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Anime Overwatch

Metro

Arcane
Beg Auditor
Joined
Aug 27, 2009
Messages
27,792
Jeff 'Tigole Bitties' Kaplan suddenly a paragon of SJWs.
 

pippin

Guest
"Artists" of any kind are always the biggest drama queens.

Fuck them. They did that Bio Infinite thing long after Ken had asked people not to create Liz porn. I don't get why they wouldn't do Overwatch porn. The game's practically asking for it.
http://studiofow.tumblr.com/post/141867175619/leeterr-vintemart-a-reaction-to-tracer-pose

It’s Blizzard, what did you expect? Jeff Kaplan is constantly apologizing for every little thing in the game. I wonder how the people working for him must feel to have such a whimpering beta leading the project. I mean, I’d be pretty ticked off if my dev leader was such a pussywhipped doormat.

-DC

Just doing proper journalism :positive:

tumblr_inline_o4rwinNNIF1rv3s52_500.gif

yes
I like this journalism thing
 
Last edited by a moderator:

Blaine

Cis-Het Oppressor
Patron
Joined
Oct 6, 2012
Messages
1,874,787
Location
Roanoke, VA
Grab the Codex by the pussy
You seem to be confused. I've played the game, have you? Skill-ceiling is low. Just like HoTS.

Hit the skill ceiling during the whole week you played, did you? I'm impressed. Did you save any of your kill streak montages?

Tracer's proportions are laughably unrealistic. ... Or maybe you can find me a woman who is 70% legs and 30% torso?

https://twitter.com/_dpiddy/status/719895015455993856

This took me about thirty seconds to find. Being self-assuredly wrong about stuff seems to be one of your talents.
 

Spectacle

Arcane
Patron
Joined
May 25, 2006
Messages
8,363
Metro & Blaine, why don't you settle your differences like gentlemen do - with a game of Unreal Tournament - instead of shitting together in every thread where you cross paths?

We'd have scientific proof about which of you is more qualified to judge the skill ceiling in Owerwatch, and it would be far more entertaining for the rest of us than reading your constant arguments.
 

abija

Prophet
Joined
May 21, 2011
Messages
3,298
You seem to be confused. I've played the game, have you? Skill-ceiling is low. Just like HoTS.
Not much, less than 20h and at a higher "mmr" than I should (burrowing from a friend who got in recently and he plays like a madman).
But please do elaborate, how did you conclude heroes like hanzo or genji are low skill ceiling? Or at least for something straightforward like s:76, pharah or a hero that doesn't require much aim like reinhardt.

(Also, you are still confused, lower (and quite considerably so) skill ceiling than dota doesn't mean low skill ceiling. That type of confusion seems widespread judging by people reactions when you call hots/lol a dumbed down dota).
 

Llama-Yak Hybrid

Wild Sheep
Dumbfuck
Joined
Apr 1, 2016
Messages
321
20 pages on a game that looks like shit. I wonder why do people waste their keyboards on this shit - same goes for the new doom thread. Why even bother with very bad FPS games?
 
Joined
Mar 29, 2007
Messages
4,640
Victory animation butt pose


3028526-pose.png

That's "overly sexualized" alright.

Toon has no butt.

Not sure why Blizzard changed this pose.

If this was a male character's moose knuckles being showcased, there would be no media spectacle.
 

Llama-Yak Hybrid

Wild Sheep
Dumbfuck
Joined
Apr 1, 2016
Messages
321
You're too young, wouldn't understand.
You're too retarded to explain it. Except wait, you can't explain it at all.

You all popamole enablers will actually buy and play it, just like you bought Fallout 4. Traitors of the one true cause.
:decline::decline::decline::decline::decline::decline::decline::decline::retarded::decline::decline::decline::decline::decline::decline::decline::decline::decline:
:mob::mob::mob::mob:

:deadhorse:
 

Blaine

Cis-Het Oppressor
Patron
Joined
Oct 6, 2012
Messages
1,874,787
Location
Roanoke, VA
Grab the Codex by the pussy
Newfags spewing Codex buzzwords left and right never gets old.

We aren't concerned with the "decline" of popamole here at RPG Codex. Popamole has been around since electronic games were invented, after all. We're only concerned with the decline of RPGs, and secondarily with the decline of strategy and adventure games.

Even the stupidest action popamole is fair game for Codexers to play and enjoy without being considered agents of the decline. That's why Metro has so cleverly tried to reclassify Fallout 4 as merely a popamole shooter.
 

