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Owlcat's next game is an AAA title that will need full voice acting to compete with BG3

lycanwarrior

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Joined
Jan 1, 2021
Messages
1,507
If OwlCat continues to adapt TT RPGs, which one would you like them to adapt?

My wishlist of TT games that OwlCat should adapt into CRPG format :
1 - Shadow of the Demon Lord
2 - GURPS Technomancer
3 - Hyperborea
4 - Lamentations of the Flame Princess
5 - Another retroclone (preferentially Shadowdark)
6 - VtM/VtR
(...)

What I don't want :
1 - PF2e
2 - Starfinder
3 - D&D 4e.
6 - Vampire, Werewolf, Mages, Changelings, Hunters. Anything to do with World of Darkness.
 

Fedora Master

STOP POSTING
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Edgy
Joined
Jun 28, 2017
Messages
32,333
If OwlCat continues to adapt TT RPGs, which one would you like them to adapt?

My wishlist of TT games that OwlCat should adapt into CRPG format :
1 - Shadow of the Demon Lord
2 - GURPS Technomancer
3 - Hyperborea
4 - Lamentations of the Flame Princess
5 - Another retroclone (preferentially Shadowdark)
6 - VtM/VtR
(...)

What I don't want :
1 - PF2e
2 - Starfinder
3 - D&D 4e.
6 - Vampire, Werewolf, Mages, Changelings, Hunters. Anything to do with World of Darkness.
WoD is already gay enough, adding the Russian faggots to the mix will spell disaster.
 

Cryomancer

Arcane
Glory to Ukraine
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Frostfell
MtA adapted into a CRPG wouldn't work. Seriously, magic is too """soft"" to be able to translate in a CRPG, mainly the paradox stuff and everything that you can do with magic, for example, if you are walking in the middle of the streets and a thug points a 9mm pistol at you and presses the trigger. You as a mage can make the weapon jam, which incurs little to no paradox as this doesn't defy the "consensus" of all "sleepers" in the world. You can also transform the pistol into a flying unicorn; you generate a huge amount of paradox, and things can end badly for your character.

Such a system is amazing for TT but suckers for CRPG.

I can't imagine a CRPG in MtA without a LLM behind it.

Werewolves, I think that is hard to make it consistent with WoD in a CRPG format; in the current year, they will certainly make werewolves the "pinko" champions fighting against ebyl fascist aristocratic vampires. Changelings IDK.

But one honest question. Does any OwlCat hater here believe that a VtMB game made by them wouldn't be better than the current DumpsterPhyre?

1fwLwxp.png


Seriously, I used to criticize JRPGs by their androgynous MCs and now this...
 

mondblut

Arcane
Joined
Aug 10, 2005
Messages
22,835
Location
Ingrija
If OwlCat continues to adapt TT RPGs, which one would you like them to adapt?

My wishlist of TT games that OwlCat should adapt into CRPG format :
1 - Shadow of the Demon Lord
2 - GURPS Technomancer
3 - Hyperborea
4 - Lamentations of the Flame Princess
5 - Another retroclone (preferentially Shadowdark)
6 - VtM/VtR
(...)

What I don't want :
1 - PF2e
2 - Starfinder
3 - D&D 4e.

FATAL.

Seriously, a Rolemaster or Earthdawn CRPG would be nice, but who needs the forgotten hits from the 80s in the current year.
 
Last edited:

Inec0rn

Educated
Joined
Sep 10, 2024
Messages
228
This will get hate but whatever. I've played most PC CRPGs and for whatever reason I don't like Owlcat's games, I've tried and tried including 200h of WotR and yep I still came to the conclusion I just do not like their games. I think my problem is:

a) they stick too faithfully to the rule-set resulting in an unnecessary tedious game-play loop.
b) I can put up with it but don't like char building in pathfinder rule-set (not necessarily their fault).
c) most encounters are binary, you either insta-gib boring or die reload and tediously cast 648567 buffs before the encounter.
d) buffing in pathfinder sucks, there are eleven million buffs you have to constantly cast to pump AC and it's beyond tedious.
e) neck-beards think its this super deep system but at the of the day it's about making AB and AC number go high durr.. it really isn't that complicated.

