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Company News Paradox has acquired White Wolf and the World of Darkness IP, including Vampire: The Masquerade

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:salute:

Agree.(but for different reasons I guess)

The problem is that with the way cRPG developers seem to think(what with wasteland 2, PoE and Numenera) and given the critical/popular acclaim of bloodlines we might very well end up witnessing a bunch of hacks tarnishing a legacy.
I think even the small possibiltiy of a well done bloodlines 2 is still a waste of IP, I think a VtM CRPG oughta be more sandboxy in nature. Not in the GTA sense mind you, but think something like grotsnik's CYOA.
 

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Tim Cain... Maybe the only Troika game he didn't do any design for was Bloodlines.

We all know Mitsoda, Boyarsky and Anderson were in good part the reason the game was good.
 

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MCA Dead State Divinity: Original Sin Project: Eternity Torment: Tides of Numenera Shadorwun: Hong Kong Divinity: Original Sin 2 BattleTech
As long as Bethesda, or CDProject are NOT going to be completely destroying working on any of these titles is.................... somewhat good news. :M
 

Jedi Exile

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Project: Eternity Shadorwun: Hong Kong

Whatever. And fuck you for using my old avatar.

How the hell AP is a good game? It has shitty combat, shitty level design, retarded gameplay, stupid Ass Effect-style dialogue system with fucked-up timed decisions. Dialogue was good and story was somewhat interesting, but that's all about it.
 

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I hope that any new WoD crpg will not be a sandbox ( hiking simulator ) but more like BL ( if fpp / tpp ) or fallout 1/ ( if iso / top-down )
 
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I hope that any new WoD crpg will not be a sandbox ( hiking simulator ) but more like BL ( if fpp / tpp ) or fallout 1/ ( if iso / top-down )
Sandbox doesn't mean hiking sim. A sandbox VtM game would be like all the kindred relationships and events in the domain working independent from player input, and you trying to make do working for people and rising up the ranks, dealing with the vampiric condition and getting involved with whatever main plotline is going on at the same time
 

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Any new WoD (or NWoD) game would focus for on the "action" element, like the previous 2 Masquerade games. Because that's what sells. So it would be FPP.

I personally would love something that more focuses on the politics though.
 
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The real question is to which degree Paradox will cut the SJW sickness out of White Wolf.

But that's not a question, they won't they're swedes. They've been pandering to feminists for the past year even though feminists don't care about their games. With a franchise that's already pozzed to the gills they're going to go hog wild.
 

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Any new WoD (or NWoD) game would focus for on the "action" element, like the previous 2 Masquerade games. Because that's what sells. So it would be FPP.

I personally would love something that more focuses on the politics though.
Does Paradox have money to make a FPP? I mean, DLC milking their map painting simulators doesn't make all that much money, right?
 

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I personally would love something that more focuses on the politics though.
Me too.
But the things is; where the fuck do you actually find someone capable of writing good and strongly interactive vampire politics for a singleplayer RPG ?

That's why the MMO sounded so cool. The politics would have been 'genuine'.
 
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Me too.
But the things is; where the fuck do you actually find someone capable of writing good and strongly interactive vampire politics for a singleplayer RPG ?

That's why the MMO sounded so cool. The politics would have been 'genuine'.
Yeah...It would require people who can write to come up with believable characters AND people who can design to make all that meaningful gameplay-wise. Truly a pipe dream :negative:
 

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Me too.
But the things is; where the fuck do you actually find someone capable of writing good and strongly interactive vampire politics for a singleplayer RPG ?

Yeah, sadly I cannot think of a single Development house that *I* personally feel could pull that off. Troika did a decent job of it though.

A Vampire specific political game just isn't going to sell (compared to an action specific game), even though I would be FAPPING SO FURIOUSLY.
 

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Yeah, fuck a combat WoD game. WoD oozes with flavor; it needs atmosphere, mystery, and scheming.
 

hivemind

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Yeah, sadly I cannot think of a single Development house that *I* personally feel could pull that off. Troika did a decent job of it though.
They didn't tho.
Bloodlines were carried hard by atmosphere/writing/characters and a genuinely good linear story.

There was very little of actual 'political' stuff in the game and nothing at all sandboxy or extraordinarily interactive.
 
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They didn't tho.
Bloodlines were carried hard by atmosphere/writing/characters and a genuinely good linear story.

There was very little of actual 'political' stuff in the game and nothing at all sandboxy or extraordinarily interactive.
To be honest, CRPGs have never handled anything but murderhobo from zero to hero kind of gameplay. Consider that not even Shadowrun has been properly realized in a computer format and it's a way more straightforward game.
 

undecaf

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Shadorwun: Hong Kong Divinity: Original Sin 2
To be honest, CRPGs have never handled anything but murderhobo from zero to hero kind of gameplay. Consider that not even Shadowrun has been properly realized in a computer format and it's a way more straightforward game.

True.

Although, now'd be as good a time as any to try and explore some alternative avenues.
 

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They didn't tho.
Bloodlines were carried hard by atmosphere/writing/characters and a genuinely good linear story.

There was very little of actual 'political' stuff in the game and nothing at all sandboxy or extraordinarily interactive.
I totally expect anyone that gets the franchise to fail at writing, voice acting and facial animation, all three good points of Bloodlines so at least a political sandboxy game could have interesting gameplay.:M
 

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