Sykar
Arcane
Well there is Sirocco, which is fortitude iirc.
Yeah, I forgot to mention Sirroco but it is only 4d6 for + damage per dice effects so any Sorc with Evocation foci could use it more a less full power.Well there is Sirocco, which is fortitude iirc.
I was wondering where you getting these numbers from. Talk about cheese, lol. Those blood havoc feats are totally broken-as if cross blooded weren't enough! Looks like fun though. The doubling of HP in 3rd edition really changed how you need to play wizards/sorcerers.
I'm racking my brains all over it and came up empty, so here it is
Eldritch Archer: Why ? What for?
Hard/Unfair: Do you restrict yourself playing Deadly Earth Kinetiscist as it trivialize 99% of the content?
Turn-based mod: Is the freebooter gimped in this mod? Giving up a full attack feels terrible for the bond
Uhh well. OK. But it's an extra attack. And if you have Shatter Defenses, you're pretty much guaranteed a hit anyway... And you can enchant your bow with like a bazillion elemental damage.It's a sad class. Trades ray touch attacks for less accurate bow attacks - and if misses, the spell is lost - as opposed to touch attacks from melee magi.
Eldritch Archer, not Arcane Archer.I'd choose a ranger, slayer, vivisectionist or rogue over an arcane archer for archery. Also a bard for general party usefulness. A 2-3 level AA dip for extra attack and on demand accuracy boost is ok.
But a Slayer archer, with full BAB, can afford to turn on Deadly Aim (and get the feat in the first place) which adds +10 damage per arrow at level 20, always on, no resources needed. And gets all that Sneak Attack damage, always on, no resources needed.At the end Eldritch archer can oversize a bow and add 5d6 sneak dammage on each ray and add 3d6 fire/cold//elec + bane.
It's a very good archer.
Getting Sneak Attack damage on each ray is a bug, it shouldn't be doing that. Owlcat claimed to have fixed it, but if they haven't, it's still an exploit, not something I particularly want to abuse.Yes but 5d6 on each ray = 15d6 (x3)
The first ray empowered it's 3x6d6 =18d6 so 18d6+15d6 =33d6 + (5 arrow with 5d6) 25d6 =58d6
The final ray add sneak on divin damage and fire
Don't forget too that sneak attack need two characters on the aim, Eldritch archer can do 33d6 without sneak attack.
Haplo could you break down your attack bonuses to get that +47? I built a similar character and its attack bonus is way less than yours so I'm just wondering what's causing the difference