Desiderius
Found your egg, Robinett, you sneaky bastard
- Joined
- Jul 22, 2019
- Messages
- 14,183
I don’t remember retrain ever being on for Unfair. If it was is wasn’t on for long.
ehm. didn't you just put the same ability on your bar twice?
One gives you a bonus to AC that is Shield type, the other converts it to Armor type; you can't have both at the same time with shroud. Or at least that's how its' supposed to work.ehm. didn't you just put the same ability on your bar twice?
No it's the same ability with different icons. One is regular shield spell icon, the other is regular mage icon. Clicking them give me same ac bonus, they are the same spell, descriptions match to the letter.
Turn based stil dont work properly.Enemies or allies are still doing nothing and not ending their turns.Space does not do shit.Esc or T helps but thats just retarded.Unistalled it yesterday when fighting barbarians with jamandi aldori.And in fact the first half of the game is not considered to be the buggy one, you're in for a ride
the game really isn't that buggy anymore
Im talking about game mode not user modification.Not sure if something changed, but I played the entire game with the turn based mod that Owlcats based their mode on. I ran into only one* section where it bugged out and I had to turn it off to get past. Everything else was fine (other than the already long game becomes VERY long when you do this).
*There's a section with Pitax bards who flee when you start killing their friends. I think they're supposed to be unstoppable, however, in turn based, you can lock them down, etc. The entire thing glitched out until I played it in RTWP to let the bards get away as scripted.
Turn based stil dont work properly.Enemies or allies are still doing nothing and not ending their turns.Space does not do shit.Esc or T helps but thats just retarded.Unistalled it yesterday when fighting barbarians with jamandi aldori.And in fact the first half of the game is not considered to be the buggy one, you're in for a ride
the game really isn't that buggy anymore
Whats up with hyping tomb of vordakai its short ass dungeon with 0 interaction and weak boss.He died from ice prison and 6 AA from amiri wielding undead bane axe......
I said interaction not reactivity.Weapon is battlexe from artisan.6 AA is six auto attacks.No crits.Normal difficulty.No optimised companions.What there is to miss?Undead cyclops,spectres and bunch of zombies trash mobs.(execptions being astradaemon).Varnhold lot has much much better dungeon(s).Even selpucher of forgotten heroes is 10x better.Weapon is second execution from lonley barrow dungeon.Whats up with hyping tomb of vordakai its short ass dungeon with 0 interaction and weak boss.He died from ice prison and 6 AA from amiri wielding undead bane axe......
The dungeon is the boss. It doesn’t have zero reactivity. Maybe you missed some things? Hard not to first time thru.
Plot explains why he’s (relatively) weak. If you want more difficulty turn up the difficulty. Sounds like you’re bragging about landing a Save or Die and hitting him with the noob weapon they added to help people crying about how hard it is.
What is 6 AA?
It hanged multiple times in a row when fighting tiger lords and their giants.Turn based stil dont work properly.Enemies or allies are still doing nothing and not ending their turns.Space does not do shit.Esc or T helps but thats just retarded.Unistalled it yesterday when fighting barbarians with jamandi aldori.And in fact the first half of the game is not considered to be the buggy one, you're in for a ride
the game really isn't that buggy anymore
I finished the entire game on turn-based, and while TB does hang once in a while, it's really not that bad.
Game is ginormous hard diff. plus TB mode i would need gorillion of hours for completionist walktrough.People are bad, PK "normal codex" difficulty is Hard (second highest).