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Pathfinder Pathfinder: Kingmaker - Enhanced Plus Edition - now with turn-based combat

ERYFKRAD

Barbarian
Patron
Joined
Sep 25, 2012
Messages
29,876
Strap Yourselves In Serpent in the Staglands Shadorwun: Hong Kong Pillars of Eternity 2: Deadfire Steve gets a Kidney but I don't even get a tag. Pathfinder: Wrath I'm very into cock and ball torture I helped put crap in Monomyth
Played this one for a bit at release. Really enjoyed it but put it down because of the bugse. Just two questions.

Is it in a playable and relatively bug-free state by now?

Is the endgame decent or a rushed clusterfuck?
Yup.
 

Rinslin Merwind

Erudite
Joined
Nov 4, 2017
Messages
1,274
Location
Sea of Eventualities
What's there?
If you asking me about chest: there notes, which describe group of characters with magical abilities who attacked Technic league facility and among them one particular character which abilities very similar to Kineticist and with tiefling appearance. Thus I decided to make assumption that quest line and companion was originally in game (because it pointless to make reference for dlc and adding it with patch) and location with companion placed in small part of Numeria behind mountians (because it's irrational not to use a space on map where can fit 3 locations). Maybe I am wrong, but it's just my theory based on in-game notes.
 

ArchAngel

Arcane
Joined
Mar 16, 2015
Messages
21,324
What's there?
If you asking me about chest: there notes, which describe group of characters with magical abilities who attacked Technic league facility and among them one particular character which abilities very similar to Kineticist and with tiefling appearance. Thus I decided to make assumption that quest line and companion was originally in game (because it pointless to make reference for dlc and adding it with patch) and location with companion placed in small part of Numeria behind mountians (because it's irrational not to use a space on map where can fit 3 locations). Maybe I am wrong, but it's just my theory based on in-game notes.
Or they knew what DLC they want to make after release and put in little info about it into the game. When you meet Maegar first time after you both become Lords, he talks about big bandit problems they had to overcome and that is now finally done. Is that also content they did partly but then decided to sell as DLC instead?!
 

Irxy

Arcane
Joined
Nov 13, 2007
Messages
2,054
Location
Schism
Project: Eternity
The last 2 chapters can be remedied with DLCs and the like. However if the game is playable and if it's good it would warrant a replay once it gets a "complete edition" anyway.
They already announced DLC and it was one companion (which was developed for original game from start, they just didn't include companion - proof in Technic league camp in caves, in locked chest), one class and short campaign about Varnhold.
Afair it was a stretch goal during ks campaign they didn't reach.
Nothing wrong with it either way, the amount of content is not what this game lacks - I think that many people here would agree that if they moved the last two chapters into dlc and instead spend more time on QA the game would be much better and get better initial reaction from players and media. Sometimes stripping things from your game is actually a good thing, who could have guessed.
 

Rinslin Merwind

Erudite
Joined
Nov 4, 2017
Messages
1,274
Location
Sea of Eventualities
Or they knew what DLC they want to make after release and put in little info about it into the game. When you meet Maegar first time after you both become Lords, he talks about big bandit problems they had to overcome and that is now finally done. Is that also content they did partly but then decided to sell as DLC instead?!
What Varnhold have to do with my theory? And why you bring straw man argument?
Afair it was a stretch goal during ks campaign they didn't reach.
Oh, thats explains many things actually. Well my theory is wrong then.
I think that many people here would agree that if they moved the last two chapters into dlc and instead spend more time on QA the game would be much better and get better initial reaction from players and media.
Ending of game as DLC is some next level shit, I need to call to some big gaming company ASAP to sell them this idea and then finally move in other country.
 
Joined
Jan 12, 2012
Messages
4,077
After you are done with the the troll king do you continue getting constant game over deadlines , or can you play more relaxed? So far I only have a 200+ day deadline about curses.
 

ArchAngel

Arcane
Joined
Mar 16, 2015
Messages
21,324
Or they knew what DLC they want to make after release and put in little info about it into the game. When you meet Maegar first time after you both become Lords, he talks about big bandit problems they had to overcome and that is now finally done. Is that also content they did partly but then decided to sell as DLC instead?!
What Varnhold have to do with my theory? And why you bring straw man argument?
Because 2nd DLC is a Varhold DLC that happens during the time that Maegar says they had troubles. It is not a strawman but showing you that there is no mistake here but forward plans of the devs.
 

Yosharian

Arcane
Joined
May 28, 2018
Messages
10,444
Location
Grand Chien
but they're lying
24665.jpg
juVQyql.png
 

santino27

Arcane
Patron
Joined
Oct 1, 2008
Messages
2,784
My team has the sexiest and deadliest waifus you can recruit.
Played this one for a bit at release. Really enjoyed it but put it down because of the bugse. Just two questions.

