Desiderius
Found your egg, Robinett, you sneaky bastard
- Joined
- Jul 22, 2019
- Messages
- 14,847
Since Kinetic Blast doesn't get iteratives (Kinetic Blade does!) the typical play pattern is to leave Gather Low toggled on since it's a Move Action and Blast is a Standard. The cost of the Blast will automatically update depending on what Infusions you have toggled on (will go up if cost net of specialization > 0) and which Gather you're using (cost will go down). Can't do that if you're moving so you either use Extended Range or Move + cheaper Blast (or spend Burn), then Gather once in position. Easier to mix and match in TB.The truly broken part of kineticists is staying outside an enemy's sight range, doing High Gather Power, and summing one or two empowered/maximized AoEs that you then lead enemies into.
Also it's Low (move action), Medium (full round), High (full round + move action of next round), Since you then actually need to attack I don't think anything other than low gather power is suitable for combat. I'm not sure how it all converts into RT combat times though.
Nothing stopping you on a tough fight from pulling a boss with rest of your team while Kinnie starts a High Gather then lets loose the following round with a big Composite Blast vs Touch. Did this on Bald Hilltop Unfair.