Putting the 'role' back in role-playing games since 2002.
Donate to Codex
Good Old Games
  • Welcome to rpgcodex.net, a site dedicated to discussing computer based role-playing games in a free and open fashion. We're less strict than other forums, but please refer to the rules.

    "This message is awaiting moderator approval": All new users must pass through our moderation queue before they will be able to post normally. Until your account has "passed" your posts will only be visible to yourself (and moderators) until they are approved. Give us a week to get around to approving / deleting / ignoring your mundane opinion on crap before hassling us about it. Once you have passed the moderation period (think of it as a test), you will be able to post normally, just like all the other retards.

Pathfinder Pathfinder: Wrath of the Righteous Pre-DLC Thread [GO TO NEW THREAD]

Sheepherder

Augur
Joined
Feb 4, 2014
Messages
668
Stopped my Demon playthought in Act V and started a Azata Kitsune Kinecist run.. Man , i love throwing stones at enemies. That shit goes in a arc and BLAM, the enemies literaly turns into a Lego. And loved it that i can skip the Tavern Defense if you're fast enough.
Also i missed a shit ton of early conversation not bringing Seelah , picking Wenduag over Lann , etc in my first run.

Oh Nenio is the worst companion. She's SO BORING. Like the only Kitsune companion is also the one that doesn't care about being a Kitsune , so bye-bye to any exclusive Kitsune interraction unlike Tiefling w/ Woljif.
Word of warning, if you picked furfag for Master Shapeshifter, you can't channel power in human form. At least you couldn't in patch 1.0.7
 

Sheepherder

Augur
Joined
Feb 4, 2014
Messages
668
If I go angel, what are the good targets for Sword of Heavens "Abolish X" upgrades?

I mean from numerous/dangerous enemies point of view, obviously, not immunities/healing.

Seems to me that even as melee he will have a faster and more consistent power ramp then Aeon (Bane at Mythic Rank 4... for 8 rounds per rest initially...) and better reactivity story too.
The powergaming choice for my charging tripping character would be Demon, but too few rages and I don't really feel like playing the game for the first time on an evil path.
And no, resting all the time is not a solution for me.
Abolish Guile seems to be working on nearly everything, so it's a +50% damage buff. Not sure if that's intended. Tested in 1.0.6 or 1.0.7. Btw, the 50% bonus damage is applied as divine damage.
 

Parabalus

Arcane
Joined
Mar 23, 2015
Messages
17,511
If I go angel, what are the good targets for Sword of Heavens "Abolish X" upgrades?

I mean from numerous/dangerous enemies point of view, obviously, not immunities/healing.

Seems to me that even as melee he will have a faster and more consistent power ramp then Aeon (Bane at Mythic Rank 4... for 8 rounds per rest initially...) and better reactivity story too.
The powergaming choice for my charging tripping character would be Demon, but too few rages and I don't really feel like playing the game for the first time on an evil path.
And no, resting all the time is not a solution for me.

Aeon has insane reactivity, extremely satisfying for the player, but also objectively the most powerful moves.

Char building wise they seemed very weak though. Tradeoff for their story power?
 
Last edited:

volklore

Arcane
Joined
Jun 19, 2018
Messages
1,905
You can't activate azata song pre-combat... WHY??? it works with every other song godamnit owlcat!!!
 

ArchAngel

Arcane
Joined
Mar 16, 2015
Messages
21,341
Oh yeah, can't wait to see what amazing places this character goes.
This character went to some amazing places.
20211012224456-1.jpg
20211012225653-1.jpg
20211013001255-1.jpg

20211013094024-1.jpg
20211013175712-1.jpg

Critical hits, granted. But a Stength-boosted Paladin-turned-Angel definitely fits the mold of a Righteous Avenger, I can only hope to achieve similar heights with other characters in the future.
My Lich caster does this damage to a whole room with one spell, no crits and also reduces their Str+Dex+Con. Also no spells or protections or immunities can stop it. If I quicken another spell I can do about 150 more to whole room and reduce those 3 stats even more.
 

Dishonoredbr

Erudite
Joined
Jun 13, 2019
Messages
2,442
Not sure if you've actually skipped the tavern? Unless you're already storming the Grey Garrison. I though I skipped it also and then.. boom... messenger while travelling urging me to go help.

I skipped because i was ready to attack the Grey Garrison.
 

Haplo

Prophet
Patron
Joined
Sep 14, 2016
Messages
6,563
Pillars of Eternity 2: Deadfire
If I go angel, what are the good targets for Sword of Heavens "Abolish X" upgrades?

I mean from numerous/dangerous enemies point of view, obviously, not immunities/healing.

Seems to me that even as melee he will have a faster and more consistent power ramp then Aeon (Bane at Mythic Rank 4... for 8 rounds per rest initially...) and better reactivity story too.
The powergaming choice for my charging tripping character would be Demon, but too few rages and I don't really feel like playing the game for the first time on an evil path.
And no, resting all the time is not a solution for me.