I never finished wotr, i just burned out of buff casting and clicking "play game" felt like going to work. I also didn't buy rogue trader because i ultimately didn't like both pathfinder games for similar reasons. I also think rtwp + tb made for an imbalanced mess so maybe they fixed this using the superior tb in rogue trader?
 

Cryomancer

Arcane
Glory to Ukraine
Joined
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Messages
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Frostfell
or Earthdawn CRPG would be nice, but who needs the forgotten hits from the 80s in the current year.

Yep. The chances of an Earthdawn CRPG in the current year are slim to none. Honestly, I think that if OwlCat wanted to recycle as much as possible and go out of Pathfinder, they could adapt a hell of 3.5eesque OGL games like EverQuest, WoW, Conan, The Wheel of Time, Iron Kingdons, etc. Warhammer also had a 3.5e conversion. Gamma World, if I remember correctly, has a d20 conversion. Sure, licensing stuff from Blizzard wouldn't be easy, but I wouldn't be surprised if OwlCAT using d20 makes a better Diablo than Blizzard did.

If they do it, they can recycle so many icons, models, animations, and sounds that I asked ChatGPT to do a quick estimation and spoiler: They would have nearly half of the game already. hu3hu3hu3

If Owlcat Games were to adapt EverQuest into a CRPG using their assets from Pathfinder: Wrath of the Righteous (PF
), they could likely recycle a significant amount of assets. Here’s a breakdown of what could realistically be reused or modified from PF
, with rough estimates for each type:

Game Engine and Core Mechanics (60-70%)

The mechanics of Pathfinder and EverQuest share many classic fantasy RPG elements like classes, spells, and hit points, which are broadly reusable. Systems for turn-based and real-time combat, basic AI, pathfinding, quest tracking, and inventory management could largely remain the same, as they’re typical RPG structures.
However, EverQuest has unique class dynamics, races, and abilities that Owlcat would need to develop specifically for this adaptation.
Character Models and Animations (40-50%)

Some of PF’s human and humanoid models (armor, weapons, animations) could be adapted with new textures, allowing for reuse. However, EverQuest has distinctive race designs, such as Iksar, Vah Shir, and Frogloks, which would require new 3D models and animations.
Spellcasting animations, idle movements, and general combat movements would need customization to match the EverQuest aesthetic and lore.
Environmental Assets (30-40%)

PF’s assets for forests, mountains, dungeons, and villages could be partially reused, especially for similar regions in EverQuest. Some generic assets like stone textures, trees, or cliffs could be recycled with minimal changes.
However, EverQuest includes distinct biomes (like the desert in Oasis of Marr or icy zones like Everfrost) that would require specific designs and textures.
Sound Effects and Music (15-20%)

While Owlcat could reuse some generic sound effects (sword clashes, spell casts), the atmospheric sounds of EverQuest are iconic. It would likely need unique sounds to capture the immersion, such as ambiance for zones like Kelethin’s treetops or the eerie dungeons of Guk.
Music would almost entirely need new compositions, as EverQuest’s original score is central to its nostalgic value.
UI and UX Elements (20-30%)

Basic elements like inventory slots, health bars, and ability icons could be carried over, with some adaptation for an EverQuest look. However, the UI would require adjustments to accommodate EverQuest’s unique spells, abilities, and grouping mechanics, which differ from PF
.
Lore, Dialogue, and Story (5-10%)

Almost all story and dialogue would be unique to EverQuest, as it has a vastly different lore, quest structure, and narrative style than Pathfinder.
Overall Estimate: ~40-50% Reusability
While many of the underlying game systems and engine mechanics could be recycled, EverQuest’s unique races, classes, world, and sounds would demand substantial new assets and re-tuning. Owlcat could save on foundational systems but would still face a large workload in adapting EverQuest faithfully.

I believe that the chances of OwlCat adapting 3.5e again after not many people liked their own system in RT is not low. Probably some higher ups trying to maximize the profits and minimize costs already is considering it. hu3hu3. You make a successful company doing it. Not by doing masterpieces.

e) neck-beards think its this super deep system but at the of the day it's about making AB and AC number go high durr.. it really isn't that complicated.