GrainWetski

Arcane
Joined
Oct 17, 2012
Messages
5,367
Lamenting the decline of one genre while furthering the decline of another seems like quite the severe case of hypocrisy.
 

Blaine

Cis-Het Oppressor
Patron
Joined
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Messages
1,874,787
Location
Roanoke, VA
Grab the Codex by the pussy
Lamenting the decline of one genre while furthering the decline of another seems like quite the severe case of hypocrisy.

There has been no tangible decline of competitive shooters. The first competitive shooters to emerge in the 1990s were typically game modes, or mods, of existing single-player shooters. Quake is the proverbial competitive arena shooter, and it can still be played to this day, as can its sequels and most other games of its ilk and their sequels, such as UT. The original Tribes (a team base defense shooter) can still be played today, and there are active servers available. The competitive arena shooter is perhaps the purest form of multiplayer shooter, and not only are most of the originals still around, but plenty continue to be made. See: Warsow, Reflex.

Counterstrike was originally a Half-Life mod, and as far I'm aware all versions of Counterstrike are still available to play, though most players have moved to Global Offensive of their own volition.

Team Fortress was originally a Half-Life mod, TF2 was a "sequel" to it, and Overwatch will be Blizzard's carbon copy of that specific subgenre. I enjoy playing team base defense games with large, active communities alongside my shooter pals. Natural Selection 2 was one I played fairly recently. If you know of any alternatives, by all means let me know.

Cawwadoody and Halo might be considered decline, but they aren't competitive shooters. They're casual console shooters, and competitive purists never played them in the first place. It's a completely different audience, and no one cares what they do.

A major difference between the decline of RPGs and the appearance of casual kiddie console shooters is that proper old-school RPGs were replaced by casual, consolized RPGs. There are however still plenty of pure competitive shooters available to play and always have been, whereas we went for years with pure shit in the RPG genre. Most RPGs are played for 50-100 hours and then you're finished with them, thus the problem. In addition, shooters are a much less lofty genre intrinsically.
 

Black

Arcane
Joined
May 8, 2007
Messages
1,873,139
You're too young, wouldn't understand.
You're too retarded to explain it. Except wait, you can't explain it at all.

You all popamole enablers will actually buy and play it, just like you bought Fallout 4. Traitors of the one true cause.
:decline::decline::decline::decline::decline::decline::decline::decline::retarded::decline::decline::decline::decline::decline::decline::decline::decline::decline:
:mob::mob::mob::mob:

:deadhorse:
See, you're obviously too newfagged to understand any of it. We talk about shit titles to keep our hate in tip-top shape. Spouting silly buzzwords and emoticons won't get you far, you have to sharpen your hate, nurture it, practise being in control.
When The Day of The Rope comes, we will be ready.
 

Blaine

Cis-Het Oppressor
Patron
Joined
Oct 6, 2012
Messages
1,874,787
Location
Roanoke, VA
Grab the Codex by the pussy
At least explain it for the new guy.

The Day of The Rope will come when civilization collapses and we all hang ourselves with 15-foot DisplayPort cables, knowing that we've been sat in front of computer games our entire lives and will get eaten alive on the outside by people who interact with reality on a regular basis.
 

abija

Prophet
Joined
May 21, 2011
Messages
3,298
Might not been decline but the big devs sure shafted them. Unreal left to die, Quake tried to be monetized in a half assed way then left to die, tribes story makes you cry. Even Valve who you could consider quite "open minded" left CS to die and just tried to make money out of TF2 (except CS wouldn't die and Valve finally woke up).
 

Blaine

Cis-Het Oppressor
Patron
Joined
Oct 6, 2012
Messages
1,874,787
Location
Roanoke, VA
Grab the Codex by the pussy
Yeah, well, them's the brakes. Hi-Rez killed Tribes: Ascend pretty thoroughly with their relentless money-grubbing, but it was fine for the first year or so until they introduced tons of side-grade weapons and individual weapons XP. I'd retired shortly before then, thankfully. The game's still limping along apparently.
 
Self-Ejected

Excidium II

Self-Ejected
Joined
Jun 21, 2015
Messages
1,866,227
Location
Third World
Do you see this being succesful esports Blaine? Or it's the kind of game that will only see competitive play on blizzcon?
 

abija

Prophet
Joined
May 21, 2011
Messages
3,298
Doubt you can have succesful esports now without the devs throwing lots of money to get it rolling.
Spectator wise, seemed confusing and hard to follow as any team fps and their UI is nowhere near what CS:GO has.
 

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