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Pathfinder Pathfinder: Wrath of the Righteous Pre-DLC Thread [GO TO NEW THREAD]

Longes

Augur
Joined
Jan 13, 2013
Messages
440
Completed Act 4 yesterday. Did you guys:

Use Midnight bolt on Bahopmet? And did you guys take the Noticula's Profane Gift?
Midnight Bolt - yes. You have to use at least one bolt on at least one demon lord to Ascend, and every bolt on every demon lord to bring the party with you.

Profane Gift - I got it, and immediately blew it up to grab the crystal.
 

cw8

Cipher
Joined
Oct 7, 2014
Messages
677
Without spoiling anything, how long is Act 5 compared to Act 3 n 4
 

Haplo

Prophet
Patron
Joined
Sep 14, 2016
Messages
6,606
Pillars of Eternity 2: Deadfire
Man, moving trough entire Leper's Smile on hard is exhausting.
Didn't think I'd need to rest twice inside... and still barely make it trough.

Guess maybe I should have exhausted all other locations before going there. Maybe some more chars could be level 8 then.

Hope there is some army left outside...
 

volklore

Arcane
Joined
Jun 19, 2018
Messages
1,924
Man, moving trough entire Leper's Smile on hard is exhausting.
Didn't think I'd need to rest twice inside... and still barely make it trough.

Guess maybe I should have exhausted all other locations before going there. Maybe some more chars could be level 8 then.

Hope there is some army left outside...
I just rush the entire thing straight to the veskavor queen now, the extra loot isn't worth the hassle. The morale loss isn't worth it at this stage either imo. I think the path straight north to the queen has 2 encounters. I think this game really needs mind blank scrolls to be sold at the vendor seeing how many mind-affecting effects the game throws at you in the early game.
 

Parabalus

Arcane
Joined
Mar 23, 2015
Messages
17,535
Completed Act 4 yesterday. Did you guys:

Use Midnight bolt on Bahopmet? And did you guys take the Noticula's Profane Gift?
Midnight Bolt - yes. You have to use at least one bolt on at least one demon lord to Ascend, and every bolt on every demon lord to bring the party with you.

Profane Gift - I got it, and immediately blew it up to grab the crystal.

If you reject the gift every time in A6 you get

Darkness Caress This Headband of Perfection +8 allows its wearer to add their Charisma bonus to all damage dealt by ranged weapons. Given by Nocticula at the start of the final dungeon

At least she told me it's because of rejecting it, might be for everyone.

There's also potentially one extra crystals for Demons and tricksters, meaning you can skip something.
 

Daidre

Arcane
Joined
Jan 30, 2019
Messages
2,003
Location
Samara
Pathfinder: Wrath I'm very into cock and ball torture
I just rush the entire thing straight to the veskavor queen now, the extra loot isn't worth the hassle. The morale loss isn't worth it at this stage either imo. I think the path straight north to the queen has 2 encounters. I think this game really needs mind blank scrolls to be sold at the vendor seeing how many mind-affecting effects the game throws at you in the early game.
I hadn't completely tested it, but it looks like there is more than just a morale loss in Leper's Smile sequence - I've noticed that all my unit stacks in HoMM mode lost about 5% of their number after I've wasted the time to save half-dead caravaner, and suspect that number will grow depending on the amount of detours you make on your way to the swarm queen.
 
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volklore

Arcane
Joined
Jun 19, 2018
Messages
1,924
I just rush the entire thing straight to the veskavor queen now, the extra loot isn't worth the hassle. The morale loss isn't worth it at this stage either imo. I think the path straight north to the queen has 2 encounters. I think this game really needs mind blank scrolls to be sold at the vendor seeing how many mind-affecting effects the game throws at you in the early game.
I hadn't completely tested it, but it looks like there is more then just morale loss in Leper's Smile sequence - I've noticed that all my unit stacks in HoMM mode lost about 5% of their number after I've wasted the time to save half-dead caravaner, and suspect that number will grow depending on amount of detours you make on the way to the swarm queen.
Yes if you spend too much time there your army melts (since they are holding the swarm while you are supposed to surgically remove the queen-But the rate at which it does melt depends on your choices in the vignette i.e picking sosiel to lead for example will make him heal the troops and radically reduce the troop loss). And at this stage of the game, you have very little finance point income and terrible troop growth rate so spending too much time there is just not worth it. Unless you're a monk since there is a decent monk robe there.
 

Haplo

Prophet
Patron
Joined
Sep 14, 2016
Messages
6,606
Pillars of Eternity 2: Deadfire
From what I've read only looting + saving the caravaneer counts... and who do you nominate to distract the swarm.
Seems like I've made the worst pick with Nurah...
Plus I've looted once and saved the guy. So I wonder if I will have any army left... My morale will likely be at like below -50.

