LannTheStupid
Товарищ
Who wanted to ask the developers about their bug fixing priorities?
They've already given me their answer. Vaporware DNE bugs. If they want to ignore their own forums and bug reporting tools I'm not much interested in kissing their ring on Reddit. (Owlcat permanently banned me from both Steam and Owlcat Forums without warning so I don't think I'd be welcome there anyway)Who wanted to ask the developers about their bug fixing priorities?
Feyspeaker's fun to Theurge with. Maybe with Sylvan Sorc. Alchemist counts as Divine for Scroll Scribing purposes for some reason if you're bound to go INT it might work as well.There little problem with this - there no divine caster who uses Int as stat for casting (No occultist class or that one Inquisitor sub-class, Holic hasn't made a mod for WOTR). And why I want Int and not Char or Wis? Skills and also there plenty Char casters. And I decided against Wis caster because I have no inspiration to play one as right now. Damn this class level limit, otherwise I would be playing a single class caster.
Unless you are playing solo there is zero reason to make you main your skill monkey.There little problem with this - there no divine caster who uses Int as stat for casting (No occultist class or that one Inquisitor sub-class, Holic hasn't made a mod for WOTR). And why I want Int and not Char or Wis? Skills and also there plenty Char casters. And I decided against Wis caster because I have no inspiration to play one as right now. Damn this class level limit, otherwise I would be playing a single class caster.You want to combine two classes that use same casting stat.I plan to start a Mystic Theurge+loremaster walkthrough: Legend Path, wizard/oracle.
Now I am ready to use gestalt leveling if needed (and remove caster level restriction, because fuck this shit with level 20 restriction for classes, I wanted to play wizard 40), but I cannot decide between Seeker and Philosopher subclasses for Oracle. I decided for Wizard to go Spell Master, although I can be wrong.
Now important question is race (thinking about aasimar or human) and how exactly ability scores should be distributed at the start of the game, because character will be MAD (fucking insane, if you ask me).
Any suggestions?
Perhaps it sounds crazy and convoluted, but I just want to play Legend as proper caster.
Gives you flexibility in party make-up and depending on your MC and its abilities (like Bardic Knowledge) it may be your best at certain skills. Legend getting 40 ranks also enters into the equation.Unless you are playing solo there is zero reason to make you main your skill monkey.There little problem with this - there no divine caster who uses Int as stat for casting (No occultist class or that one Inquisitor sub-class, Holic hasn't made a mod for WOTR). And why I want Int and not Char or Wis? Skills and also there plenty Char casters. And I decided against Wis caster because I have no inspiration to play one as right now. Damn this class level limit, otherwise I would be playing a single class caster.You want to combine two classes that use same casting stat.I plan to start a Mystic Theurge+loremaster walkthrough: Legend Path, wizard/oracle.
Now I am ready to use gestalt leveling if needed (and remove caster level restriction, because fuck this shit with level 20 restriction for classes, I wanted to play wizard 40), but I cannot decide between Seeker and Philosopher subclasses for Oracle. I decided for Wizard to go Spell Master, although I can be wrong.
Now important question is race (thinking about aasimar or human) and how exactly ability scores should be distributed at the start of the game, because character will be MAD (fucking insane, if you ask me).
Any suggestions?
Perhaps it sounds crazy and convoluted, but I just want to play Legend as proper caster.
Rage Powers mostly. I did Guarded Stance + Animal Totems for Unfair. Scales pretty hard for AoE AC + Pounce + Reflex.Can anyone explain to me what is the point of Skald? From what I have seen it is just a shitty Bard. Inspire Rage is way shittier version of Inspire Courage that fucks up all your casters.
That makes no sense, why then play Skald over Barbarian?Rage Powers mostly. I did Guarded Stance + Animal Totems for Unfair. Scales pretty hard for AoE AC + Pounce + Reflex.Can anyone explain to me what is the point of Skald? From what I have seen it is just a shitty Bard. Inspire Rage is way shittier version of Inspire Courage that fucks up all your casters.
Bonus Feat at start is handy. Scion shares TW Feats too. All your TW Feats, not just the ones you choose instead of Rage Powers (I didn’t choose any). Medium Armor Prof. Azata Skald was my main caster with Nenio just not using the Rage. Skald can cast thru Rage.