Is it in a playable and relatively bug-free state by now?

Is the endgame decent or a rushed clusterfuck?

I understand not wanting to read the enormous thread to find out, but lyour questions were literally just asked and answered less than 10 posts earlier.
 

yes plz

Arcane
Patron
Joined
Jul 14, 2008
Messages
2,159
Pathfinder: Wrath
Honestly I think the game's quality falls off a cliff after chapter three (the one with Vordaki's Tomb). Chapters 4 - 6 feel tiny and truncated compared to the ton of maps and quests plus how well the story flows and connects in the first three chapters.
 

TemplarGR

Dumbfuck!
Dumbfuck Bethestard
Joined
May 30, 2013
Messages
5,815
Location
Cradle of Western Civilization
Honestly I think the game's quality falls off a cliff after chapter three (the one with Vordaki's Tomb). Chapters 4 - 6 feel tiny and truncated compared to the ton of maps and quests plus how well the story flows and connects in the first three chapters.

I haven't played Kingmaker for more than a few minutes but i believe this. Almost all games these days are frontloaded, because that way they make the best impression and most players never finish games anyway. And since that game was clearly rushed more than Fallout 76, obviously earlier content should be more complete.
 

Mazisky

Magister
Joined
Mar 8, 2015
Messages
2,082
Location
Rome, IT
I am 10 hours into this game, the thing that really bothers me other than various glitches is the writing. It's so generic and unispired, i hope it will get better later. Also techincally is a mess
 

TT1

Arcane
Patron
Joined
Nov 25, 2016
Messages
1,486
Location
Krakow
Make the Codex Great Again! Grab the Codex by the pussy Insert Title Here RPG Wokedex Strap Yourselves In Codex Year of the Donut A Beautifully Desolate Campaign Pillars of Eternity 2: Deadfire Pathfinder: Kingmaker Steve gets a Kidney but I don't even get a tag. My team has the sexiest and deadliest waifus you can recruit.
I am 10 hours into this game, the thing that really bothers me other than various glitches is the writing. It's so generic and unispired, i hope it will get better later. Also techincally is a mess

10 hours into the game and you think techincally is a mess? Give us some examples.
 

Mazisky

Magister
Joined
Mar 8, 2015
Messages
2,082
Location
Rome, IT
I am 10 hours into this game, the thing that really bothers me other than various glitches is the writing. It's so generic and unispired, i hope it will get better later. Also techincally is a mess

10 hours into the game and you think techincally is a mess? Give us some examples.

-It crashed to desktop 2 times
-He got stucked on a loading screen once and i had to reset pc
-Lot of visual glitches like heads disappearing or party members having weird animations
-Combat music sometimes didn't trigger
-Graphics looks like a worse version of Diablo 3 one (2012).

Last time i played such a mess of an engine was Silent Storm. Must be a russian thing
 
Joined
Jul 21, 2009
Messages
2,573
Location
Once and Future Wasteland
Serpent in the Staglands Steve gets a Kidney but I don't even get a tag. Pathfinder: Wrath
-It crashed to desktop 2 times
-He got stucked on a loading screen once and i had to reset pc
-Lot of visual glitches like heads disappearing or party members having weird animations
-Combat music sometimes didn't trigger
Pretty weird, I have over 200 hours and none of these things has happened to me. Most of the bugs I've run into are systems or scripting related.
 

Israfael

Arcane
Joined
Sep 21, 2012
Messages
3,786
It's a guy who prefers nu-xcom to the old game, so you can see what his priorities are...

Finished the game, 260 hours, LK battle was hard on one hand, but easy considering how much cheese you have. If I leveled Octavia properly, I'd probably one-shot him 3 times with polar ray and be done with it in 3 rounds. Not sure about buggy slides as some people said, it was proper for me (except that Amiri was present on the first slide, and I left her for dead in the first world (as she rightly deserves)). Overall very good, I hope they don't get financial troubles or a situation when the Mail.ru high brass decides that they don't really need RPGs anymore (and make Kingmaker 2 into yet another Allods Online-clone).
 

Thonius

Arcane
Joined
Sep 18, 2014
Messages
6,495
Location
Pro-Tip Corporation.
I am 10 hours into this game, the thing that really bothers me other than various glitches is the writing. It's so generic and unispired, i hope it will get better later. Also techincally is a mess

10 hours into the game and you think techincally is a mess? Give us some examples.

-It crashed to desktop 2 times
-He got stucked on a loading screen once and i had to reset pc
-Lot of visual glitches like heads disappearing or party members having weird animations
-Combat music sometimes didn't trigger
-Graphics looks like a worse version of Diablo 3 one (2012).

Last time i played such a mess of an engine was Silent Storm. Must be a russian thing
Reset PC? How old are you? 70?
It never crashed for me in 200hours. No glitches and animation bugs until chapter 4. 75% Of a game time for me is pre 1.1 version.
 

