White March was the last good cRPG DLC we've seen. Everything after has been a cashgrab, sadly.
Well actually the Deadfire DLCs are also damn solid. If not on WM level.
Survivor-DLC was terrible. Beast of Winter was a really good effort but the result was fairly meh. Forgotten Sanctum was really fun, if somewhat unremarkable. None of them compare to White March which was absolutely fantastic.
Probably because White March felt like an actual expansion in the old vein, while Deadfire DLC was just that, DLC.
I and several other people asked about the possibility in the AMAs. The response was that it's not impossible but very unlikely. Mythic Paths turned out to be way more work than they appear to be.Probably a mythic path centric dlc with its own companions or something that further expand the mythic paths, god knows that the golden dragon, devil, etc. need some content.
I and several other people asked about the possibility in the AMAs. The response was that it's not impossible but very unlikely. Mythic Paths turned out to be way more work than they appear to be.Probably a mythic path centric dlc with its own companions or something that further expand the mythic paths, god knows that the golden dragon, devil, etc. need some content.
But hey I'd love some more paths. There are several creatures in a D&D-esque world that could make for amazing content with specific gods and powers. Djinns would be my favorite in this case.
Just started playing this, now thaht the dust has a bit settled.
Going mostly blind, in daring difficulty mod as a base (it's technically custom because I checked hard weather condition and few other miscellaneous thing.
Is there gap in some weapon categories like in Kingmaker ? I recall having followed a guide recommending scimitar for magus because I was a noob, only to end up with the same scimitar +2 for chapter 3 till pitax.
Just started playing this, now thaht the dust has a bit settled.
Going mostly blind, in daring difficulty mod as a base (it's technically custom because I checked hard weather condition and few other miscellaneous thing.
Is there gap in some weapon categories like in Kingmaker ? I recall having followed a guide recommending scimitar for magus because I was a noob, only to end up with the same scimitar +2 for chapter 3 till pitax.
Is there gap in some weapon categories like in Kingmaker ? I recall having followed a guide recommending scimitar for magus because I was a noob, only to end up with the same scimitar +2 for chapter 3 till pitax.
Is there gap in some weapon categories like in Kingmaker ? I recall having followed a guide recommending scimitar for magus because I was a noob, only to end up with the same scimitar +2 for chapter 3 till pitax.
without going into spoilers, there's a way to get a +1 version of any weapon early which should be fine for the first act
over the course of the game you'll easily find weapons of any category with +5 and magic properties
Yikes. Seems like the Owlcucks on Steam have started waking up.
Is the DLC THAT bad?
No, the base game is.
Yikes. Seems like the Owlcucks on Steam have started waking up.
Is the DLC THAT bad?
No, the base game is.
I see even the base game went from the over 90% the fanboys gave it on release (no doubt naively assuming the devs would fix it) to 81%.
I bet that next to that wonderful piece of software:Soon Black Geyser will be released and then, KoTC2 will be in GoG/Steam.
Enjoy solving some high school algebra instead)
Well, I can grumble about KotC 2 technical state at release for a long, long time, but I still give nothing but my sincere gratitude to Pierre for adding optional "Just give me the fucking answer" button to the most of his puzzles.That is piece of cake. I just hate trial and error puzzles.
Well, I can grumble about KotC 2 technical state at release for a long, long time, but I still give nothing but my sincere gratitude to Pierre for adding optional "Just give me the fucking answer" button to the most of his puzzles.
When Wrath's puzzles are just several layers of awful heaped upon each other - they not only barely give you any clues about how those damn puzzles should be solved, but they also give you ZERO feedback at the intermediate stages of solving and you never know whether you are on the right path or completely misunderstood the rules and just hitting your head against the wall.
Enigma's arrows puzzle is the best example:
Why the fuck not to add some visible highlight to the symbol when it has correct number of arrows pointing at it?!
Because charisma casting is retarded.Why is it that a sorcerer, a spellcasting class based on Charisma, isn't able to merge their spellbook with Azata spells, a Mythic class based on Charisma?
Because charisma casting is retarded.Why is it that a sorcerer, a spellcasting class based on Charisma, isn't able to merge their spellbook with Azata spells, a Mythic class based on Charisma?
Well obviously he didn't need it, one way or the other.I like how there's this "Tough Balor" in Drezen that drops a +1 Longsword.
You know, a balor... Described as "the epitome of demonkind", monsters that could easily serve as the BBEG for any campaign by themselves. Powerful beyond mortal ken, every single one essentially a unique character unto himself.
+1 Longsword.
Well obviously he didn't need it, one way or the other.I like how there's this "Tough Balor" in Drezen that drops a +1 Longsword.
You know, a balor... Described as "the epitome of demonkind", monsters that could easily serve as the BBEG for any campaign by themselves. Powerful beyond mortal ken, every single one essentially a unique character unto himself.
+1 Longsword.