underground nymph
I care not!
- Joined
- Jun 9, 2019
- Messages
- 1,252
Not a problem at all if you turn off kingdom management from start.
Some events can end your playthrough if you don't see to them immediately.Not a problem at all if you turn off kingdom management from start.
Good lad. Stick to it. Best loot is behind the Kingdom management.I like kingdom management, I am not looking to turn it off.
>I mean, "King wanted, no experience required" makes little sense.Regarding storytelling so far (I am still level 4) I gotta say I find the early premises a bit silly and inconsistent. I mean, "King wanted, no experience required" makes little sense. You have two suspects of treason, naming both of them team leaders is stupid. The whole "traitor" thing does not really work from a logical point of view. Yet I find the whole thing charming, the tone is right, and I suppose story will get better.
In BG 1 I had the feeling from the beginning that the story was very strong and consistent, but I have seen too little of PF:KM to make a real comparison between the two.
It's a farce. A deliberation of sorts. The Aldori are not looking for kings, they are looking for willing pawns to play their game. Preemptively, they are trying to create a region within the Stolen Lands. This region will be used as a buffer zone, and a means to a civil war, when that time arises. You will have to play more, as Lady Jamandi does explain to you the history of the Stolen Lands, and her strategy. Also, if you haven't picked up yet, the name "Stolen Lands" does have meaning. To put it simply, everyone and their mother has claim to the land, yet no one is willing to actually back their claims, as it will lead to civil war. However, a couple of clueless adventurers, now that's a different story.
Shatmaker's plot is pretty stupid. Bandit cartel next door? Looking 4 Kangz to replace them: open to any retard who can swing a sword. A bunch of groups vying for control, but you barely get any information to distinguish between them, before they are swept away by the broom of the real plot: your continuous butt-rape at the hands of the ugliest nymph in the history of fantasy.
It strange to me to see such dislike for the "earn your barony with your sword" part. I thought this is pretty common everywhere. We have no titles where I am from, but lots of the powerful people in the Balkans are descendants of warlords.
It's a risky strategy on the Aldori. Invite an unknown force to upset the current balance of power. Which they themselves will only stand to benefit from. Of course that is assuming that this wild card that they are devoting resources to, will act in their interest.It strange to me to see such dislike for the "earn your barony with your sword" part. I thought this is pretty common everywhere. We have no titles where I am from, but lots of the powerful people in the Balkans are descendants of warlords.
It's not that, it's the details. If you had a lot of armed men, sure you could claim some land, that's how it was done usually. But for local strongmen to invite "adventurers" in tiny parties to take over neighboring lands just sounds retarded.
That's not the point. This one time (the surprise!) Porky is right. "An unknown force" - a force of one level 1 murderhobo. Even the people you "have" with with you aren't truly yours. You dont have really have even the smallest retinue of your own when you come to Aldori. It has nothing to do with risky strategy or anything like that. That is retarded no matter how much you want to defend the plot of the game you clearly like.It's a risky strategy on the Aldori. Invite an unknown force to upset the current balance of power. Which they themselves will only stand to benefit from. Of course that is assuming that this wild card that they are devoting resources to, will act in their interest.It strange to me to see such dislike for the "earn your barony with your sword" part. I thought this is pretty common everywhere. We have no titles where I am from, but lots of the powerful people in the Balkans are descendants of warlords.
It's not that, it's the details. If you had a lot of armed men, sure you could claim some land, that's how it was done usually. But for local strongmen to invite "adventurers" in tiny parties to take over neighboring lands just sounds retarded.
That's not the point. This one time (the surprise!) Porky is right. "An unknown force" - a force of one level 1 murderhobo. Even the people you "have" with with you aren't truly yours. You dont have really have even the smallest retinue of your own when you come to Aldori. It has nothing to do with risky strategy or anything like that. That is retarded no matter how much you want to defend the plot of the game you clearly like.
I like it too btw.
Not only did they hire a small band of shitty mercenaries, the threat in tuskland is so shitty that later on you remove the stag lord with just 6 people.That's not the point. This one time (the surprise!) Porky is right. "An unknown force" - a force of one level 1 murderhobo. Even the people you "have" with with you aren't truly yours. You dont have really have even the smallest retinue of your own when you come to Aldori. It has nothing to do with risky strategy or anything like that. That is retarded no matter how much you want to defend the plot of the game you clearly like.It's a risky strategy on the Aldori. Invite an unknown force to upset the current balance of power. Which they themselves will only stand to benefit from. Of course that is assuming that this wild card that they are devoting resources to, will act in their interest.It strange to me to see such dislike for the "earn your barony with your sword" part. I thought this is pretty common everywhere. We have no titles where I am from, but lots of the powerful people in the Balkans are descendants of warlords.
