soutaiseiriron
Educated
- Joined
- Aug 8, 2023
- Messages
- 294
I legitimately do not understand how it was possible for them to design a FPS game with the least satisfying weapons imaginable. 90% of weapons feel on the same level as the Klobb. Everything is a bullet hose with a minute-of-angle of two football fields or a slow as a snail, low ROF projectile with a hitbox the size of Australia. The intolerable instant strafe without ANY movement acceleration or deceleration makes the ONLY viable strategy to just spam, spam, spam. Even top level players don't have stats better than an "average" top 10% player, because the mechanics are so fucking bad that they enforced a skill ceiling that's shorter than Tyler1. Anything you do is healed off in 0.3 nanoseconds because the lunatics in the Support Industrial Complex demanded it so. You just duke it out 5v5 and hope some cog stops working and then the fight is over, it all feels so completely random and abstract. The entire game is just counterpicking and fights that end at random.
They made a game with over 30 characters, yet somehow, only three of them, Hanzo, Cassidy and Zenyatta are any fun to play. I simply have no idea why I keep coming back to this. Was Overwatch 1 any better, at all?
They made a game with over 30 characters, yet somehow, only three of them, Hanzo, Cassidy and Zenyatta are any fun to play. I simply have no idea why I keep coming back to this. Was Overwatch 1 any better, at all?