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It all depends how you design your party and what their strengths and weaknesses are. The Alchemists in Hidden Abode are irrelevant to me because I make sure to have ways to neutralize caster adds.
It all depends how you design your party and what their strengths and weaknesses are.
So what? That helps but there's like a gazillion ways to boost saves. And you only need one character to awaken the others from Fascinate, which is probably the way you have to go if you get all your buffs stripped.She's also a Paladin. Think about why that might matter for this specific example and this very specific fight.
Bestow Grace is only Good btw...
Lol, I've posted several pics of tank Seelah's AC, including one last night. What world are you living in?A gazillion ways to reach that fortitude check? List just a few then - my bet is that just like with the armor tank, you'll suddenly be busy when details get on the table - either way, I win, because if actually answer this time I can beat the encounter
Also still waiting on that similar example btw.
Bestow Grace is only Good btw...
Good news for all the Good-aligned demons out there!
Yes, that's what btw means. Pointing out that you've mistaken the narrower 4th level spell for the broader 2nd level one. Champion also gives Disease Immunity which can usually be covered by Life Bubble.Good news for all the Good-aligned demons out there!
Outside corner optional fights like Nocti
Abode fight has nothing to do with Saves
The OP that set you off
you've mistaken the narrower 4th level spell for the broader 2nd level one
Oh hi Grunker , I see you're having the same discussion* with Desiderius about Nocticula that I had with him many pages ago. You even use almost the same arguments I did back then!
* "discussion" is not a good word for it, though, it's actually more like bashing your head against a wall made of bricks and concentrated autism
Take some advice from a hardened, grizzled veteran of this war: don't bother. It is quite literally physically impossible for him to distinguish "this encounter is bad design" from "this encounter is too difficult". You can keep saying that it's a bad fight because it goes against the game's core philosophy by giving you one (1) and only one (1) single way to beat it (stack Saves), unlike literally any other fight in the game that can be beaten in many different ways, but in his brain that auto-translates to "I want Owlcat to make the game easier".
You can record yourself beating Nocticula on Unfair in RTwP using only your dick to hit the keyboard and the mouse, he'll still say you just suck at the game if you mention that this is a uniquely terribly designed fight.
Exactly. Like all other optional fights it does not require you to do anything extremely specific. Unless there are examples like Nocticula that do this - I wouldn't know since I'm only in Act 5 and haven't played the other paths.
Exactly. Like all other optional fights it does not require you to do anything extremely specific. Unless there are examples like Nocticula that do this - I wouldn't know since I'm only in Act 5 and haven't played the other paths.
I've played every Core Path other than Trickster (which, ironically, is the only one other than Demon in which you can fight Nocticula)
I would be kind of underwhelmed if taking down possibly the most powerful actor in the game
The thing is - I'm not even saying it's bad fight design.
No, I don't project much at all. My failings are in fact pretty unique. Projecting them doesn't pass the viability test. I tend to paint with too broad of a brush instead.Set me off? Nigga I loved Hidden Abode. Phenomenal fight. You're projecting again.
Yeah, but if you have a Pal then Pal unique Bestow Grace works for any Good character and has far less competition at lvl 2 than BGotC which is LG only has at Pal 4 or Cleric 7.No? (also easiest general way to get BGotC at this point in the game is cleric 7th)
Playful, Soul Hunter, Quasit, Sarkorian Ghost, Dragon in the Caves, endgame stuff, etc...Which are these, again?
Playful, Soul Hunter, Quasit, Sarkorian Ghost, etc...
They usually have some unique twist to them.
Stack saves probably won't work since she strips your buffs. Grunker's right.Playful, Soul Hunter, Quasit, Sarkorian Ghost, etc...
They usually have some unique twist to them.
Yes, and you can overcome that unique twist in multiple different ways. Let's take Playful as an example. Here are just some of the strategies you can use to take him out:
Strategy 1: Cast Bless Weapon on Lann and Arue, cover the screen in Skeleton Summons and pray like all hell those two roll enough 19s or 20s on their ABs to take Playful down before you run out of Summons. (NOT a recommended strategy. Extremely slow, stupid and too luck-reliant. Took me like 10 reloads or thereabouts, but worked eventually).
Strategy 2: Merged Lich Sorcerer. At that point you should be Level 14 and MR 4, i.e. Caster Level 18, i.e. should have Corrupt Magic. Corrupt Magic turns Playful into a kitten, though you may have to hit him with it more than once (have not tested Corrupt Magic with Goggles of Pure Sight).
Strategy 3: Mark of Justice from Seelah to negate DR + several Creeping Doom swarms from Ember.
Strategy 4: Cast Cave Fangs with Ember or someone else. Get into fight. Make sure Seelah survives long enough to cast Mark of Justice (for DR negation). Make sure Ember survives long enough to get to act. Spam Stalagmites from Cave Fangs under Playful until your index finger goes numb. Win in one Round, probably. (WARNING: Strategy is extreme cheese, use only if you hate fun).
Etc...
Now let's see some strategies to beat Nocticula:
Strategy 1: Stack Saves.
Impressive, excellent design.
I tagged you last week with the pic of Reg taking an Unfair hit w/ damage breakdown to illustrate that getting one-shot isn't something that happens much (if at all) if you're prepared and play smart.you'll suddenly be busy when details get on the table
Whole thing depends on Fascinate vs (irresistible) Paralyze unless I'm misremembering.
Idomitable Mount should be able to save a Mount to start breaking team out of Fascinate
Lmao I was waiting for you to encounter this fightHaplo I'm going to have to respectfully disagree that Hidden Abode is the most difficult fight in the game...
...Hidden Abode doesn't start with a surprise round, 100% unblockable Seductive Presence DC59 (leaving everyone helpless for 5d4 rounds) followed by a 1232 damage 100% unblockable Wail of the Banshee DC 49
Oh and a d20+41 caster level check Dispel Magic (Area) in case the bread wasn't toasted enough at this point.
Definetely the hardest fight of the game by virtue of the sheer numbers game alone (which is fitting considering who you're fighting). You basically need to stack every single save buff imaginable (including probably Fortune-Cackle cheese unless you want to reload alot), which my subpar builds haven't :D
Even with buffs like Vision of Madness + Shake it Off-stacking etc. it's probably a toss-up for companions/MCs with low Fort.