Serus
Arcane
Someone earlier compared this game to a Lada Niva car so it sounds appropriate.Looks like they adopted the "hit it with a hammer until it works" aproach with their updates...
Someone earlier compared this game to a Lada Niva car so it sounds appropriate.Looks like they adopted the "hit it with a hammer until it works" aproach with their updates...
Unfortunately for them, the game doesn't run on glorious soviet technology, so it's like they are applying the Lada Niva method to a Ford Focus.Someone earlier compared this game to a Lada Niva car so it sounds appropriate.Looks like they adopted the "hit it with a hammer until it works" aproach with their updates...
TBH it is pretty bad spell selection examples indeed, and the whole review is meh. Enchantment is powerful, especially when stacked with items (my Linzi has +7 DC on Laughter just from items), but big part of game monsters are undead and fey (and mothafukin spiders) who are either immune or very resistant to it on higher difficulties. Spell and other HD-based spells seem to work poorly due to enemies rising quite quick in HD even in prologue and sheer amount of things thrown at you. It is not BG, sadly sleep and color spray do allow saving throw here. Hold Monster etc. are all good if not for high enemy saving throws, Confusion is a bit better due to more saving throws made and it being useful against hordes. Skipping on stuff like Magic Missile which can be reliably spammed against that one single 999 AC thing is a big mistake, and skipping on stuff like Empower/Maximize is also a big mistake. Maximized Hellfire Ray and Polar Ray are some of the most devastating spells in the game. Although you can use metamagic from rods and items, I guess. Heroism, Greater Heroism, and other combinations of buffs to your BAB by stackingPope Amole II your min max builds are getting questioned for their mix maxiness!
AFTER PATCHES MY INTERFACE IS LOST!!!
Hello guys, after 2 pathces my interface have benn lost and now i can't moving. What can i do with this problem?
Hope you're alright, PJ, whatever is going on. Your (relative) absence in the thread was not unnoticed, and it was several times I asked myself "Where the hell is PJ, why isn't he in on this?". Hope things get better.Bugfinder: Blyatmaker
The last year and a half have been rough and bright spots have been few and far between. I have to thank you for the best, biggest, and heartiest laugh I've had for longer than I can care to remember.
Still have stacking bug though.
They said that this patch will only stop the stacking from increasing and a later patch will restore original stats, lolHm my UI is fine.
Still have stacking bug though.
Nope, this is the hotfix to the previous hotfix.OK it seems latest patch fixed lots of big and small bugs.
I presume this is 1.1 they promised?
Well, according to them, you can begin a new playthrough, as stacking will no longer happen... they just didn't fix, you know, all the people who already have fucked stats.They already fixed sound.
Yeah I was hoping they already fixed that and restored my characters (177 AC Valerie, +21545 acid damage amiri, 1 CON Harrim and 1 WIS Linzi)
Not that it would help since I still can't progress through game due to plot bug, but at least I could begin another playthough
How is this possible? Did they change it since release? Because mine has been shit since Day 1.Hm my UI is fine.
Still have stacking bug though.
At this point, I'm unironically assuming that they don't do any QA whatsoever. As in literally zero. I think the entire team is in crunch mode just trying to fix shit, with little practical application or consideration. They probably don't even bother opening up the distribution version. If they boot up anything at all, it's just to confirm that whatever they were working on has been fixed and then moving on to the next one.Well, according to them, you can begin a new playthrough, as stacking will no longer happen... they just didn't fix, you know, all the people who already have fucked stats.They already fixed sound.
Yeah I was hoping they already fixed that and restored my characters (177 AC Valerie, +21545 acid damage amiri, 1 CON Harrim and 1 WIS Linzi)
Not that it would help since I still can't progress through game due to plot bug, but at least I could begin another playthough
But yeah, I know they fixed the sound thing now, I'm just saying how the hell could anyone possibly miss that, ever? Just open the game and see if it works, you don't even need a QA team for that
Yeah, playing a magus here is finicky as hell if you want to make the most of spellcombat, and RtwP does nothing to help. Except I will have to disagree with you on point 1. I also tested this and it does work, one extra attack is granted if you autocast a touch spell. I have no idea why it does not work that way for you. I tested this repeatedly with my own character, maybe the half-orc magus is broken somehow? Or the second strike might be missing if the target dies when hit the first time? On point 3, the reason for this is to combine it with full attack and then fish for a critical. Normal touch spells only crit on a 20, spellstrike crits on weapon critical range. While it may not target touch AC, it will get more attacks to connect.Ok, I put Difficulty at Easy and tested Half Orc Magus vs few spiders.
This is what I got:
...
Yeah, I would say no game did spell UI better than Icewind Dale 2 yet (or NWN2 if you put spellbook on screen open), the MMO hotbars are kinda worthless. PoE did it correctly too.How is this possible? Did they change it since release? Because mine has been shit since Day 1.
Still have stacking bug though.
Heir to the legacy of Ruins of Myth Drannor
If I could scale everything down ~20% or so, increase the size of the log, and have some permanently open space specifically for abilities and my belt, I'd be happy to open up my spell-bar separately every time I want to cast a spell, but right now, since you also only can have one item from a stack in the belt at a time, even though you can easily move things from the backpack to the belt, is horseshit.Yeah, I would say no game did spell UI better than Icewind Dale 2 yet (or NWN2 if you put spellbook on screen open), the MMO hotbars are kinda worthless. PoE did it correctly too.How is this possible? Did they change it since release? Because mine has been shit since Day 1.