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Incline Path of Exile 2 - now available on Early Access

ArchAngel

Arcane
Joined
Mar 16, 2015
Messages
21,644
Quiver 'bug' fix was expected, but still regretable, my sheet dps will go from 28k to 20k. No idea how it affects real damage (considering that poison dot probably does the main fraction of it), but we'll see. Funny that GGG nerfed one of the more unpopular builds and left alone the monks and legionaires which have both good ST and orders of magnitude better clear
The real damage comes from being able to get +10 to projectile skill levels and that was not fixed
 

Israfael

Arcane
Joined
Sep 21, 2012
Messages
3,883
Because Pconc is OP (as well as other concoction skills due to that quiver and unique bow interactions)
How so? It's slow, you are limited by flask charges (I can't even run maps with 50% less charges gained mod without resorting to switching to alchemy aura which tanks my defences significantly), its ST dps is lower than warriors, clear is bad (area effect does not affect pconc) and beside these +levels there isn't much scaling at all. I've already almost maxed out on damage (+2 quiver, +2 amulet (so +1 can be theoretically obtained), 235% effect bow) and any further upgrade either requires pinnacle boss items or significant decrease of survivability (heart of ming etc)
 

ArchAngel

Arcane
Joined
Mar 16, 2015
Messages
21,644
Because Pconc is OP (as well as other concoction skills due to that quiver and unique bow interactions)
How so? It's slow, you are limited by flask charges (I can't even run maps with 50% less charges gained mod without resorting to switching to alchemy aura which tanks my defences significantly), its ST dps is lower than warriors, clear is bad (area effect does not affect pconc) and beside these +levels there isn't much scaling at all. I've already almost maxed out on damage (+2 quiver, +2 amulet (so +1 can be theoretically obtained), 235% effect bow) and any further upgrade either requires pinnacle boss items or significant decrease of survivability (heart of ming etc)
Check out ruetoo youtube, he is first one that I have seen do this build and he was basically 3shotting pinnacle bosses with it.
Him and jungoan are two most nerfed build creators.

"fix" to vine arrow growth that last patch did was also because of his build where he made basic attack titan that murders bosses in 2s
 

Jermu

Arbiter
Patron
Joined
Aug 13, 2017
Messages
1,719
I can also nuke any highest difficulty pinnacle boss in less than 5 seconds just spamming spark with my mapping setup which might be the best mapping skill in the game (tbf my setup is probably around 4 mirrors worth now)

I wonder how they are gonna nuke that skill since its mechanically that strong so probably hard to balance. for mapping even if I dealt 1/4th damage it would not change much
 

ArchAngel

Arcane
Joined
Mar 16, 2015
Messages
21,644
I can also nuke any highest difficulty pinnacle boss in less than 5 seconds just spamming spark with my mapping setup which might be the best mapping skill in the game (tbf my setup is probably around 4 mirrors worth now)

I wonder how they are gonna nuke that skill since its mechanically that strong so probably hard to balance
Spark build is going to die for sure. And knowing GGG is is going to be a full nuke nerf from multiple fronts.
Difference is that pconc build does not need more than few divines to murder pinnacle bosses in few seconds. Unless this patch fixed some of the abuses/bugs ruetoo used to achieve that
 

Israfael

Arcane
Joined
Sep 21, 2012
Messages
3,883
Check out ruetoo youtube, he is first one that I have seen do this build and he was basically 3shotting pinnacle bosses with it.
Wow, three shotting bosses on top-notch trade league gear, you one shot the same bosses with HoTG on warriors and the actual meta builds. Also, they have ways to scale their damage, pconc doesn't. It's literally +skills, ias and maybe flat phys damage (not sure there).
 

Israfael

Arcane
Joined
Sep 21, 2012
Messages
3,883
I wonder how they are gonna nuke that skill since its mechanically that strong so probably hard to balance. for mapping even if I dealt 1/4th damage it would not change much
Easy, it'd just become non-viable like stormbrand or other meta builds of the yesteryear. If that won't help, they'd simply do DD treatment and obliterate it completely (archmage i mean, not spark itself)
 

Peachcurl

Arcane
Joined
Jan 3, 2020
Messages
10,829
Location
(╯°□°)╯︵ ┻━┻
The real damage comes from being able to get +10 to projectile skill levels and that was not fixed
Why should it be fixed? It's intended to work in this way, otherwise quivers wouldn't be capped at +2.
Because Pconc is OP (as well as other concoction skills due to that quiver and unique bow interactions)
OPness gets nerfed.
Bugs get fixed.

