joined:
    Mar 9, 2012
    Messages:
    382
    Project: Eternity
    I guess I am getting old. I see that and all I can think about is the trip hazard those wires present.
     
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  8. Andyman Messiah Mr. Ed-ucated

    Andyman Messiah
    Joined:
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    Narnia
    Holy shitfisting, that's beautiful.
     
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  9. Malpercio Arcane

    Malpercio
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    [​IMG]
     
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  10. TripJack Prestigious Gentleman Hedonist

    TripJack
    Joined:
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    4,772
    omg guys a cool concept image this game totally isn't going to be shit let's fap
    :lol:
     
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  11. sea inXile Entertainment Developer

    sea
    Joined:
    May 3, 2011
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    5,698
    Looks like inXile are going to have to step up their environment design. :smug:
     
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  12. Arkeus Arcane

    Arkeus
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    It's a really good thing that Inxile is going to be able to use a lot of Obsidian's Unity work <_<.
     
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  13. Cursed Platypus Unwanted

    Unwanted
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    Please contact an administrator
    No.
     
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  14. DraQ Prestigious Gentleman Arcane

    DraQ
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    Chrząszczyżewoszyce, powiat Łękołody
    :incline:
     
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  15. Cursed Platypus Unwanted

    Unwanted
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    Show Spoiler

    [​IMG]
     
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  16. DraQ Prestigious Gentleman Arcane

    DraQ
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    Chrząszczyżewoszyce, powiat Łękołody
    dolan pls
     
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  17. Infinitron I post news Patron

    Infinitron
    Joined:
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    RPG Wokedex Dead State Divinity: Original Sin Project: Eternity Torment: Tides of Numenera Wasteland 2 Shadorwun: Hong Kong Divinity: Original Sin 2 A Beautifully Desolate Campaign Pillars of Eternity 2: Deadfire Pathfinder: Kingmaker Pathfinder: Kingmaker
    Roguey Automatic detection confirmed: http://forums.somethingawful.com/sh...=17931&perpage=40&pagenumber=12#post416155332

     
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  18. Infinitron I post news Patron

    Infinitron
    Joined:
    Jan 28, 2011
    Messages:
    86,190
    RPG Wokedex Dead State Divinity: Original Sin Project: Eternity Torment: Tides of Numenera Wasteland 2 Shadorwun: Hong Kong Divinity: Original Sin 2 A Beautifully Desolate Campaign Pillars of Eternity 2: Deadfire Pathfinder: Kingmaker Pathfinder: Kingmaker
    Tim Cain is implementing stats, in before SPECIAL http://www.formspring.me/JESawyer/q/466793378596538278


    WTF is that portrait Sensuki
     
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  19. Sensuki Arcane Cuck

    Sensuki
    Joined:
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    Australia
    Codex 2014 Serpent in the Staglands Shadorwun: Hong Kong A Beautifully Desolate Campaign
    That is my joke wigger outfit

    I used to play Competitive Call of Duty 4 (Promod, on PC) and the last team I played for was called Snapback, so I rocked up to the National Championship LAN dressed like that
     
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  20. Spockrock Augur

    Spockrock
    Joined:
    Jan 2, 2011
    Messages:
    422
    that pic looks a lot like TOEE. which is a good thing, of course. will PE have modding tools available?
     
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  21. Kem0sabe Arcane

    Kem0sabe
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    The Bosom of the Holy Spirit
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  22. dunno lah Arcane

    dunno lah
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    Boleh!land
    Maybe they could do it like Fallout where you stop moving when if you detect a trap?
     
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  23. Kem0sabe Arcane

    Kem0sabe
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    Fallout's aproach was a good one in that regard.
     
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  24. Sensuki Arcane Cuck

    Sensuki
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    Australia
    Codex 2014 Serpent in the Staglands Shadorwun: Hong Kong A Beautifully Desolate Campaign
    Taking the time to observe the environment is artificial ?
     
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  25. Kem0sabe Arcane

    Kem0sabe
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    click, stop 2 seconds to detect traps, click, stop 2 seconds to detect traps click, stop 2 seconds to detect traps, ah fuck it... click, click, *die impaled on spike trap*, reload.

    Not my idea of fun, i wan't to traverse the environment at my own pace without having to wait every few feet to make sure there are no traps.

    It's down to personal preference i guess.
     
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