Aeon has insane reactivity, extremely satisfying for the player, but also objectively the most powerful moves.

Char building wise they seemed very weak though. Tradeoff for their story power?

Well, I've read that they are great in their moments of glory. Like retconning certain major events.

On the other hand, it's also supposed not to come all that often. And from what I've read, rather then being cosmic Judge Dredd I envisioned, you often play local judge of peace, being forced to shitty judgments in petty cases if you want to stay on the "true" path and enjoy aeon story powers.
 
Last edited:

LannTheStupid

Товарищ
Patron
Joined
Nov 14, 2016
Messages
3,195
Location
Soviet Union
Pathfinder: Wrath
you often play local judge of peace, being forced to shitty judgments in petty cases if you want to stay on the "true" path and enjoy aeon story powers.
That is how I perceive the first chapters. I want to see mystical figures like Areelu Vorlesh (whom everybody seems to hate, so I, for sure, need to ally with her), but to be noticed by greater powers I have to deal with this pointless "crusade". Worldwound is open, but no one waits for me there.

So - to chores.
 
Joined
Sep 25, 2013
Messages
653
can you
drop the handkerchief, finish the area and then go back and get it?
That was the first thing I tried, followed by spawning a brand new one via toybox. Didn't work. The only solution I had was to complete one of the NurahDiscovered event tags in toybox to actually get the dialogue option. I'm having my third run now, Angel after Aeon and Lich and it seems that their last patch has broken more things than it has fixed.
 

LannTheStupid

Товарищ
Patron
Joined
Nov 14, 2016
Messages
3,195
Location
Soviet Union
Pathfinder: Wrath
2 observations.

1. Hard is a very nice difficulty. It makes me think. Had to roll back about 4 hours of the game, but now I can "Build Back Better" (C).
2. I like how large are alignment shifts in this game. In Kingmaker the shift from True Neutral to Lawful Evil happened after the Stag Lord and Trobold, at some point in the Lizard village. Here it is visible after a dozen of choices.
 

Longes

Augur
Joined
Jan 13, 2013
Messages
440
fuck it. gonna play divination wizard.
Divination has a super awesome school ability, but there are very few good divination spells in the game, so your extra slots will be wasted. IMHO, Conjuration has the best slot/ability balance, but Necromancy can turn some early game encounters into comedy.
 

volklore

Arcane
Joined
Jun 19, 2018
Messages
1,905
fuck it. gonna play divination wizard.
Divination has a super awesome school ability, but there are very few good divination spells in the game, so your extra slots will be wasted. IMHO, Conjuration has the best slot/ability balance, but Necromancy can turn some early game encounters into comedy.
The aura is great but initiative is what's selling me on divination, initiative is bonkers in this game, especially if you play turn-based. And there are a few divination spells that have some useage with rays. Spell slots hardly matter with abundant casting being in the game and rest restrictions being generally more soft than in kingmaker.
 

jungl

Augur
Joined
Mar 30, 2016
Messages
1,468
Imbalance is fun.

Owlcat does a dogshit job in that department. Enemies needing lesser, greater and ally spell penetration + all the focus and elemental just to hit half the enemies in the game with spells is retarded. I would of scaled the the encounters to party composition. If you have a lot of touch attack party members then fewer enemies with high ac. If you do not then more enemies with lower ac. Also scale the gold rewards if you pick gimp not op classes, domains. owlcat is lazy.

Pierre does a lot better then owlcat in using the 3.5 ruleset maybe pazzo should of let him work on pathfinder instead lol. Mushrooms>owfat.
 

Delterius

Arcane
Joined
Dec 12, 2012
Messages
15,956
Location
Entre a serra e o mar.

volklore

Arcane
Joined
Jun 19, 2018
Messages
1,905
hmm should I take demongraft or nah ? Is there a way to negate the zerking effect ?
Something tells me it's a bad idea but +2 DC is so juicy mnmnmgh
 

Longes

Augur
Joined
Jan 13, 2013
Messages
440
hmm should I take demongraft or nah ? Is there a way to negate the zerking effect ?
Something tells me it's a bad idea but +2 DC is so juicy mnmnmgh
Yes. It's called "being a spellcaster whose health doesn't go below 20%"
 

Sharpedge

Prophet
Joined
Sep 14, 2018
Messages
1,061
To keep things interesting, in my current run I decided to stretch myself a bit and try to meet the conditions for both Equal to Aroden and Sadistic Game Design simultaneously. This is how it is currently looking.
unknown.png

unknown.png
So far I have completed A1 and A2, with a total of 7 rests in A1 and 11 rests in A2. I am also thinking of bumping the difficulty up to hard or unfair for this, because even with the rest limitations this is not as challenging as I was expecting it would be. Currently the most challenging part of the run has been micromanaging unit pathfinding, because they have the infuriating tendency to not go where you click.
 

