Desiderius
Found your egg, Robinett, you sneaky bastard
- Joined
- Jul 22, 2019
- Messages
- 14,849
In Russia? Yes.
That’s why they’re so good at this.
That’s why they’re so good at this.
Thank you, mate, I take it as a compliment.Yoy are truly truly idiosyncratic fucks all of you.
I can't believe wallpapers are still a thing. What is this, 1999?
So how is the RTwP combat, alpha bros? Did Owlcat improve upon it over Kingmaker in any way?
So how is the RTwP combat, alpha bros? Did Owlcat improve upon it over Kingmaker in any way?
And what about the TB mode, is it already implemented?
And if so, did they improve it?
It's also the only way to make initiative meaningful, as well as things like charge and 5 foot step.
Jesus Christ, why is there so much focus on cuckshit?
4chan being 4chan.Jesus Christ, why is there so much focus on cuckshit?
It reminds me of how we were only level 20 for the last hour in Kingmaker. I think that in the beginning the only planned late game path was Legend. Swarm and Gold Dragon were Kickstarter goals, right? You could rationalize Legend and Devil by being corruption or purification of earlier paths but they SEVERLEY overreached with Swarm and Gold Dragon.By the way, I was thinking about late game mythic paths: Devil, Dragon, Swarm, Legend. Why the hell must the player be forced to get them later in the game? So, for example, if you want to be a dragon you're screwed for like 2/3's of the game and then you get to enjoy your powers only during the last chapters. And if the things that dataminers said are true, these late game mythic paths require you to select specific pre-requisite paths and then you have to make some specific choices to get them. So not only you are locked from these paths for the majority of the game, but they are also behind some obscure shit that is likely to clash with your roleplay or whatever. I don't get it, what was the idea behind this?
By the way, I was thinking about late game mythic paths: Devil, Dragon, Swarm, Legend. Why the hell must the player be forced to get them later in the game? So, for example, if you want to be a dragon you're screwed for like 2/3's of the game and then you get to enjoy your powers only during the last chapters. And if the things that dataminers said are true, these late game mythic paths require you to select specific pre-requisite paths and then you have to make some specific choices to get them. So not only you are locked from these paths for the majority of the game, but they are also behind some obscure shit that is likely to clash with your roleplay or whatever. I don't get it, what was the idea behind this?
Given that each path embodies a particular alignment and you have to do alignmentally-appropriate actions to qualify for said mythic I don't see what the issue is.
I don't see what the issue is.
InD_ImaginE I admire your level of patience which can be achieved only by those with the heritage of the greatest civilizations of Eastern Asia. I have written an offensive answer, then refreshed the page and deleted it. Thank you very much.
Nice game Owlcat
Honestly, I don't believe that they will change much. They've only got like half a year till the supposed release of the game, so they will have to be very considerate about the changes they make. Changing one thing might require them to change another, because they were dependent on each other, and then another, because it was dependent on those too, and the process can loop.Someone else can source me on this, but I recall a dev making some nonspecific remark that datamined dialogue shouldn't be taken fully at value since they've still got revisions and additions to make, chill out.
Well, the allignment pool for each path is pretty big. And judging by the picture it doesn't seem like any path is indisputably good or evil.Given that each path embodies a particular alignment and you have to do alignmentally-appropriate actions to qualify for said mythic I don't see what the issue is.
I think it should be impossible to become a Lich avoiding "every single Lich choice". Or it should be impossible to continue being a Lich, as his resource, at least according to Vordakai, are trapped souls of alive sentient beings.The only thing I'd want to see is that the reactivity is based on choice instead of mythic path i.e. if I am a Lich but I avoid every single Lich choice in the story what would happen?
TB retards drawn to nonsensical categorical statements like moth to flame. Really a remarkable correlation.
You're right. Initiative doesn't matter. All you clowns need to do is ask. As for Charge:
Totally sucks in RTwP. That is Pounce tbf.
TB retards drawn to nonsensical categorical statements like moth to flame. Really a remarkable correlation.
You're right. Initiative doesn't matter. All you clowns need to do is ask. As for Charge:
Totally sucks in RTwP. That is Pounce tbf.
You can shoehorn RTwP into a turn-based system with auto-pause and more power to you if that's how you want to play. It's not a bad workaround but it's still a workaround. I played through KM before the TB mod came out and enjoyed it just as I am enjoying Wrath now. I suspect I'll enjoy Wrath when TB is an option.
Now I'm going to take a 5-foot step right the fuck out of this discussion.
Not true with DLCs anymore. I hit 20 after spawn solo kill before reaching rushlight tournament.It reminds me of how we were only level 20 for the last hour in Kingmaker.