Oh come on, don't be dumb. Even if it's the market and you can buy or don't buy something, you, as a client, are still allowed to say that something costs too much for what it's actually worth. "If it costs X, then it's worth X, and no criticism is allowed" is a very shallow statement.I don't understand this socialism. "It is overpriced", "it is an insult" and so on. Is Italy a communist country now? Gianni Rodari was right?
If it is a market, and something is too expensive - you do not buy it. If something is OK for someone they buy it. But these collective shaming campaigns remind me of both my childhood in "pioneer camps" and of the fear of SJW boycotts that make modern Western games unplayable.
Honestly, I think the DLC should have been free from the start, especially considering the sad and embarrassing release of the game. I mean, The Wildcards released while the game still was in a barely acceptable state. In December the game still had an enormous amount of bugs, some of which were game-breaking. I don't understand how people can say that it's not an insult to release a paid DLC while the base game is still unplayable for some people.What price would you consider fair for it?
You are in luck then, that is precisely the price it was discounted for. And we shouldn't really pretend the draw of the DLC was the extra class instead of the waifu companion, something no mod has added as far as I'm aware.Like 2 bucks? 3 max and it is already stretching it. Considering how Call of the Wild adds a looooooooot more classes and archetypes, I don't see how you can justify anything more.
Whether it should have been released when it did and what it should cost then is a different discussion than the fairness of its current price. It was ballsy to release it when they did, and I believe it would have been part of the base game if their publisher hadn't pushed the release date forward. And it would be a nice gesture if they'd given Wildcards for free to those unfortunate souls who purchased the game on release, no arguments here. But the game has been perfectly playable for some time now. The current price of the DLC should be evaluated based on current conditions, not on what happened on release.Honestly, I think the DLC should have been free from the start, especially considering the sad and embarrassing release of the game. I mean, The Wildcards released while the game still was in a barely acceptable state. In December the game still had an enormous amount of bugs, some of which were game-breaking. I don't understand how people can say that it's not an insult to release a paid DLC while the base game is still unplayable for some people.
Only if you pledged above a certain amount:no what santino27? didnt kingmaker backers get the dlcs for free?
Dear Pathfinders!
As many of you have noticed, the Imperial Edition in our new pre-orders on Steam and GoG contains a season pass. We have received many questions and comments about this from you, so let us address the most urgent ones, starting with the nature of the DLC contained in the season pass.
After the end of our crowdfunding campaign, many of you have sent us requests for additional races, classes and other content and features to be added as DLC after release. So we are going to work on some additional content post-release to make the game even bigger and better and to add even more to the experience! This is going to be funded, you guessed it, with the help of the season pass. No content is cut from the base game for this! Pathfinder: Kingmaker will release with all the content, all the races, classes, story chapters, absolutely everything we promised during our Kickstarter campaign. You get the full game, as promised.
Over the coming months after release, we are going to release several DLC packs. The first three of these DLC packs will be in the first season pass. You will also be able to buy each DLC on its own when it releases. We will release more information about the contents and estimated release dates of each DLC at a later date. Don't worry, all will be revealed before the release of Pathfinder: Kingmaker!
As for the pricing, our Imperial Edition has everything contained in the Royal Edition, as well as the season pass. Because of that, it costs $15 more than the Royal Edition. The season pass is going to contain about $40 worth of DLC. Those of you not interested in the Imperial Edition will be able to purchase a standalone season pass when we get a little closer to release. As mentioned before, each DLC will also be available for purchase on its own.
One more thing: we are giving the first season pass to every backer, who pledged $95 or more for our beta tiers on Kickstarter or $110 on our crowdfunding-preorders for free as a thank you for helping us beta-test our early builds! So if you're one of our beta supporters, there's no need for you to buy the season pass - you'll be getting it from us, free of charge!
I am dumb, though. And that is why I am asking you what metrics do you use to estimate the worth vs. the costs regarding DLC's. And, while we are at it, regarding the games in general, at least of CRPG genre. I genuinely do not understand the way you calculate "worth".don't be dumb. Even if it's the market and you can buy or don't buy something, you, as a client, are still allowed to say that something costs too much for what it's actually worth.
That's only because PoE sucked and killed any enthusiasm people might've had for DLC and sequels. That's the answer Sawyer has been looking in the bottom of a bottle since PoE2 bombed.White March had a different problem, though - nobody bought it. As opposed to the Twitcher DLCs.
White March had a different problem, though - nobody bought it. As opposed to the Twitcher DLCs.
Because the main game sucked.White March had a different problem, though - nobody bought it. As opposed to the Twitcher DLCs.
Would like to see companion DLC where you run a side story and at the end the companion is integrated into your party/campaign.I never played Varnhold for more than an hour the concept of playing with a new character just isn't appealing in my opinion. All DLC should be built directly into the main game/story IMHO.
I never played Varnhold for more than an hour the concept of playing with a new character just isn't appealing in my opinion. All DLC should be built directly into the main game/story IMHO.
Like 2 bucks? 3 max and it is already stretching it. Considering how Call of the Wild adds a looooooooot more classes and archetypes, I don't see how you can justify anything more.
I wouldn't say the waifu twins are seamlessly implemented. She butts in more than the others and even if I didn't know she's an extra DLC character I would've noticed there's something off about her. She's also kind of there? Nobody acknowledges her existence. In the prologue I mean, no idea about after that.
The problem is that she interjects like nobody else in the prologue. With some random comments nobody acknowledges.I wouldn't say the waifu twins are seamlessly implemented. She butts in more than the others and even if I didn't know she's an extra DLC character I would've noticed there's something off about her. She's also kind of there? Nobody acknowledges her existence. In the prologue I mean, no idea about after that.
Are you stupid? No one knows her yet, she interjects in the opening dialogue, has a dialogue with you where Linzi interjects and when she has switched later and does not want to take sides Linzi literally called her out on it. Are you sure you have even played the DLC?
Like 2 bucks? 3 max and it is already stretching it. Considering how Call of the Wild adds a looooooooot more classes and archetypes, I don't see how you can justify anything more.
CotW does not add new companions or quests at all though