Delterius

Arcane
Joined
Dec 12, 2012
Messages
15,956
Location
Entre a serra e o mar.
hmm should I take demongraft or nah ? Is there a way to negate the zerking effect ?
Something tells me it's a bad idea but +2 DC is so juicy mnmnmgh
Yes. It's called "being a spellcaster whose health doesn't go below 20%"
So never roll bad on initiative and have an archer pelt me with 10 arrows ?
do you now understand the power of the true strike specialist wizard
 

volklore

Arcane
Joined
Jun 19, 2018
Messages
1,905
oh I do! To be honest initiative is pretty shite early game, but now that I am facing mythic archers of doom I am taking every bit of it I can. I am probably going to take mythic imp. initiative too, which sucks majorly because I need so many of them... But also initiative still does nothing for some of the wave fights that happen in act4. Archers appear out of nowhere and get free turns before you get to even be allowed to target them. Not sure demonggraft is a good idea even with good initiative. Maybe I'll wing it anyway, azata aren't supposed to give a shit !
 
Last edited:

Longes

Augur
Joined
Jan 13, 2013
Messages
440
oh I do! To be honest initiative is pretty shite early game, but now that I am facing mythic archers of doom I am taking every bit of it I can. I am probably going to take mythic imp. initiative too, which sucks majorly because I need so many of them... But also initiative still does nothing for some of the wave fights that happen in act4. Archers appear out of nowhere and get free turns before you get to even be allowed to target them. Not sure demonggraft is a good idea even with good initiative. Maybe I'll wing it anyway, azata aren't supposed to give a shit !
If you don't start the day by casting Mirror Image and Blink - then are you even really living?
 

PrK

Savant
Patron
Joined
May 5, 2018
Messages
249
I'm very into cock and ball torture
So, finished the game (on core, about 200h), here are some short thoughts, mostly vis a vis Kingmaker.
For a buildfag it’s a spectacular game, and will be even better when it’s patched so more than half the feats/abilities work correctly. I’m eagerly waiting for the release of the roguelike mode.
There are some nice encounters, particularly boss fights, that are challenging and interesting, but overall there are too many uninspiring, copy-pasted ones, especially at the latter parts of game. That fact combined with the nonexistent AI makes it a real shame, as it hampers the enjoyment of your creatively built party in actual combat situations, when mostly everything has stats, immunities and innate abilities up the ass to make up for lackluster composition and scripting.
Story wise it starts abysmally, basically mandating a demon playthrough so you can cull all those pathetic, degenerate NPCs that boss you around, but it gets better later, and chapter 4 was quite nice (the roating camera gimmick was cool there if I’m being honest). Still, Kingmaker was far ahead in this department. The central theme was not as intriguing as Kingmaker’s curses one, but maybe with different choices it shines more. Companions are on par with Kingmaker, with some stand out ones like Regill. Reactivity, especially along the mythic paths is great and miles ahead of anything in Kingmaker. And since mythic paths besides story offer gameplay variety, it makes it a very replayable game (if you can stomach going through some of the worst stretches again).
The crusade minigame is a joke.
Music is amazing.
It is quite buggy still, if you’re interested just wait.
All in all, the character building is so good it makes it worth playing, but it is a step down from Kingmaker in almost every other way.
 

Longes

Augur
Joined
Jan 13, 2013
Messages
440
Story wise it starts abysmally, basically mandating a demon playthrough so you can cull all those pathetic, degenerate NPCs that boss you around, but it gets better later, and chapter 4 was quite nice (the roating camera gimmick was cool there if I’m being honest). Still, Kingmaker was far ahead in this department. The central theme was not as intriguing as Kingmaker’s curses one, but maybe with different choices it shines more. Companions are on par with Kingmaker, with some stand out ones like Regill. Reactivity, especially along the mythic paths is great and miles ahead of anything in Kingmaker. And since mythic paths besides story offer gameplay variety, it makes it a very replayable game (if you can stomach going through some of the worst stretches again).
..
All in all, the character building is so good it makes it worth playing, but it is a step down from Kingmaker in almost every other way.
I guess I'll have to disagree. Kenabres + March on Drezen is way better than the Stag Lord hunt, since you aren't fucking around in side-quest dungeons like the Kobold Tree and getting your ass wrecked by random encounters. And Areelu is a far better and more charismatic villain than Nyrissa.

Though ultimately I suppose it comes down to which theme and feel you like more. Kingmaker is a low-end rags-to-riches story about relatively mundane adventures with a very monster-of-the-week feel. Wrath is about ramping up to demon lords, insane archmages, and crazy extraplanar shit. I like Wrath's story more, but IMHO both are valid.

Personally, an issue that I have with both games, is that I want smaller games with tighter stories and I want them now. I want companions who interact with each other, instead of wondering why Ember has no input on Seelah's and Arueshalae's storylines. I want fewer mythic paths that have greater integration. Disco Elysium is actually a hyper-linear game where you can never hop off the central plot train and nothing you do matters, but it does an amazing job of tricking you into thinking that the things you do matter and have impact. While Wrath will frequently have you do things only for the tail end to disappear into the aether.
 

As an Amazon Associate, rpgcodex.net earns from qualifying purchases.
Back
Top Bottom