No one says that. People like 3.5e/pf1e by the insane amount of options that it gives to players and DMs. Not because it is "deep," in fact the bloat is one of the main criticisms towards 3.5e and why many grognards prefer AD&D. I loved PF:KM because it was launched in a time full of balance cultists and accessibility cultists destorying RPGs.
 

gurugeorge

Arcane
Patron
Joined
Aug 3, 2019
Messages
7,977
Location
London, UK
Strap Yourselves In
I would say Dark Sun, that's what I'd like to see, but Owlcat have already done an exceptionally grimdark scenario with RT, they might not be interested in doing another so soon.

They do like grimdark stuff in their stories and quests generally though, so here's hoping.
 

Cryomancer

Arcane
Glory to Ukraine
Joined
Jul 11, 2019
Messages
17,268
Location
Frostfell
The chances of a Dark Sun with current WoTC are zero. And even if happens, will be something shitty like a democratic utopia city lead by They/Them Dwarf Preserver in a wheelchair in a quest to save the world from fascist Sorcerer Kings. Or a mobile cashcrab.
 

HappyDaddyWow!

Educated
Joined
Nov 26, 2023
Messages
169
This will get hate but whatever. I've played most PC CRPGs and for whatever reason I don't like Owlcat's games, I've tried and tried including 200h of WotR and yep I still came to the conclusion I just do not like their games. I think my problem is:

a) they stick too faithfully to the rule-set resulting in an unnecessary tedious game-play loop.
b) I can put up with it but don't like char building in pathfinder rule-set (not necessarily their fault).
c) most encounters are binary, you either insta-gib boring or die reload and tediously cast 648567 buffs before the encounter.
d) buffing in pathfinder sucks, there are eleven million buffs you have to constantly cast to pump AC and it's beyond tedious.
e) neck-beards think its this super deep system but at the of the day it's about making AB and AC number go high durr.. it really isn't that complicated.

I never finished wotr, i just burned out of buff casting and clicking "play game" felt like going to work. I also didn't buy rogue trader because i ultimately didn't like both pathfinder games for similar reasons. I also think rtwp + tb made for an imbalanced mess so maybe they fixed this using the superior tb in rogue trader?
I'm not that far into WOTR, but to me what's really bringing it down is the excessive trash mob fights more so than prebuffing. table-top rulesets aren't designed with constant trash mob fights in mind and they're just insanely tedious and boring. This might be a problem with me playing turn-based exclusively though because I refuse to play anything with RTWP.
 

Inec0rn

Educated
Joined
Sep 10, 2024
Messages
228
This will get hate but whatever. I've played most PC CRPGs and for whatever reason I don't like Owlcat's games, I've tried and tried including 200h of WotR and yep I still came to the conclusion I just do not like their games. I think my problem is:

a) they stick too faithfully to the rule-set resulting in an unnecessary tedious game-play loop.
b) I can put up with it but don't like char building in pathfinder rule-set (not necessarily their fault).
c) most encounters are binary, you either insta-gib boring or die reload and tediously cast 648567 buffs before the encounter.
d) buffing in pathfinder sucks, there are eleven million buffs you have to constantly cast to pump AC and it's beyond tedious.
e) neck-beards think its this super deep system but at the of the day it's about making AB and AC number go high durr.. it really isn't that complicated.

I never finished wotr, i just burned out of buff casting and clicking "play game" felt like going to work. I also didn't buy rogue trader because i ultimately didn't like both pathfinder games for similar reasons. I also think rtwp + tb made for an imbalanced mess so maybe they fixed this using the superior tb in rogue trader?
I'm not that far into WOTR, but to me what's really bringing it down is the excessive trash mob fights more so than prebuffing. table-top rulesets aren't designed with constant trash mob fights in mind and they're just insanely tedious and boring. This might be a problem with me playing turn-based exclusively though because I refuse to play anything with RTWP.

Depends how far into the game you are, the pre-buffing starts to get outrageous once you've cleared the castle siege. The most popular mod for this game is a "buff bot" that auto-casts all the buffs for you but even that's a clutch - it just becomes super tedious and annoying from midgame forward. Also regards the trash mobs, I switched between RTwP(autoattack) and Turn Based for actual interesting encounters.
 

ColonelMace

Educated
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Aug 7, 2023
Messages
210
Location
Tsarfat
pre-buffing
With old blobbers, prebuffing wasn't an issue since you'd only do so before set-piece encounters anyway. In real time hack n slashin such as the IE games or these ones, it becomes extremely tedious with time since pretty much all fights are set pieces. And the more encounters you'd find in a map, the more tedious it'd get. Especially with Owlcat who are quite heavy-handed with these.
BG1 didn't suffer from this issue since most trash mobs were just that, and kiting would usually do the trick. In IWD and BG2 though...
:balance:
As with any truth under the sun, it'll take its due time for this one to be accepted.
 

