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Pathfinder: Kingmaker Modding Thread

Joined
May 10, 2020
Messages
56
Where's the source of this gold mod?
Posting this here, in case it gets lost in the archives:
Gold Mod:
https://www.mediafire.com/file/vodofblx0gqlbcj/TestMod.zip/file
https://www.mediafire.com/file/wph0vks9xwnywc6/Main.cs/file
https://www.mediafire.com/file/wph0vks9xwnywc6/Main.cs/file
Mod in action:
Oe64bL8.png
dbd8zAp.png
2GHqTMd.png
 

Efe

Erudite
Joined
Dec 27, 2015
Messages
2,604
namespace.class.load
heavyhitter.heavy_hitter.load
 

John Keel

Savant
Joined
Aug 10, 2017
Messages
694
yeah so this one "EntryMethod": "TestMod.Main.Load" points correctly to Main.cs TestMod(namespace)Main(class)Load(Method)
 

NJClaw

OoOoOoOoOoh
Patron
Joined
Aug 30, 2016
Messages
7,587
Location
Pronouns: rusts/rusty
Pathfinder: Wrath I'm very into cock and ball torture
You absolute fucking degenerate, avoiding special characters in names is not simply a "best practice". It's the only true basis of our civilization.
Half of the characters in my name are "special" to you. Welcome, Игорь Юрьевич Кузнецов.
Half of the characters in my language are "special" characters too, but you don't see me bitching about it.

Well, actually I am doing it right now.
 

John Keel

Savant
Joined
Aug 10, 2017
Messages
694
Using github/discord for help instead of a forum was crucial for sure

Basic programming knowledge helped a bit too
 

Efe

Erudite
Joined
Dec 27, 2015
Messages
2,604
It be nice if you showcase how to attach functions to in-game events.
how do i set listeners to certain actions?
Lets say, I want to play "Heya its-a-me Imoen" sound everytime a certain weapon crits.
 

Pink Eye

Monk
Patron
Joined
Oct 10, 2019
Messages
6,195
Location
Space Refrigerator
I'm very into cock and ball torture
Going to figure out how to get the gold mod to work. If there was one thing learning IT at college taught me. Is that persistence pays off. Eventually.
 

Efe

Erudite
Joined
Dec 27, 2015
Messages
2,604
whats left to figure out?
It is literally "Hello world" of modding
 

John Keel

Savant
Joined
Aug 10, 2017
Messages
694
It be nice if you showcase how to attach functions to in-game events.
how do i set listeners to certain actions?
Lets say, I want to play "Heya its-a-me Imoen" sound everytime a certain weapon crits.
I remember basically jackshit @ PFKM modding, I'm sorry dude to be of no help :/

If I had to guess you'd have to start by patching with harmony(I think ?) and go from there

Ask the dudes on discord, they're on top of it, especially the dude who made the turn based mod, he's a genius
 

Efe

Erudite
Joined
Dec 27, 2015
Messages
2,604
I dont know.. mods and admins there were irritating to me before.
I dont like people on a power-trip and they were handing out timeouts like candy.
 

John Keel

Savant
Joined
Aug 10, 2017
Messages
694
That's very true, but sadly there's very few ppl knowledgeable regarding to PFKM modding, and most of em started all of this shit by themselves, digging with DNSpy n shit.

So I kind of understand the power-trip/getting bothered by inane questions

TBH I probably had a part at exhausting their good will, I did bother them a fuckton when I was monkeying around PFKM :D
 
Joined
May 10, 2020
Messages
56
Going to figure out how to get the gold mod to work. If there was one thing learning IT at college taught me. Is that persistence pays off. Eventually.

UnloadTime: 1.190700 ms
[Manager] Start parsing game version.
[Manager] Game version detected as '2.0.8'.
[Manager] Parsing mods.
[Manager] Reading file 'C:\Program Files (x86)\Steam\steamapps\common\Pathfinder Kingmaker\Mods\Number1\Info.json'.
[Manager] Sorting mods.
[Manager] Loading mods.
[Number1] Version '1.0.0'. Loading.
[Number1] [Error] Class 'Number1.Main' not found.
[Number1] Not loaded.
[Number1] Loading time 0.01 s.
[Manager] FINISH. SUCCESSFUL LOADED 0/1 MODS.

tried it again not working
 

John Keel

Savant
Joined
Aug 10, 2017
Messages
694
Persistence pays off in IT, but proper synthax pays more
 

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