I play second most difficult, with 1 level raise to enemy stats and strength and everything pnp true, and I had to re-load Oleg second fight 5 times and engage in trench warfare and buy ranged weapons, won with Amiri and Linzi in 1 hp standing and persuaded alchemist dead. That's insane because you can ramp up enemy stats 2 more levels and overall encounters 1 level higher still.The attack ratings on enemies seem just insane. I don't think I've seen such numbers on enemies in a DnD game ever. Hard mode very well may be potd+. In other words, mega incline. It's time to use those entanglement and hold monster spells!
TFW I don't have time to play this 'till next week.
Hopefully they'll patch it in the next few days.TFW I don't have time to play this 'till next week.
Reminds me more of animu. Already found a dandere and a tsundere.Am I alone in really liking the writing and voice acting? It's cheesy. In a good way. Reminds me of 80's cartoons like Dungeon Master. It fits with the whole 'playing an rpg with some dice, friends and a beer and chips' vibe they got going.
So, how's the actual meat of the game? You know, that basic cycle of getting your dudes together, finding other dudes, murdering the crap out of them, taking their shit + earning XP so that your party can afford better shit and become more efficient at murdering stronger dudes and taking their (better) shit?
Nope.Am I alone in really liking the writing and voice acting? It's cheesy. In a good way. Reminds me of 80's cartoons like Dungeon Master. It fits with the whole 'playing an rpg with some dice, friends and a beer and chips' vibe they got going.
Am I alone in really liking the writing and voice acting? It's cheesy. In a good way. Reminds me of 80's cartoons like Dungeon Master. It fits with the whole 'playing an rpg with some dice, friends and a beer and chips' vibe they got going.