GarfunkeL
Racism Expert
Good one, would read again.
Why? All the info is there, good points explained, bad points made fun of, can't think of any aspect of the game left out.Sceptic said:I'd still like someone to write a review of the game please.
felipepepe said:Why? All the info is there, good points explained, bad points made fun of, can't think of any aspect of the game left out.Sceptic said:I'd still like someone to write a review of the game please.
Could be that "reviews" usually try to be more direct in their statements than the subtlety sarcasm provides. Leaves a reader with an uncertainty about whether this was serious/true.Jaesun said:Exactly. I don't get why people think this is not a review. It goes over every aspect of the game quite specifically.felipepepe said:Why? All the info is there, good points explained, bad points made fun of, can't think of any aspect of the game left out.Sceptic said:I'd still like someone to write a review of the game please.
While the extent of Dragon Age 2's influence on Sapkowski’s work isn’t clear,
You see, subtle irony is much harder to pull off and rarely worth the extra effort for something only a couple self-proclaimed elite individuals would appreciate. You don't want to confuse your audience, leaving them bewildered and wondering what your intentions were. The two VDs have masterfully recognized the level of irony the Codex can take, and scaled their review accordingly. It even got the skyway seal of approval - and what higher praise could there be? We all know how demanding and hard to please he is.Mrowak said:that wasn't even subtle irony - the best kind you have. That was rather ham-fisted - any idiot could see through.
I'm a totally nice bro irl.Mrowak said:VentilatorOfDoom, are you really this cynical in real life? I mean, goddamit, here I was hoping for a quality, unbiased review, like we got on numerous occassions. Man, I am disappoint.
ORLY? Maybe you want to point out this sizeable part in more detail, the part where the review concerns itself with things that are not in the game?Was it necessary to have so much snark in it? I find it really infuriating that you perpetuate the image of us, Codexers as spoiled malcontant grandpas with onsets of Alzheimer. For example: a sizeable part of your review concerns things that aren't in the game but could have been. Man, with this approach I could have reviewed every classic as shit. "Wouldn't be cool if" rarely works for game designers, and works even less often for game reviewers.
It doesn't matter. 2-3 hits might be an exaggeration but the point has been made. In my last game I had the dragon at 0 HP within seconds, which was a problem because she was at 0 HP before the fight on the rooftop even started which meant the cutscene didn't trigger. How many hits? 5-6? 7-8? It's hard to tell because you just mash your button for a while. It's also irrelevant.Also the part with monstrous damage in boss fights as advertised by this video is most likely a hoax. I finished the game three times with various builds. I DID come close to dealing this much damage in a single strike, but only after I edited the dragon to have like 500 hp (instead of the default 2000) with no armour reduction. You could also edit weapons, talent tree to do the same damage. It's trivial, really, more than in any other game I know.
And now you feel that once again the respect is lacking?I once commented on your cynical know-it-all tone in your interview with Gop. Goddamit, man you really wasn't trying to be professional now, right? Yeah, sorry, I forgot I was being trolled.
You did realize that irony or not, snarkiness or not, points have been made? Do you want to dispute any of those or do you prefer to whine about the tone again? Because if the latter I'm not interested.One more thing - your conclusion. This was actually the most well-written part of the whole review. But, why on earth was it so inconsistent with the rest of the content? If all the threads you pulled simply led to the conclusion that, as you written, TW 2 is a good game, but not an RPG you would have saved the validity of your article. Hell, if you said that TW 2 was shit that would have been more honest. As it is you spent something like 70% of review sniding at some features (which I recognise as quite legitimate) and 30% on praising some aspects. The hell a reader can infer that TW 2 is any good, I have no clue.
You know what I consider "having fallen farther" than imagined? A Codex where mentioning a flaw in TW2 equals "bashing the game for no reason".VentilatorOfDoom. Till now I really could not fathom how anyone in the right mind could invest so much effort on a trolling attempt. Yet I see it with my own eyes here. I refuse to believe that it is anything other than the equivalent of kiting the general Codexian populace. Because if it is not trolling than we have fallen farther than I ever imagined. Anyhow, congrats Ventilator - you really got me raging for a moment.
Mangoose said:Actually I was the one who disagreed because I really don't like combos.
I like less variety with more depth, than a lot of variety with less depth. I do agree in adding challenge, but in other ways like smarter AI, manual control over blocking/attacking direction a la M&B, timed parrying windows, enemies with weird patterns that you have to learn, etc.
commie said:Can't wait to post a Codexian review of AoD full of hearty lols about the shitty Mortal Combat finishing moves(something suitably snarky about being able to lift a guy over your head on a spear etc.). I'll have to make sure to also direct VoD to all the 'this game sucks' reviews from internet non-entities so he posts them as news.
VentilatorOfDoom said:How would The Codex finally gain the mainstream gaming journalist recognition that was our due? We would just do what everyone else was doing! Praise all the dumb shit!
Only that the gameworlds don't feel similar at all, despite some shared features. Not to mention that Sapkowski's setting is decades older than DA's and you suggest that CDP are the onesWhile the extent of Dragon Age 2's influence on Sapkowski’s work isn’t clear, most players will find the gameworld eerily familiar: non-human races like elves and dwarves being treated poorly for no good reason, scheming sorcerers being met with distrust, and religious zealots attempting to widen their influence and maybe even start a little inquisition here and there. Throw in genetically enhanced monster slayers right in middle of it and you’ll get the full picture.
The Dynasty Warriors series has better story & controls and allows you to trully genocide the whole China while feeling AWESHUM². Dynasty 6 even has bigger skill trees than Wicther 2, just saying...MetalCraze said:CDP was doing a console slasher and failed. The combat in M&B is meh for this. Slashers are about 100 of enemies attacking you while you genocide the shit out of them in spectacular and EXTREME!! ways.