You don't need 40 base skill points and you are not going to combine ranger with MT that has wizard level BAB.Gives you flexibility in party make-up and depending on your MC and its abilities (like Bardic Knowledge) it may be your best at certain skills. Legend getting 40 ranks also enters into the equation.Unless you are playing solo there is zero reason to make you main your skill monkey.There little problem with this - there no divine caster who uses Int as stat for casting (No occultist class or that one Inquisitor sub-class, Holic hasn't made a mod for WOTR). And why I want Int and not Char or Wis? Skills and also there plenty Char casters. And I decided against Wis caster because I have no inspiration to play one as right now. Damn this class level limit, otherwise I would be playing a single class caster.You want to combine two classes that use same casting stat.I plan to start a Mystic Theurge+loremaster walkthrough: Legend Path, wizard/oracle.
Now I am ready to use gestalt leveling if needed (and remove caster level restriction, because fuck this shit with level 20 restriction for classes, I wanted to play wizard 40), but I cannot decide between Seeker and Philosopher subclasses for Oracle. I decided for Wizard to go Spell Master, although I can be wrong.
Now important question is race (thinking about aasimar or human) and how exactly ability scores should be distributed at the start of the game, because character will be MAD (fucking insane, if you ask me).
Any suggestions?
Perhaps it sounds crazy and convoluted, but I just want to play Legend as proper caster.
You can also play an INT-based Arcane Class for beating saves with a WIS-based Divine Class (even Ranger counts for this) for support. BFT20/Freebooter10/MT10 seems like it could be pretty good? I don’t have any experience with doing Legend casters tho so take with grain of salt.
You unlock Legend pretty late so need to have a plan for the other 7/8ths of the game.
Depends what you’re trying to do (what checks you need to beat). Legend has 40 lvls of BAB so even with Wiz lvls that adds up.You don't need 40 base skill points and you are not going to combine ranger with MT that has wizard level BAB.Gives you flexibility in party make-up and depending on your MC and its abilities (like Bardic Knowledge) it may be your best at certain skills. Legend getting 40 ranks also enters into the equation.Unless you are playing solo there is zero reason to make you main your skill monkey.There little problem with this - there no divine caster who uses Int as stat for casting (No occultist class or that one Inquisitor sub-class, Holic hasn't made a mod for WOTR). And why I want Int and not Char or Wis? Skills and also there plenty Char casters. And I decided against Wis caster because I have no inspiration to play one as right now. Damn this class level limit, otherwise I would be playing a single class caster.You want to combine two classes that use same casting stat.I plan to start a Mystic Theurge+loremaster walkthrough: Legend Path, wizard/oracle.
Now I am ready to use gestalt leveling if needed (and remove caster level restriction, because fuck this shit with level 20 restriction for classes, I wanted to play wizard 40), but I cannot decide between Seeker and Philosopher subclasses for Oracle. I decided for Wizard to go Spell Master, although I can be wrong.
Now important question is race (thinking about aasimar or human) and how exactly ability scores should be distributed at the start of the game, because character will be MAD (fucking insane, if you ask me).
Any suggestions?
Perhaps it sounds crazy and convoluted, but I just want to play Legend as proper caster.
You can also play an INT-based Arcane Class for beating saves with a WIS-based Divine Class (even Ranger counts for this) for support. BFT20/Freebooter10/MT10 seems like it could be pretty good? I don’t have any experience with doing Legend casters tho so take with grain of salt.
You unlock Legend pretty late so need to have a plan for the other 7/8ths of the game.
Guarded Stance flips that AB around to AC, Reflex Saves, and Crit Confirm/Ranged Defense.Benefits of Skald Inspire Rage when fully kitted out and itemized correctly (on every affected party member, and at level 20 obviously):
+6 NA AC bonus
+11 AB & +5 DMG to melee attackers
(Extra +6 to confirm crits)
8 DR/-
Pounce
+1 crit multiplier for melee attackers
Sickened/Nauseated immunity
+6 Untyped bonus to Will saves
Extra Haste effect, the bonuses of which stack with Haste
It should be pretty obvious from this why every party with significant melee presence really wants a Skald
Now, could someone point me to the written (as in "w") and sold (as PnP books) source that describes "Elemental Barrage"? I am of the opinion that this is one of the many home brewed Owlcat features. However, I am OK with having been proved wrong.It should by raw
It's Owlcat's, unless it's in some extremely obscure 3rd party splatbook.My question is to the lowest of the low - to the tabletoppers.
