What level was your party at the end?Finished the game, after using cheat engine. The last chapeter has a lot of issues. At the end of the game, starting by Naryssa's Palace, the bugs are gamebreaking: the monsters (the wild scouts) instantly paralyze your chars at the beginning of the battle, so unless you have freedom of movement scrolls or spells, you can't continue; if you fight medusas, after the battle you characters will be petrified one by one, even though you've already defetead them; if you fought againts the mandragora swarms ( which by the way, will instantly kill your melee fighters through strength damage), after the battle you chars will be stuck, but after few seconds they should be able to move again; the enchamente spell won't work if you save/load; you lose companions if you didn't do their companion quest, but because some compaion quest were bugged (Amiri ), I could not proceed with some, and you lose them anyway, you can workaround with some scrolls for the companions who are killed by Naryssa, but still it is annoying; enemies won't attack me in battle, they stand still and take damage with no reaction. Also, the "puzzle" to get the last key is a mess, because you have to resort to the try and error strategy.
Overall, Pathfinder Kingamaker tries to be a cRPG and a Kingdom management. The cRPG part is good and the build character is so deep that it allows a huge range of choices and team composition. The enemies are very diversified and they can easily decimate your team without the right potions or scrolls or spells. The problem is that the game is based on the pathfinder ruleset, but it does not provide any important infos or tools to understand the enemies that you face during the adventure. Yeah, sure, you can check in the internet what is the AC of the trolls, but who can assure that the devs followed faithfully the guidelines when they were creating the enemies?
Instead, the kingdom management is tedium and annoying. There are almost no rewards for managing the kingdom, unless earning BP, which are coins used to improve your kingdom or doing projects, only for the sake of earning more BP. The only reason the game incite the player to manage the kingdom is to avoid the game over, which can be easily achieved by setting it off in the option menu. What are the reasons to check constantly if things are alright in my kingdom or doing projects if I do get almost nothing in return? The only rewards I get was some guys who usually give me objects, such as weapons, armors and potion that are okish, and a +1 in attack rools in the claimed regions, and that's it. Consider also that you should periodicallt go back to your capital after 1 or 2 quests, which takes almost 2 or more minutes because of the loading screens and the travel system. You can set to auto for the kingomd management, but since the game is bugged, I would not reccomand it.
The main quests are time limited, and the game informs you of it, but the companion quest are time limited as well and there are no indication of the time.
Each loading screen usually takes 10-20 seconds, thus making the game more annoying.
And last, your experience as a player will be ruined by thousands of bugs, some of them are just silly things, while others are gamebreaking, and ruing your chars build.
The game is a 6 out of 10, it could be even better if it was released polished, but it could be even MORE better if was without the management system.
Everything broken in pitax i dont even understand how some managed to get through.WHat's actually wrong with Pitax? I'm just heading up to it.don't tell me they still did not fix PITAX FUUUUUUUUUUUUUUUUUUUUUUUUUUUU
Everything broken in pitax i dont even understand how some managed to get through.WHat's actually wrong with Pitax? I'm just heading up to it.don't tell me they still did not fix PITAX FUUUUUUUUUUUUUUUUUUUUUUUUUUUU
Pitax still broken. Was confirmed on Steam.
What level was your party at the end?
So you ended this game at level ~16. I assume you weren't rushing, just playing at normal pace?What level was your party at the end?
15, but when I faced the boss I could have level up my chars but I did not even bother.
Kingmaker>PoE again. No level cap in the middle of the game.
They fix these bugs from happening to new players, seems most of the time existing saves are not fixed.Everything broken in pitax i dont even understand how some managed to get through.WHat's actually wrong with Pitax? I'm just heading up to it.don't tell me they still did not fix PITAX FUUUUUUUUUUUUUUUUUUUUUUUUUUUU
Pitax still broken. Was confirmed on Steam.
How playable is this now? Can I finally start it or better to wait 2 years for patches and dlc?