TT1

Arcane
Patron
Joined
Nov 25, 2016
Messages
1,486
Location
Krakow
Make the Codex Great Again! Grab the Codex by the pussy Insert Title Here RPG Wokedex Strap Yourselves In Codex Year of the Donut A Beautifully Desolate Campaign Pillars of Eternity 2: Deadfire Pathfinder: Kingmaker Steve gets a Kidney but I don't even get a tag. My team has the sexiest and deadliest waifus you can recruit.
I am 10 hours into this game, the thing that really bothers me other than various glitches is the writing. It's so generic and unispired, i hope it will get better later. Also techincally is a mess

10 hours into the game and you think techincally is a mess? Give us some examples.

-It crashed to desktop 2 times
-He got stucked on a loading screen once and i had to reset pc
-Lot of visual glitches like heads disappearing or party members having weird animations
-Combat music sometimes didn't trigger
-Graphics looks like a worse version of Diablo 3 one (2012).

Last time i played such a mess of an engine was Silent Storm. Must be a russian thing

Try to update your machine

il_570xN.1351067901_etgr.jpg
 

Israfael

Arcane
Joined
Sep 21, 2012
Messages
3,786
Actual, real bugs I encountered over the playthrough (hard to judge as it spanned versions 1.0.4 to current one (1.1.2e?)):
- Mivon crusaders quest never progressed further (probably tied in to some kindgom rank progression)
- Pathfinders quest failed despite the fact that the event card was properly resolved
- Linxia quest never progressed past the brawl in the tavern stage
- Phantasmal putrefaction still cannot target anything
- Lots of item description glitches / missing effects:
a) rod of fear (will +6) actually was rod of fire (+ 4DC to fire spells or claimed to be). haven't really tested what it does, could be nothing
b) ring of law had missing FoM or it was not displayed correctly (hard to check as Valerie had too high Fort check to get stunned and high enough dex to ignore Web)
c) not really a glitch, but each Mirrow bow 'copied' attack was considered as a spell cast (fun when there are some dweomercats around)
d) clockwork pendant does not apply to scrolls of haste (could be intended)
e) one of the +6 int head bands had a wrong +4 descriptor
 

Mazisky

Magister
Joined
Mar 8, 2015
Messages
2,082
Location
Rome, IT
It's a guy who prefers nu-xcom to the old game, so you can see what his priorities are...

.

"Yeah guys, he likes Nuxcom so Pathfinder can't be bugged!!!"

This game is a garbage buggy mess, the fact that i like Nuxcom or that you like this Pathfinder crap doesn't change it.

This forum sometimes achieves next level ridicoulousness, it feels like dealing with zombies
 

yes plz

Arcane
Patron
Joined
Jul 14, 2008
Messages
2,159
Pathfinder: Wrath
I've had plenty of buggy quests but outside of long load times I've never had any stability issues with the game.
 
Self-Ejected

Safav Hamon

Self-Ejected
Village Idiot The Real Fanboy
Joined
May 15, 2018
Messages
2,141
Honestly I think the game's quality falls off a cliff after chapter three (the one with Vordaki's Tomb). Chapters 4 - 6 feel tiny and truncated compared to the ton of maps and quests plus how well the story flows and connects in the first three chapters.

Chapters 1-3: game at its peak, moderately buggy
Chapters 4-5: mediocre and extremely buggy
Chapters 6-7: broken garbage

Unfortunately this is common in the industry
 

ArchAngel

Arcane
Joined
Mar 16, 2015
Messages
21,324
Honestly I think the game's quality falls off a cliff after chapter three (the one with Vordaki's Tomb). Chapters 4 - 6 feel tiny and truncated compared to the ton of maps and quests plus how well the story flows and connects in the first three chapters.

Chapters 1-3: game at its peak, moderately buggy
Chapters 4-5: mediocre and extremely buggy
Chapters 6-7: broken garbage

Unfortunately this is common in the industry
Don't lie. 1-3 are only a bit buggy. 4-5 are only somewhat more buggy. 6-7 are not that buggy, only badly done with lack of content like end of Bloodlines.
 

Mazisky

Magister
Joined
Mar 8, 2015
Messages
2,082
Location
Rome, IT
Honestly I think the game's quality falls off a cliff after chapter three (the one with Vordaki's Tomb). Chapters 4 - 6 feel tiny and truncated compared to the ton of maps and quests plus how well the story flows and connects in the first three chapters.

Chapters 1-3: game at its peak, moderately buggy
Chapters 4-5: mediocre and extremely buggy
Chapters 6-7: broken garbage

Unfortunately this is common in the industry


Stop it dude. Little princesses have grown up with the idea of Unicorns, Santa Claus and that only Obsidian games have bugs.

Don't break the dream.
 

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