We were talking about portrait situation though.I doubt they'll make only one model for each mythic path and make your gnome inexplicably tall.
How would you see the gnome is tall only from a portrait, though?We were talking about portrait situation though.I doubt they'll make only one model for each mythic path and make your gnome inexplicably tall.
Can't you simply see that just in the general proportions of the body and limbs even if there are no size references in sight?How would you see the gnome is tall only from a portrait, though?
Judging by Kingmaker I kinda thought it was their thing. Each portrait has a large full-size version.A portrait is specifically only the face down to the shoulders. I doubt they'd draw the entire model.
Pathfinders, we need your answers!
The work on Pathfinder: Wrath of the Righteous is in full swing. Now we are approaching a Beta testing stage, so this is the right time to start thinking about the post-release life of Wrath of the Righteous. For us as for developers, it is important to know what our community thinks about downloadable content. We want you to enjoy the content that comes after the release of the game. This is why we have prepared this short survey – to better understand the way you play the games and what you like in DLCs.
Please help us by sharing your thoughts and take a survey here
Judging by the questions, it looks like they're planing a (episodic) DLC with new characters and a new story. One that has nothing to do with the main game.DLC survey: https://www.kickstarter.com/projects/owlcatgames/pathfinder-wrath-of-the-righteous/posts/3026677
Pathfinders, we need your answers!
The work on Pathfinder: Wrath of the Righteous is in full swing. Now we are approaching a Beta testing stage, so this is the right time to start thinking about the post-release life of Wrath of the Righteous. For us as for developers, it is important to know what our community thinks about downloadable content. We want you to enjoy the content that comes after the release of the game. This is why we have prepared this short survey – to better understand the way you play the games and what you like in DLCs.
Please help us by sharing your thoughts and take a survey here
They plan to release the game in June 2021:When is this thing coming out?
The development process of Pathfinder: Kingmaker has equipped us with efficient pipelines and a real understanding of the scope of such a project in terms of both budget and time. We plan to deliver the game in June 2021 and we are fairly confident about this timeline. But since we aim to significantly extend the game’s features and increase the overall scale of the adventure, we might find out that certain parts of the game require more time to be polished. Our desire to provide the best experience to our backers and the results of alpha and beta testing may delay the final release. The good part is that this should also mean the game ends up being bigger and better than currently planned. Some of the features could also be changed as we move ahead with development and gain feedback from the players during the testing period. Wrath of the Righteous is being developed under the supervision of Paizo Inc., the owners of the Pathfinder IP. That means that all the products presented on this Kickstarter page are subject to change in order to meet the expectations of our licensing agreement with Paizo. Our experience delivering rewards in the previous campaign taught us a lot. Production took more time and effort than we expected, and we learned some valuable lessons. This time we’ve put extra effort into planning and logistics to ensure you get your rewards when promised.
I guess I will need to organize my summer time off around release date of this game :DThey plan to release the game in June 2021:When is this thing coming out?
The development process of Pathfinder: Kingmaker has equipped us with efficient pipelines and a real understanding of the scope of such a project in terms of both budget and time. We plan to deliver the game in June 2021 and we are fairly confident about this timeline. But since we aim to significantly extend the game’s features and increase the overall scale of the adventure, we might find out that certain parts of the game require more time to be polished. Our desire to provide the best experience to our backers and the results of alpha and beta testing may delay the final release. The good part is that this should also mean the game ends up being bigger and better than currently planned. Some of the features could also be changed as we move ahead with development and gain feedback from the players during the testing period. Wrath of the Righteous is being developed under the supervision of Paizo Inc., the owners of the Pathfinder IP. That means that all the products presented on this Kickstarter page are subject to change in order to meet the expectations of our licensing agreement with Paizo. Our experience delivering rewards in the previous campaign taught us a lot. Production took more time and effort than we expected, and we learned some valuable lessons. This time we’ve put extra effort into planning and logistics to ensure you get your rewards when promised.
The main reason why DLC in RPGs are BAD idea is they break game consistency. RPGs have certain story, balance, and two different versions one with DLC one without feels differently. DLCs in RPGs are definitely BAD idea.You know why many DLCs is not a good choice and should be avoided? After DLCs were added in Deadfire for some reason performance was degraded both in frame drops and increased loading time. Also bugs.
It's better to have one bigger expansion than many DLCs, IMO.
Judging by the questions, it looks like they're planing a (episodic) DLC with new characters and a new story. One that has nothing to do with the main game.
Would that even be a DLC? Or just a new game with the same engine?
50 hours. It's called expansion.I'm trying to do the survey now, but some of the questions are too brutally formulated. Like " In your opinion, what minimum playtime should a DLC have to provide a somewhat satisfying experience?" and the other one that comes along with it. It depends on the game and the type of DLC. Can you quantify how many hours a new class can provide? There are too many nuances to this question and I'm not even sure how to answer it even if it's "straight-up content you will definitely enjoy".
Beneath the Stolen Lands is more ok on that front, but the concept itself is neither good nor well-made.