Played Ares Ou no Monogatari by Gust (1994).
This game was a nice little surprise. One of those rare Wapanese games with western artstyle. I had looked at some other strategy rpgs for PC98 (both turn-based and real-time) before but they turned out not very good.
Story is about a peasant boy who learns on his 16th birthday that he is the heir to a kingdom that had been invaded by an evil empire. He then sets off on a journey to reclaim his throne. Setting is Anglo-Saxon ish.
Gameplay is similar to Shining Force, you level up by performing actions on the map (most xp from killing enemies). As the story goes on you gain more and more party members of different classes and battles become bigger and bigger. It is possible to revisit areas and battles to gain xp or resources to sell.
At certain points some characters will be able to multiclass. These characters will become so powerful they are essentially one (wo)man armies, while other characters that can’t multiclass will lag behind in power. Eventually all your troops are able to multiclass but that’s just complete overkill. The final parts of the game are p. epic.
The story is interesting, Ares is a noble protagonist and he gets likable companions as well. Not to mention, a strong warrior princess waifu Nina (also 16). But then it turns out he is supposed to marry some other 16-year-old princess Liliane. Sucks as I thought Nina was bettest gurl.
Maybe if Liliane dies in the final dungeon Ares marries Nina anyway but I didn’t test it. It’s probably a game over as Liliane is prolly character essential to the story.
The game ends on somewhat of a cliffhanger; Ares becomes king of the continent but his mother is still alive in the country his enemies invaded from.
Gust developed another strategy rpg after this with oriental setting called Falcata. Then they degenerated into weeabery with Atelier series. I’d rather have a sequel to a game like this.