Best seems to be... Sosiel, then Lann

Interesting, so time spent counts also? Damn.
 

volklore

Arcane
Joined
Jun 19, 2018
Messages
1,924
Otherwise if you want to clear and get all loot, the best way I found to deal with those swarms was equipping everybody with melee bludgeonning weapons (even archers) and keep up haste and you should be able to nuke the swarms before confusion creates too much of a problem (alongside usual aoe spells)
 
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volklore

Arcane
Joined
Jun 19, 2018
Messages
1,924
From what I've read only looting + saving the caravaneer counts... and who do you nominate to distract the swarm.
Seems like I've made the worst pick with Nurah...
Plus I've looted once and saved the guy. So I wonder if I will have any army left... My morale will likely be at like below -50.

Best seems to be... Sosiel, then Lann

Interesting, so time spent counts also? Damn.
Sosiel is definitely best pick to prevent troop loss, basically he heals them while they hold. And yes Nurah is the worst.
 

Daidre

Arcane
Joined
Jan 30, 2019
Messages
2,003
Location
Samara
Pathfinder: Wrath I'm very into cock and ball torture
Sosiel is definitely best pick to prevent troop loss, basically he heals them while they hold. And yes Nurah is the worst.
I think he is tied with Regill for the best outcome, if you choose the option to distract a swarm. Amazing gnome being amazing, nothing new here)
 
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Technomancer

Liturgist
Joined
Dec 24, 2018
Messages
1,576
I hadn't completely tested it, but it looks like there is more than just a morale loss in Leper's Smile sequence - I've noticed that all my unit stacks in HoMM mode lost about 5% of their number after I've wasted the time to save half-dead caravaner, and suspect that number will grow depending on the amount of detours you make on your way to the swarm queen.
I lost 1/3 of my army by fully exploring the location and collecting everything.
 

Longes

Augur
Joined
Jan 13, 2013
Messages
440
If you open your inventory, notice the Perfumed Hankerchief, and throw it out - you'll remove almost every swarm out of the area without even fighting. Being a worshiper of Norgobrober also helps notice the hankerchief.
 

volklore

Arcane
Joined
Jun 19, 2018
Messages
1,924
If you open your inventory, notice the Perfumed Hankerchief, and throw it out - you'll remove almost every swarm out of the area without even fighting. Being a worshiper of Norgobrober also helps notice the hankerchief.
Holy! That's some cool reactivity there. That was mentioned in dialog after the fact but I did not think it was an actual item you could notice and remove from the inventory.
 

Longes

Augur
Joined
Jan 13, 2013
Messages
440
If you open your inventory, notice the Perfumed Hankerchief, and throw it out - you'll remove almost every swarm out of the area without even fighting. Being a worshiper of Norgobrober also helps notice the hankerchief.
Holy! That's some cool reactivity there. That was mentioned in dialog after the fact but I did not think it was an actual item you could notice and remove from the inventory.
Yeah. And if you worship Norgober, he'll chime in at the start of the area telling you that there's a traitor in your midst and that you should check your inventory for any new and suspicious items. You can then rub in [REDACTED]'s face that only an idiot tries sneaky tactics against Norgoberites..
Alternatively, you can be a worshipper of Gozreh and get a buff for Leper's Smile. I don't know what the buff does because who the fuck would ever think about writing tooltips for this shit?
 

volklore

Arcane
Joined
Jun 19, 2018
Messages
1,924
If you open your inventory, notice the Perfumed Hankerchief, and throw it out - you'll remove almost every swarm out of the area without even fighting. Being a worshiper of Norgobrober also helps notice the hankerchief.
Holy! That's some cool reactivity there. That was mentioned in dialog after the fact but I did not think it was an actual item you could notice and remove from the inventory.
Yeah. And if you worship Norgober, he'll chime in at the start of the area telling you that there's a traitor in your midst and that you should check your inventory for any new and suspicious items. You can then rub in [REDACTED]'s face that only an idiot tries sneaky tactics against Norgoberites..
Alternatively, you can be a worshipper of Gozreh and get a buff for Leper's Smile. I don't know what the buff does because who the fuck would ever think about writing tooltips for this shit?
Yeah I got the buff (my character is a fey sorcerer worhsipping gozreh) but I have no clue what it does to this day!
 

Mauman

Scholar
Joined
Jun 30, 2021
Messages
1,280
Oh, if you worship Irori, you get to compliment the
swarm guy, as his path DID lead him to be a perfect self in a very twisted way.

Irori is weird in that he doesn't care how someone ascends to a higher being, or what kind of being. He cares in that it's a unique and new way. Or at the very least, if it is something that has been done before (since there are other swarms out there), then at least you found it on your own without cribbing off of others. It's kinda neat that the game acknowledges this in regards to spoilered character.

Aroden's godstone for instance he had no problem with when it has to do with Aroden's ascension. Everybody else? He really, REALLY dislikes (Iomadae, etc...).

Probably means that he would be very interested in how
you get to divinity yourself in the secret ending

Also, that thing about the swarms and norgober is really cool.
 
