Fallout, blah blah and more... they aren't better than new games.
Which new games Fallout isn't better than? In what ways? You should elaborate.
The Witcher and Mask of the Betrayer are better than any of the old cRPGs (except PST of course).
Better in what ways?
Can you give me the interactivity of Ultimas in any "new" game?
Depth of character system in Darklands or Daggerfall in any "new" game?
The feel of satisfaction when you beat impossible odds in such games in any "new" game? (To answer that, you first need to find any "new" game that considers "challenge" a game feature).
Quality of branching narrative in Fallout and Arcanum in any "new" game?
Tactical depth and quality of combat in JA2 in any "new" game?
What gets some times better is only interface and graphics. Everything else still tries and sometimes succeeds to live up to something of the past, except that the new generations don't know that.
Take Fallout. It outdid many older games, but even that still lost certain other things. The magic with Fallout was that it never made you feel about the things you lost to older games.
The Witcher tried to present C&C as if it was something new, which was not, even if it was a noble idea in the current state of mainstream game design. I haven't played MotB yet but opinions I've read leads me to the conclusion it only brings some of the good old fun back, and does it good. Nothing "new", or "better". Oblivion (in case you happen to use it as an argument support)? A pale and failed imitation of Ultima 7. I don't know, what else is new and good? I'm sure it sucks up to the old games in some way, and odds are that it outright sucks.
Take any "new" game, and it's sure to be missing a ton of features that were in old games. I had rope arrows in Thief 1 & 2, not in 3, because 3 was "supposed to be next-gen". Climbing in many old games, like Wasteland, Daggerfall, Gothic 1 & 2, which introduced many gameplay opportuinites, but was lost to "next-generations".
To give credit where due, there were a TON of games released back then, and most of them DID indeed SUCK, but there still were more good games than we get today, and those good old games are yet to be outdone in any meaningful way.
We have Fallout 3 today but in past we had Temple of the Elemental Evil for example.
What kind of comparison is that, other than a fucked up one? ToEE = TB combat simulator, probably one of the best, while mediocre on everything else as opposed to F3 that's mediocre on everything except for combat, which just sucks?
I think we consider older games better than new just because we had lower standards in past
Here's what I think happened: Masses were stupid, and bought lots of shitty games back then. Industry took note, and responded. Masses are still stupid, and this time, industry is there to exploit them with full capability, catering only to them. Well, mostly. The likes of TW, MotB and SoZ are definitely encouraging.
I am not telling you to love Oblivion now, I'm just trying to tell we're exaggerating in admiring old cRPG games.
Well, when new games are leaving a lot to be admired in the old games, I don't think it's exaggerating at all. If your new girl friend said "I only do missionary", wouldn't you miss all kinds of kinky stuff you did with your ex? Or is that just nostalgy speaking? And just think of the horror when you find out that girls aren't into any of that shit anymore.