Jim the Dinosaur
Arcane
- Joined
- Nov 19, 2009
- Messages
- 3,144
Because fun and balance are most important.Yeah, why have a system that makes sense when you can have a system that doesn't?
Also quasi-simulationists are quite arbitrary when it comes to what they consider acceptable. If you're going to be arbitrary might as well go all the way.
Do tell, where's the fun in a money-sink? Because that's the only gameplay impact Cain's system has. If you implement a durability system, then you should make it affect your consideration whether to run shiny sword first into a golem, as that's the only potentially fun way it can affect gameplay.
Also, I still get the idea that Sawyer's not working towards balancing parties as a whole, but individual party members; but I guess we'll see how it turns out in the end now won't we!