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Zboj Lamignat

Arcane
Joined
Feb 15, 2012
Messages
5,819
2AC from iceplant
It's actually +4 with the ring you can get right after the intro dungeon and it stacks with everything. The fey rogue is a really decent deal for a dex build, for two levels you get weapon finesse, +4 stackable AC and sneak dice. With +1/2 more you get stuff like more sneak dmg, bonus feat, finesse training and injury debuff. Would be really good if not for the fact that it loses uncanny dodge.
 
Joined
May 1, 2013
Messages
4,506
Location
The border of the imaginary
Tried a throwing Legend Build with throwign axes 20 mutation warrior/20 bloodrager primalist

Javelins aren't light (and neither are darts surprisingly...) so TWF with them has more penalties

Anyways here is the test build. Mods used: TOybox (for levelup and equips), Tabletop tweaks (has some options for Advanced Weapon Training and bloodrager bloodlines)

Started with half-orc human raised (for +2 skill points/level) and 7 str/18+2dex/14 con/14 int/10 wis/12 cha, pickpocket background, feats point blank shot and precise shot.

Ended with this
MgOBV0R.png


y1qvSJl.png


LHwkbii.png


5jJJSDv.png


s5nQLJO.png


lD0jL28.png


MYnOtax.png

H5tySew.png

Attacks are 4 (BAB)+1 haste +1 Rapidshot = 6 in MH and 3 Greater TWF in OFfhand for total of 9 attacks per round at 30 feet range.
The Temp HP is False life greater + Bloodrage bonus.
Equips: +8 perfection belt and hat, +8 bracers of armor, +6 natural Armor Necklace, +6 ring of deflection, +6 cloak of resistance and +5 throwing axe (eye gouger) in MH and +4 throwing axe (nordic welcome) in offhand.
Note that the stats are with self-buff, mutagen, said equips, bloodrage and grand mutagen. if you add a Bard, a skald with lethal stance, a Judge, a brown fur transmuter etc... these stats will become even more hilarious

Bloodrager bloodlines (Destined and Aberrant) chosen for immunity to as many statuses and always active blindsight, critical hit / sneak attack immunity etc. Not to mention that Destined gives +5 luck bonus to AC and saves.
No Primalist bloodline to rage power swap was doen as I think the immunities are better. (and u can get a skald to give you totems/stances)
Mythic abilities are Endless rage @ lvl1 and Extra mythic ability:Second Bloodrager Bloodline - Aberrant bloodline
 

volklore

Arcane
Joined
Jun 19, 2018
Messages
1,924
I started act4 and I really like the city, it makes no sense it's amazing. Reminds me of the Morrowind telvanni cities who didn't bother building stairs because 'lmao learn to levitate scrub!. I'd shill it hard if it wasn't for the fact that it runs horribly even on a really strong rig.
 

Haplo

Prophet
Patron
Joined
Sep 14, 2016
Messages
6,606
Pillars of Eternity 2: Deadfire
Tried a throwing Legend Build with throwign axes 20 mutation warrior/20 bloodrager primalist

Javelins aren't light (and neither are darts surprisingly...) so TWF with them has more penalties

Anyways here is the test build. Mods used: TOybox (for levelup and equips), Tabletop tweaks (has some options for Advanced Weapon Training and bloodrager bloodlines)

Started with half-orc human raised (for +2 skill points/level) and 7 str/18+2dex/14 con/14 int/10 wis/12 cha, pickpocket background, feats point blank shot and precise shot.

Ended with this
MgOBV0R.png


y1qvSJl.png


LHwkbii.png


5jJJSDv.png


s5nQLJO.png


lD0jL28.png


MYnOtax.png

H5tySew.png

Attacks are 4 (BAB)+1 haste +1 Rapidshot = 6 in MH and 3 Greater TWF in OFfhand for total of 9 attacks per round at 30 feet range.
The Temp HP is False life greater + Bloodrage bonus.
Equips: +8 perfection belt and hat, +8 bracers of armor, +6 natural Armor Necklace, +6 ring of deflection, +6 cloak of resistance and +5 throwing axe (eye gouger) in MH and +4 throwing axe (nordic welcome) in offhand.
Note that the stats are with self-buff, mutagen, said equips, bloodrage and grand mutagen. if you add a Bard, a skald with lethal stance, a Judge, a brown fur transmuter etc... these stats will become even more hilarious

Bloodrager bloodlines (Destined and Aberrant) chosen for immunity to as many statuses and always active blindsight, critical hit / sneak attack immunity etc. Not to mention that Destined gives +5 luck bonus to AC and saves.
No Primalist bloodline to rage power swap was doen as I think the immunities are better. (and u can get a skald to give you totems/stances)
Mythic abilities are Endless rage @ lvl1 and Extra mythic ability:Second Bloodrager Bloodline - Aberrant bloodline

Kinda scary.
Although I don't like building "end game" builds. Personally prefer builds that will play well throughout and be pretty effective from start, worst case around level 10. Not saying this one wouldn't.
 

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