Lagole Gon
Arcane
Is there a benefit to using swarm pheromones during Drezen siege? Other than unlocking swarm path later.
how I can tell you've never actually played DOS2 on a non-game journo modeApologists of Divinity Original Sin 2 shouldn't criticize games about AI,
No, rusty, I played it on "hardcore magic shield" mode, with "mega TB RPG game initiative" enabled.how I can tell you've never actually played DOS2 on a non-game journo modeApologists of Divinity Original Sin 2 shouldn't criticize games about AI,
aww, is the baby upset that he got called out?No, rusty, I played it on "hardcore magic shield" mode, with "mega TB RPG game initiative" enabled.how I can tell you've never actually played DOS2 on a non-game journo modeApologists of Divinity Original Sin 2 shouldn't criticize games about AI,
On Classic difficulty, totally playable and enjoyable. Lohse is found near the shrine of Lucian when you enter then fort area.
never actually played DOS2
Is there a benefit to using swarm pheromones during Drezen siege? Other than unlocking swarm path later.
game-journo mode
Thanks, I needed a good laugh.aww, is the baby upset that he got called out?
I don’t care so much about the digital dick measuring, but do the higher difficulties of DOS2 introduce more brutal tactics from the AI, a la KOTC2? Or is it WOTR style where instead of one strong enemy, there’s 2?how I can tell you've never actually played DOS2 on a non-game journo modeApologists of Divinity Original Sin 2 shouldn't criticize games about AI,
Is there a benefit to using swarm pheromones during Drezen siege? Other than unlocking swarm path later.
oh, and before you try to lie and claim you didn't play the game on game-journo mode
On Classic difficulty, totally playable and enjoyable. Lohse is found near the shrine of Lucian when you enter then fort area.
Yes, the AI on tactician is completely different from the game-journo mode.I don’t care so much about the digital dick measuring, but do the higher difficulties of DOS2 introduce more brutal tactics from the AI, a la KOTC2? Or is it WOTR style where instead of one strong enemy, there’s 2?how I can tell you've never actually played DOS2 on a non-game journo modeApologists of Divinity Original Sin 2 shouldn't criticize games about AI,
EXACTLY LIKE KINGMAKER
Mr. Investigator, put your powers into counting how many times I've said that that the whole game is Fort Joy, and after it everything falls apart. Because I've said it many times :Doh, and before you try to lie and claim you didn't play the game on game-journo mode
On Classic difficulty, totally playable and enjoyable. Lohse is found near the shrine of Lucian when you enter then fort area.
Huh. I’ve been thinking about replaying DOS2. If the AI on Tactician is gud, that’s what I’ll do for that playthrough.Yes, the AI on tactician is completely different from the game-journo mode.I don’t care so much about the digital dick measuring, but do the higher difficulties of DOS2 introduce more brutal tactics from the AI, a la KOTC2? Or is it WOTR style where instead of one strong enemy, there’s 2?how I can tell you've never actually played DOS2 on a non-game journo modeApologists of Divinity Original Sin 2 shouldn't criticize games about AI,
Not surprised to learn that most DOS2 haters love playing games on easy mode tbh.
Notice how this conversation took a turn:Is there a benefit to using swarm pheromones during Drezen siege? Other than unlocking swarm path later.
Pretty sure it removes a few battles, one of them with several enemies teleporting in.
oh, and before you try to lie and claim you didn't play the game on game-journo mode
On Classic difficulty, totally playable and enjoyable. Lohse is found near the shrine of Lucian when you enter then fort area.
How are you supposed to play it?
You seem to be one of the few people who praise D:OS2.
yes, I'm aware the game has stat bloat, but it's an innate part of the ruleset.Notice how this conversation took a turn:Is there a benefit to using swarm pheromones during Drezen siege? Other than unlocking swarm path later.
Pretty sure it removes a few battles, one of them with several enemies teleporting in.
oh, and before you try to lie and claim you didn't play the game on game-journo mode
On Classic difficulty, totally playable and enjoyable. Lohse is found near the shrine of Lucian when you enter then fort area.
How are you supposed to play it?
You seem to be one of the few people who praise D:OS2.
There is still a spark of sanity there. At least he is only arguing the game has stellar AI on Tactician. At least he is not arguing the stat bloat isn't there, and that developers didn't adapt the ruleset to fit their scripting needs to make their lives easier at the expense of the players. Twi things for which he seems to criticize WotR,
Wait, DOS2 is worse after fort joy?
yes, I'm aware the game has stat bloat, but it's an innate part of the ruleset.Notice how this conversation took a turn:Is there a benefit to using swarm pheromones during Drezen siege? Other than unlocking swarm path later.
Pretty sure it removes a few battles, one of them with several enemies teleporting in.
oh, and before you try to lie and claim you didn't play the game on game-journo mode
On Classic difficulty, totally playable and enjoyable. Lohse is found near the shrine of Lucian when you enter then fort area.
How are you supposed to play it?
You seem to be one of the few people who praise D:OS2.
There is still a spark of sanity there. At least he is only arguing the game has stellar AI on Tactician. At least he is not arguing the stat bloat isn't there, and that developers didn't adapt the ruleset to fit their scripting needs to make their lives easier at the expense of the players. Twi things for which he seems to criticize WotR,
wotr has stat bloat that is not present whatsoever in the original game and exists purely to challenge the player because they can't be bothered implementing an AI that does more than attack the thing closest to it
these are two completely separate issues, I hope that clears things up champ
"My pet game can have stat bloat, yours cannot, because it's a different situation there." Ok rusty. I don't really care ether way, seriously. Just wanted to make fun of the double standard. Just play and enjoy whatever you feel like enjoying.yes, I'm aware the game has stat bloat, but it's an innate part of the ruleset.
wotr has stat bloat that is not present whatsoever in the original game and exists purely to challenge the player because they can't be bothered implementing an AI that does more than attack the thing closest to it
these are two completely separate issues, I hope that clears things up champ
Yeah, wotr really declined quick...- Full VO
- Dumbed down ruleset
- Stat bloat
- Writing and story adapted for the 10 year-old audience.
"Hey let's play this on Tactictan mode, it will be a real proving ground for my abilities as an RPG player!" - don't blame me for this never crossing my mind. :D
Not saying that DOS2 has this, because I’ve never played on Tactician, but isn’t “storming the squishies” the bare minimum? Where are the games with AI like KOTC, where they Bull Rush you into a fire pit?yes, I'm aware the game has stat bloat, but it's an innate part of the ruleset.Notice how this conversation took a turn:Is there a benefit to using swarm pheromones during Drezen siege? Other than unlocking swarm path later.
Pretty sure it removes a few battles, one of them with several enemies teleporting in.
oh, and before you try to lie and claim you didn't play the game on game-journo mode
On Classic difficulty, totally playable and enjoyable. Lohse is found near the shrine of Lucian when you enter then fort area.
How are you supposed to play it?
You seem to be one of the few people who praise D:OS2.
There is still a spark of sanity there. At least he is only arguing the game has stellar AI on Tactician. At least he is not arguing the stat bloat isn't there, and that developers didn't adapt the ruleset to fit their scripting needs to make their lives easier at the expense of the players. Twi things for which he seems to criticize WotR,
wotr has stat bloat that is not present whatsoever in the original game and exists purely to challenge the player because they can't be bothered implementing an AI that does more than attack the thing closest to it
these are two completely separate issues, I hope that clears things up champ
WoTR will def often ignore your frontline and go for backline, it happens.
What AI does D:OS2 have, apart from some terrain use?