How? Didn't KS reach a stretch goal that has additional content that lets you reach lvl 20?!What level was your party at the end?
15, but when I faced the boss I could have level up my chars but I did not even bother.
I am over 100h into the game and I am still at start of Act 3. For completionists, there is way more than 50h of bug free experience.How playable is this now? Can I finally start it or better to wait 2 years for patches and dlc?
as been said in this thread before, its perfectly playable for about half the game, then its mostly playable for another chapter, and then you're absolutely fucked
but you'll get about fifty hours of mostly bug free experience so you might get to the later parts just by the time they fix the worst problems. go ahead it's worth it anyway
But at least we have paved roads now...So after reading steam forums - people can't leave capital
They fix these bugs from happening to new players, seems most of the time existing saves are not fixed.
Quite playable right now, but the thing that really bothers me is the loading time, which is really absurd, due to the Unity engine being garbage.How playable is this now? Can I finally start it or better to wait 2 years for patches and dlc?
Quite playable right now, but the thing that really bothers me is the loading time, which is really absurd, due to the Unity engine being garbage.
Ah the wild scout , just encountered them after pitax, during the curse fight. One encounter completely out of touch once again, they paralyze everything with a big range , even with a sea of summons surrrounding party its trouble. Would require every char in party to be able to cast freedom spells or use scrolls.Finished the game, after using cheat engine. The last chapeter has a lot of issues. At the end of the game, starting by Naryssa's Palace, the bugs are gamebreaking: the monsters (the wild scouts) instantly paralyze your chars at the beginning of the battle, so unless you have freedom of movement scrolls or spells, you can't continue; if you fight medusas, after the battle you characters will be petrified one by one, even though you've already defetead them; if you fought againts the mandragora swarms ( which by the way, will instantly kill your melee fighters through strength damage), after the battle you chars will be stuck, but after few seconds they should be able to move again; the enchamente spell won't work if you save/load; you lose companions if you didn't do their companion quest, but because some compaion quest were bugged (Amiri ), I could not proceed with some, and you lose them anyway, you can workaround with some scrolls for the companions who are killed by Naryssa, but still it is annoying; enemies won't attack me in battle, they stand still and take damage with no reaction. Also, the "puzzle" to get the last key is a mess, because you have to resort to the try and error strategy.
Overall, Pathfinder Kingamaker tries to be a cRPG and a Kingdom management. The cRPG part is good and the build character is so deep that it allows a huge range of choices and team composition. The enemies are very diversified and they can easily decimate your team without the right potions or scrolls or spells. The problem is that the game is based on the pathfinder ruleset, but it does not provide any important infos or tools to understand the enemies that you face during the adventure. Yeah, sure, you can check in the internet what is the AC of the trolls, but who can assure that the devs followed faithfully the guidelines when they were creating the enemies?
Instead, the kingdom management is tedium and annoying. There are almost no rewards for managing the kingdom, unless earning BP, which are coins used to improve your kingdom or doing projects, only for the sake of earning more BP. The only reason the game incite the player to manage the kingdom is to avoid the game over, which can be easily achieved by setting it off in the option menu. What are the reasons to check constantly if things are alright in my kingdom or doing projects if I do get almost nothing in return? The only rewards I get was some guys who usually give me objects, such as weapons, armors and potion that are okish, and a +1 in attack rools in the claimed regions, and that's it. Consider also that you should periodicallt go back to your capital after 1 or 2 quests, which takes almost 2 or more minutes because of the loading screens and the travel system. You can set to auto for the kingomd management, but since the game is bugged, I would not reccomand it.
The main quests are time limited, and the game informs you of it, but the companion quest are time limited as well and there are no indication of the time.
Each loading screen usually takes 10-20 seconds, thus making the game more annoying.
And last, your experience as a player will be ruined by thousands of bugs, some of them are just silly things, while others are gamebreaking, and ruing your chars build.
The game is a 6 out of 10, it could be even better if it was released polished, but it could be even MORE better if was without the management system.