Cryomancer

Arcane
Glory to Ukraine
Joined
Jul 11, 2019
Messages
17,268
Location
Frostfell
pre-buffing
With old blobbers, prebuffing wasn't an issue since you'd only do so before set-piece encounters anyway. In real time hack n slashin such as the IE games or these ones, it becomes extremely tedious with time since pretty much all fights are set pieces. And the more encounters you'd find in a map, the more tedious it'd get. Especially with Owlcat who are quite heavy-handed with these.
BG1 didn't suffer from this issue since most trash mobs were just that, and kiting would usually do the trick. In IWD and BG2 though...

Some blobbers also had a way to cast multiple buffs with a single buttom.

But pre buffing """problem""" is just because :
1 - Devs are too lazy to just make enemies use dispel
2 - You have too much spell slots to waste on it
 

Irxy

Arcane
Joined
Nov 13, 2007
Messages
2,077
Location
Schism
Project: Eternity
Why so generic?
How about Polaris, Eclipse Phase, Cthulhutech... There are hundreds of awesome RPGs out there which need some love, both new & old.
Also modern WoD is way too gay, as is the license holder. I'd prefer some alternatives for an urban horror setting - Unknown Armies, Whispering Vault, or how about... Kult?
 

scytheavatar

Scholar
Joined
Sep 22, 2016
Messages
712
Why so generic?
How about Polaris, Eclipse Phase, Cthulhutech... There are hundreds of awesome RPGs out there which need some love, both new & old.
Also modern WoD is way too gay, as is the license holder. I'd prefer some alternatives for an urban horror setting - Unknown Armies, Whispering Vault, or how about... Kult?

You have to be realistic about Owlcat's current position........ they are not Larian, it's not like they have a BG3 or even DOS2 level success and can afford to piss away money with vanity projects. There are hundreds of awesome RPGs out there but only a few that have enough commercial success potential for a AA game. Pissing money on projects like Tyranny and Torment Tides of Numenera is how Obsidian and Inexile had to sell themselves while Larian gets to make BG3.
 

Irxy

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Nov 13, 2007
Messages
2,077
Location
Schism
Project: Eternity
Why so generic?
How about Polaris, Eclipse Phase, Cthulhutech... There are hundreds of awesome RPGs out there which need some love, both new & old.
Also modern WoD is way too gay, as is the license holder. I'd prefer some alternatives for an urban horror setting - Unknown Armies, Whispering Vault, or how about... Kult?
You have to be realistic about Owlcat's current position........ they are not Larian, it's not like they have a BG3 or even DOS2 level success and can afford to piss away money with vanity projects. There are hundreds of awesome RPGs out there but only a few that have enough commercial success potential for a AA game. Pissing money on projects like Tyranny and Torment Tides of Numenera is how Obsidian and Inexile had to sell themselves while Larian gets to make BG3.
I'm unsure that is a fault of the setting though. Torment was a shitty game in all respects, and Tyranny frankly felt unfinished and was presented as a 2nd tier game from the beginning.
 

scytheavatar

Scholar
Joined
Sep 22, 2016
Messages
712
Why so generic?
How about Polaris, Eclipse Phase, Cthulhutech... There are hundreds of awesome RPGs out there which need some love, both new & old.
Also modern WoD is way too gay, as is the license holder. I'd prefer some alternatives for an urban horror setting - Unknown Armies, Whispering Vault, or how about... Kult?
You have to be realistic about Owlcat's current position........ they are not Larian, it's not like they have a BG3 or even DOS2 level success and can afford to piss away money with vanity projects. There are hundreds of awesome RPGs out there but only a few that have enough commercial success potential for a AA game. Pissing money on projects like Tyranny and Torment Tides of Numenera is how Obsidian and Inexile had to sell themselves while Larian gets to make BG3.
I'm unsure that is a fault of the setting though. Torment was a shitty game in all respects, and Tyranny frankly felt unfinished and was presented as a 2nd tier game from the beginning.