They are only (mostly?) doing the latter now, which is the same reason that leaves some builds completely untouched, as well as the + projectile skills for pconc. They will definitely mess with this in the later nerf patch.

In case they will make quivers affect only bows, what do you think will happen to the Widowfail unique? Still relevant, or another scrap unique?
 

ArchAngel

Arcane
Joined
Mar 16, 2015
Messages
21,644
The real damage comes from being able to get +10 to projectile skill levels and that was not fixed
Why should it be fixed? It's intended to work in this way, otherwise quivers wouldn't be capped at +2.
Because Pconc is OP (as well as other concoction skills due to that quiver and unique bow interactions)
OPness gets nerfed.
Bugs get fixed.

They are only (mostly?) doing the latter now, which is the same reason that leaves some builds completely untouched, as well as the + projectile skills for pconc. They will definitely mess with this in the later nerf patch.

In case they will make quivers affect only bows, what do you think will happen to the Widowfail unique? Still relevant, or another scrap unique?
They could make it an item that drops off pinnacle bosses and make it a chase item.
 

lukaszek

the determinator
Patron
Joined
Jan 15, 2015
Messages
13,287
due to bug global ssf and trade is joined. Now we must endure constant asks for price check, or just mute.

Last citadel is far, like 15maps away, luckily ive just acquired new snickers
1737109730956.png
 

lukaszek

the determinator
Patron
Joined
Jan 15, 2015
Messages
13,287
Why corrupt? Chaos orb first to get rid of stun threshold or regeneration.
because im afraid to lose that sweet movement speed. Also both mods are kind of good when im lowish hp in demon form. Now i can stay in it against some i82 bosses.

Wont be as desirable when i finally get my hands on +4 wand
 

Jermu

Arbiter
Patron
Joined
Aug 13, 2017
Messages
1,719
since everyone is grinding breach its not even worth it to pick up singular splinters in endgame mapping, each splinter now is worth 0.2~ exalted

took a while to sell this for 25 divines even with best possible corruption, clean pair cost is like 1/3th what it used to be a while ago
1737113510074.png


anyways changes are mainly good, delirium is not too annoying mechanic anymore in maps but pinnacle is way easier. but I'm playing bullshit build with expensive gear so I'm not gonna complain that game is too easy now :-D
there are quite many checkpoints in maps and no loading time, new tower maps I have seen are quite nice
temporalis nerf is something you dont even notice, probably mainly affects proc builds

most likely taking a break after this week till reset, done everything there is to do and I don't really need any upgrades (and those would cost 200-1k divines each piece)

oh yeah and tradesite got major update, can search some specific stuff more easily now such as unique jewels (megalomaniac, against the darkness). before you had to browse whole list manually which was obviously painful
 

Israfael

Arcane
Joined
Sep 21, 2012
Messages
3,883
due to bug global ssf and trade is joined. Now we must endure constant asks for price check, or just mute.
Most probably this isn't a bug, it's the same in poe1 afair - trade and ssf chat is joined, it only is separate during challenges and events (like the current pseudoleague).
 

lukaszek

the determinator
Patron
Joined
Jan 15, 2015
Messages
13,287
due to bug global ssf and trade is joined. Now we must endure constant asks for price check, or just mute.
Most probably this isn't a bug, it's the same in poe1 afair - trade and ssf chat is joined, it only is separate during challenges and events (like the current pseudoleague).
was really hoping that it would be different. SSF chat was quite nice
 

ArchAngel

Arcane
Joined
Mar 16, 2015
Messages
21,644
since everyone is grinding breach its not even worth it to pick up singular splinters in endgame mapping, each splinter now is worth 0.2~ exalted

took a while to sell this for 25 divines even with best possible corruption, clean pair cost is like 1/3th what it used to be a while ago
View attachment 60277

anyways changes are mainly good, delirium is not too annoying mechanic anymore in maps but pinnacle is way easier. but I'm playing bullshit build with expensive gear so I'm not gonna complain that game is too easy now :-D
there are quite many checkpoints in maps and no loading time, new tower maps I have seen are quite nice
temporalis nerf is something you dont even notice, probably mainly affects proc builds

most likely taking a break after this week till reset, done everything there is to do and I don't really need any upgrades (and those would cost 200-1k divines each piece)

oh yeah and tradesite got major update, can search some specific stuff more easily now such as unique jewels (megalomaniac, against the darkness). before you had to browse whole list manually which was obviously painful
It is to kill cast on dodge builds, similar to how change that you cannot use trigger skills to gather new energy is to kill Comets per second builds.
 

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