Anything except trap/totem/minions will be a big trap.
Yeah, its the same song and dance melee has done for time immemorial, yet somehow it continues to be very much viable and the choice of build for most high-end players that want to push the ladder as quickly as possible or rush towards UElder farming day 2-3 of the league. Weird how that goes, its apparently unplayable yet all the people with some actual brains prefer playing it.
Whether or not this is true, I need to point out how deeply unhelpful it is. Timeless jewels are not common, and statistically you'd need to loot quite a few to get this particular one, yes? I don't know, maybe I just have very unrealistic expectations about how much grinding is necessary to "get good" at poe.
What exactly is the expectation that people are having, that you should be able to survive most if not all content just by virtue of... gaining levels? Choosing an Ascendancy? Of course it will require investment to get to a level where you can safely facetank Shaper Slams or stand in the Hunters goop or survive Delve Darkness for 3+ minutes. But that doesn't mean its impossible, or even super expensive to do, it just takes know-how, some skill and a bit of currency. How much currency, well, that depends on how far you want to push it, same as with any build.
Maybe the expectation is for people to get to have high DPS and high survivability playing SSF, without realizing that the game was never meant to be balanced around SSF or even tailored towards it in any way. They said as much when they first introduced SSF as a game mode, yet people still somehow cling to the idea that SSF should be the main-mode of the game.
All Transcendence needs is the keystone, and a bunch of "physical damage taken as element" gear. Militant Faiths are the cheapest of the timeless jewels. And since you dont actually need more than 4-5k life once you have the remaining gear, you can literally buy 1c bases with phys damage taken as element affixes and slap some other stats on it. Capping res isnt all that hard either, since you run Purity of Elements with the Watchers Eye mod anyway. With ~5ex investment you are usually able to just stand still and tank Sirus Awakener 8 Meteors already, and thats one of the hardest hitting abilities in the entire game. Getting tanky, to the point where you can facetank Atziri Flameblasts or Shaperslams, isnt all that expensive, and we're talking about absolutely avoidable things here that oneshot 99% of builds. Being able to survive most of what you'll encounter in redmaps is dirt-cheap, and the only thing you have to worry about are elemental degens (there is almost none of them in regular maps, the only elemental degens you can encounter there are xoph breaches, mobs that use vortex like shaped maps or the laboratory boss). Wind Dancer and the DoT pantheon take care of most degens.