It's not that, it's the details. If you had a lot of armed men, sure you could claim some land, that's how it was done usually. But for local strongmen to invite "adventurers" in tiny parties to take over neighboring lands just sounds retarded.
I like it too btw.
>Even the people you "have" with with you aren't truly yours.That's not the point. This one time (the surprise!) Porky is right. "An unknown force" - a force of one level 1 murderhobo. Even the people you "have" with with you aren't truly yours. You dont have really have even the smallest retinue of your own when you come to Aldori. It has nothing to do with risky strategy or anything like that. That is retarded no matter how much you want to defend the plot of the game you clearly like.It's a risky strategy on the Aldori. Invite an unknown force to upset the current balance of power. Which they themselves will only stand to benefit from. Of course that is assuming that this wild card that they are devoting resources to, will act in their interest.It strange to me to see such dislike for the "earn your barony with your sword" part. I thought this is pretty common everywhere. We have no titles where I am from, but lots of the powerful people in the Balkans are descendants of warlords.
It's not that, it's the details. If you had a lot of armed men, sure you could claim some land, that's how it was done usually. But for local strongmen to invite "adventurers" in tiny parties to take over neighboring lands just sounds retarded.
I like it too btw.
>For Jaethal I am not sure, I am under the assumption that she is in fact looking for her killer.Harrim is (half-)interested in seeing the former dwarven locations in the region.
For Jaethal I am not sure, I am under the assumption that she is in fact looking for her killer.
You completely miss the point - again. You came to aldori alone and they are not your people. They only join you later because of circumstances. But that's irrelevant. Its one thing to "gamble" to someone that make sense and stand a chance to actually do what he is expected to do, what a single level 1 murderhobo cannot possibly do. A second son of some completely unimportant noble or an adventurer with a an actual (small) retinue would make some sense at least. Not much but some.>Even the people you "have" with with you aren't truly yours.That's not the point. This one time (the surprise!) Porky is right. "An unknown force" - a force of one level 1 murderhobo. Even the people you "have" with with you aren't truly yours. You dont have really have even the smallest retinue of your own when you come to Aldori. It has nothing to do with risky strategy or anything like that. That is retarded no matter how much you want to defend the plot of the game you clearly like.It's a risky strategy on the Aldori. Invite an unknown force to upset the current balance of power. Which they themselves will only stand to benefit from. Of course that is assuming that this wild card that they are devoting resources to, will act in their interest.It strange to me to see such dislike for the "earn your barony with your sword" part. I thought this is pretty common everywhere. We have no titles where I am from, but lots of the powerful people in the Balkans are descendants of warlords.
It's not that, it's the details. If you had a lot of armed men, sure you could claim some land, that's how it was done usually. But for local strongmen to invite "adventurers" in tiny parties to take over neighboring lands just sounds retarded.
I like it too btw.
The people of whom you ally with are met under difficult circumstances. You save Linzi and Tartuccio from a small group of assassins. You prove yourself as a capable leader worth following during battle with Amiri. Depending on your choices during the fire, you prove yourself, again, as a capable competent leader while helping Valerie rescue the soldiers from the impending fire; then rushing to defend Lady Jamandi from an assassination attempt. Valerie not being much of a leader and more of a soldier who follows orders, will follow you based on the valor you showcased. Really the only odd ones who are questionable are Harrim and Jaethal. Harrim who preaches the end of times has no reason to follow you, as he welcomes death. Jaethal who is a undead should have no real reason to engage in the politics of living beings. I'll give you that. The rest of the would be allies died during battle with the assassins.
The situation is so dire in the Stolen Lands, that the Aldori are wiling to gamble on a small group of adventurers.
Compare the likes of Fane to Jaethal. Fane is an undead who doesn't care if a couple of living beings die, nor does he pester himself with their politics. He only becomes interested in following you after the fact, and even then his purpose is to look for artifacts that relate to his people. Meanwhile Jaethal joins you because why? Her motivations for joining the MC are weak. If hers was to search for the supposed killer, then she could have stated so. Otherwise it is quite hard to ignore it. As Efe put it,"hello, be careful there are traps behind me which i walked past cos im undead.. yea dont worry about that.. Also I am going to be your follower now.. K thnx"Come on now, on the one hand we keep saying that we hate lore dumps, and on the other we are going to blame Jaethal that she did not spell out her motivations from the very beginning? It is definitely at least looking for her killer. The only way that this is not it is if she gives other motivations too that I am forgetting. I mean, she has a whole quest about looking for her killer.
And btw, I hate spelling out. I wish games gave more room for brainstorming, theories, and discussions among fans. Kingmaker does a decent job of being subtle on a few occasions, but even it could have done better.