It's not the fault of the setting. It's the fact that making a successful AA CRPG is hard and doing so with a mom and pop RPG setting is even harder. The Divinity setting IS a mom and pop setting but Larian just happens to put such amazing gameplay in the Divinity games that it doesn't matter. Less able studios will struggle to pull off the same thing.
 

Swen

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Messages
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Belgium, Ghent
Why so generic?
How about Polaris, Eclipse Phase, Cthulhutech... There are hundreds of awesome RPGs out there which need some love, both new & old.
Also modern WoD is way too gay, as is the license holder. I'd prefer some alternatives for an urban horror setting - Unknown Armies, Whispering Vault, or how about... Kult?
You have to be realistic about Owlcat's current position........ they are not Larian, it's not like they have a BG3 or even DOS2 level success and can afford to piss away money with vanity projects. There are hundreds of awesome RPGs out there but only a few that have enough commercial success potential for a AA game. Pissing money on projects like Tyranny and Torment Tides of Numenera is how Obsidian and Inexile had to sell themselves while Larian gets to make BG3.
I'm unsure that is a fault of the setting though. Torment was a shitty game in all respects, and Tyranny frankly felt unfinished and was presented as a 2nd tier game from the beginning.

It's not the fault of the setting. It's the fact that making a successful AA CRPG is hard and doing so with a mom and pop RPG setting is even harder. The Divinity setting IS a mom and pop setting but Larian just happens to put such amazing gameplay in the Divinity games that it doesn't matter. Less able studios will struggle to pull off the same thing.
True, Larian games unlike other crpg studios actually have amazing gameplay. Owlcat doesn't come close.
 

Cryomancer

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Messages
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Location
Frostfell
t's not like they have a BG3 or even DOS2 level success and can afford to piss away money with vanity projects.

Yes and no.

They don't have the same "input" as Larian. However, they are a much smaller studio and can lever the business friendliness of Cyprus with the cheap and highly productive Russian workforce. With any business, you should not look only into one variable(income). They can make a "niche" vanity project and pay their bills with a relative small playerbase.


amazing gameplay.

Much of what considers "good gameplay" is very subjective.

For eg, RtWP is loved by some by being too chaotic and is hated by others by being too chaotic. OHK spells is HATED by Sawyer but loved by many people like I.
 

Lhynn

Arcane
Joined
Aug 28, 2013
Messages
9,972
Imagine a game with mages that can level out entire mountains, reshape rivers, turn rain into acid. Armies turned into gore within seconds. Desperate guerilla strikes attempting to eliminate the wards of the enemy mages before they rain magical nukes upon your fortress. Fuck, imagine arch-mages duking it out in the void, throwing fucking planets at each other.
 

KeAShizuku

Educated
Joined
Dec 11, 2023
Messages
188
"Owlcat's next game is an AAA title that will need full bear sex to compete with BG3"

FTFY

Personally I prefer blood orgies with Camellia instead of this safe horny degeneracy.
 

Anonymous Ranger

Educated
Joined
Jun 23, 2023
Messages
79
"Owlcat's next game is an AAA title that will need full bear sex to compete with BG3"

FTFY

Personally I prefer blood orgies with Camellia instead of this safe horny degeneracy.
I don’t think you have anything to worry about. Judging by how they doubled down on the murder stuff with Kibellah there’s a good chance Owlcat has some people on their writing staff who would probably agree with you on this.
 
Last edited:

Cryomancer

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Messages
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Frostfell
WoD is already gay enough, adding the Russian faggots to the mix will spell disaster.

Talking about "gay", another to the list. Machinations of the Space Princess.

I know that chances of it are little to none, but I think that would be great. BTW, no magic in the game, only psionics. The setting is very interesting. Is a space matriarchy with a lot of princess where the Queen died and who will be the new Queen? You can add a lot of bizarre traits for your character "race". You can for eg, make a giant that does photosynthesis and has night vision. Psions get a "witch mark", ranging from crying blood, having very pale skin, autism, to crazy deformations. There are cybernetics, spaceships and other cool stuff.

Personally I prefer blood orgies with Camellia instead of this safe horny degeneracy.

Safe horny = Everything except "male gaze".

For them, they view everything about oppressor X oppressed. Since straight males belong to the caste of "oppressors", their sexual desires must be shamed, hated and etc. Now, bear sex, trans p0rn in the last of us 2, gay sex, etc is ""progress"" for them.
 

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