I read this on Reddit in the topic about Elemental Barrage:
Now, could someone point me to the written (as in "w") and sold (as PnP books) source that describes "Elemental Barrage"? I am of the opinion that this is one of the many home brewed Owlcat features. However, I am OK with having been proved wrong.It should by raw
And not just melee. Skald shares any barbarian Stance, and Reckless Stance's +Attack bonus is untyped (Stacks with literally everything), affects archers and applied TWICE via Inspire Ferocity rage power. It kills off AC with humongous penalty, but who cares, switch "Accept Rage" off on things whose AC matters or who needs to cast in this round on the fly. That is up to +2-12 AB untyped even before items (there are some in main campaign) and extra melee only +AB on Rage itself. This alone is often enough to compensate AB deficit between Hard and Unfair. And it kinda makes proper Bards obsolete.It should be pretty obvious from this why every party with significant melee presence really wants a Skald
Skald is great, but takes a bit longer to shine than a Bard does (by 11th level it's much better).Can anyone explain to me what is the point of Skald? From what I have seen it is just a shitty Bard. Inspire Rage is way shittier version of Inspire Courage that fucks up all your casters.
And blocks all spells. You will have at least one divine and arcane caster so that is two less and you cannot have any characters with any spells like inquisitors, magus and such.Benefits of Skald Inspire Rage when fully kitted out and itemized correctly (on every affected party member, and at level 20 obviously):
+6 NA AC bonus
+11 AB & +5 DMG to melee attackers
(Extra +6 to confirm crits)
(Extra +1/+1 if using Demonic Resentment helm)
8 DR/-
Pounce
+1 crit multiplier for melee attackers
Sickened/Nauseated immunity
+6 Untyped bonus to Will saves
Extra Haste effect, the bonuses of which stack with Haste
It should be pretty obvious from this why every party with significant melee presence really wants a Skald
In my current ray party bard song helps everyone and rays are main damage dealers for casters.Skald is great, but takes a bit longer to shine than a Bard does (by 11th level it's much better).Can anyone explain to me what is the point of Skald? From what I have seen it is just a shitty Bard. Inspire Rage is way shittier version of Inspire Courage that fucks up all your casters.
Just reject rage on anyone you want to cast spells with.
You can switch off Accept Rage and Cast the spell literally in the same round in TB. I need to test it, but you can probably Switch off, cast spell and switch it back on in the same round now. Proper Ray casters is only niche where it does not work, but even Kineticist is better off with Skald. Magi affected too, but spellstrike is such a sham more often than not.And blocks all spells. You will have at least one divine and arcane caster so that is two less and you cannot have any characters with any spells like inquisitors, magus and such.
If you turn off accept rage and get rage bonus then it should still disable casting or you don't get rage bonus and get no bonus. Also rage bonus does not help with casting. I still don't get what you are trying to sell here :DYou can switch off Accept Rage and Cast the spell literally in the same round in TB. I need to test it, but you can probably Switch off, cast spell and switch it back on in the same round now. Proper Ray casters is only niche where it does not work, but even Kineticist is better off with Skald. Magi affected too, but spellstrike is such a sham more often than not.And blocks all spells. You will have at least one divine and arcane caster so that is two less and you cannot have any characters with any spells like inquisitors, magus and such.
Imho, ray-casters as all other offensive caster got a short end of the stick in rogue-like, low-rest environment when the mode at its hardest and their itemization is practically non-existent. Well, I had a party once where 4d6 Scorching Ray and Magic Missile were my best weapons against 30 AC monk miniboss on the first expedition, but now I try to prepare for such possibility.
Thanks for answers and suggestions.Gives you flexibility in party make-up and depending on your MC and its abilities (like Bardic Knowledge) it may be your best at certain skills. Legend getting 40 ranks also enters into the equation.Unless you are playing solo there is zero reason to make you main your skill monkey.There little problem with this - there no divine caster who uses Int as stat for casting (No occultist class or that one Inquisitor sub-class, Holic hasn't made a mod for WOTR). And why I want Int and not Char or Wis? Skills and also there plenty Char casters. And I decided against Wis caster because I have no inspiration to play one as right now. Damn this class level limit, otherwise I would be playing a single class caster.You want to combine two classes that use same casting stat.I plan to start a Mystic Theurge+loremaster walkthrough: Legend Path, wizard/oracle.
Now I am ready to use gestalt leveling if needed (and remove caster level restriction, because fuck this shit with level 20 restriction for classes, I wanted to play wizard 40), but I cannot decide between Seeker and Philosopher subclasses for Oracle. I decided for Wizard to go Spell Master, although I can be wrong.
Now important question is race (thinking about aasimar or human) and how exactly ability scores should be distributed at the start of the game, because character will be MAD (fucking insane, if you ask me).
Any suggestions?
Perhaps it sounds crazy and convoluted, but I just want to play Legend as proper caster.
You can also play an INT-based Arcane Class for beating saves with a WIS-based Divine Class (even Ranger counts for this) for support. BFT20/Freebooter10/MT10 seems like it could be pretty good? I don’t have any experience with doing Legend casters tho so take with grain of salt.
You unlock Legend pretty late so need to have a plan for the other 7/8ths of the game.