Mauman
Scholar
- Joined
- Jun 30, 2021
- Messages
- 1,282
Can't she do the reading?
Ok, I admit, that gave my non-politically correct self a chuckle.
Can't she do the reading?
On a completely unrelated note to the current discussion:
Is anybody else extremely annoyed that the Lexicon of paradox checks require the MC to perform the checks? Seriously, I have a skald next to me with 35+ in all knowledges. Can't she do the reading?
On a completely unrelated note to the current discussion:
Is anybody else extremely annoyed that the Lexicon of paradox checks require the MC to perform the checks? Seriously, I have a skald next to me with 35+ in all knowledges. Can't she do the reading?
Yes, it's dumb. There's a mod that fixes it. https://www.nexusmods.com/pathfinderwrathoftherighteous/mods/139
Just a word of warning, there is a good chance that changing the Difficulty, even Core > Hard >Unfair, could auto-fail all difficulty-related achievements.So far I have completed A1 and A2, with a total of 7 rests in A1 and 11 rests in A2. I am also thinking of bumping the difficulty up to hard or unfair for this, because even with the rest limitations this is not as challenging as I was expecting it would be. Currently the most challenging part of the run has been micromanaging unit pathfinding, because they have the infuriating tendency to not go where you click.
Just a word of warning, there is a good chance that changing the Difficulty, even Core > Hard >Unfair, could auto-fail all difficulty-related achievements.So far I have completed A1 and A2, with a total of 7 rests in A1 and 11 rests in A2. I am also thinking of bumping the difficulty up to hard or unfair for this, because even with the rest limitations this is not as challenging as I was expecting it would be. Currently the most challenging part of the run has been micromanaging unit pathfinding, because they have the infuriating tendency to not go where you click.
Good to know, I will leave it alone thenJust a word of warning, there is a good chance that changing the Difficulty, even Core > Hard >Unfair, could auto-fail all difficulty-related achievements.So far I have completed A1 and A2, with a total of 7 rests in A1 and 11 rests in A2. I am also thinking of bumping the difficulty up to hard or unfair for this, because even with the rest limitations this is not as challenging as I was expecting it would be. Currently the most challenging part of the run has been micromanaging unit pathfinding, because they have the infuriating tendency to not go where you click.
Sword Saint. Arguably the strongest class in the game. Gets INT based AC bonus similar to what a monk gets with WIZ along with mirror image. Empower spell + maximize spell for spell strike with shocking grasp using a crit weapon like an estoc kills everything quick. A bit too OP to be fun long term though. It's like having god mode on.I want to be a tank but with intelligence. Is there any class and build not too complicated for this? Thank you
Nexus modsOn a completely unrelated note to the current discussion:
Is anybody else extremely annoyed that the Lexicon of paradox checks require the MC to perform the checks? Seriously, I have a skald next to me with 35+ in all knowledges. Can't she do the reading?
So this happens when you cast Transformation on an ally using Legend Infusion or Brown Fur Transmuter MC:
Up to 40 BAB to any person in your party
I do not get how this works, does your alch or BfT need to be on the legend mythic path to give 40 bab ?So this happens when you cast Transformation on an ally using Legend Infusion or Brown Fur Transmuter MC:
Up to 40 BAB to any person in your party
I do not get how this works, does your alch or BfT need to be on the legend mythic path to give 40 bab ?So this happens when you cast Transformation on an ally using Legend Infusion or Brown Fur Transmuter MC:
Up to 40 BAB to any person in your party
Why does anyone on the codex care about achievements? The fact that core and above are supposed to disable respecing is ridiculous unless you turn it on and lose achievements, especially when you have to take mythic abilities into account which you wouldn’t know unless you looked them up beforehand. Also, people are always testing things with difficulty setting as well so making that disable them is even more retarded. Why even bother?Just a word of warning, there is a good chance that changing the Difficulty, even Core > Hard >Unfair, could auto-fail all difficulty-related achievements.So far I have completed A1 and A2, with a total of 7 rests in A1 and 11 rests in A2. I am also thinking of bumping the difficulty up to hard or unfair for this, because even with the rest limitations this is not as challenging as I was expecting it would be. Currently the most challenging part of the run has been micromanaging unit pathfinding, because they have the infuriating tendency to not go where you click.
Unless they've changed how this works, doing anything to your difficulty after you start immediately sets it to "Custom" and makes you ineligible for any achievements that require a difficulty setting.
Gettin 100 armies laying around with units you cant recruit.. mmmmm. That's why next playthrough i'm going to play with instant win crusader mode but without auto for muh choices.I wasn't expecting much from the crusade mechanic to begin with but I cannot believe how atrocious it is. Why did they even a base cap of 3 units per army? At the very least, having a general in an army should at least double that to 6. Scorching ray & fireball are powerful to point that it trivializes everything else, there is no unit balance to speak of and units aren't even stated as they are described in the army council. The designers didn't seem to understand that the total recruitment numbers per week is what determines unit durability and seem to love the total extremes of units in terms of HP and damage.
I wasn't expecting much from the crusade mechanic to begin with but I cannot believe how atrocious it is. Why did they even a base cap of 3 units per army? At the very least, having a general in an army should at least double that to 6. Scorching ray & fireball are powerful to point that it trivializes everything else, there is no unit balance to speak of and units aren't even stated as they are described in the army council. The designers didn't seem to understand that the total recruitment numbers per week is what determines unit durability and seem to love the total extremes of units in terms of HP and damage.
It can only work with your main character, and only if they are on the Legend path. This path results in a character level cap of 40, meaning that transformation spells YOU cast inherit your maximum BAB i.e. up to 40 at max levelI do not get how this works, does your alch or BfT need to be on the legend mythic path to give 40 bab ?So this happens when you cast Transformation on an ally using Legend Infusion or Brown Fur Transmuter MC:
Up to 40 BAB to any person in your party
No, your Merc/companion BFT casting Transformation will result in a maximum of 20 BABSo this happens when you cast Transformation on an ally using Legend Infusion or Brown Fur Transmuter MC:
Up to 40 BAB to any person in your party
(licks lips).
One more level then my non-mc level 20 brown fur transmuter will be able to do this.
No, your Merc/companion BFT casting Transformation will result in a maximum of 20 BABSo this happens when you cast Transformation on an ally using Legend Infusion or Brown Fur Transmuter MC:
Up to 40 BAB to any person in your party
(licks lips).
One more level then my non-mc level 20 brown fur transmuter will be able to do this.
Pathfinder lore isn't great. It's got all the worst parts of Forgotten Realms with its own terrible twists. But Pathfinder space lore is something else. The divine rock of mysterious origins? Just a space wars orbital weapon. The ancient atlanteans? They didn't die, they just fucked off and became space ultra nazis instead. Turns out God-King Aroden wasn't 'the last atlantean' after all. Golarion? It's the one planet of renaissance faire morons, the rest of the galaxy is filled with star trek humans. No they won't show up. Androids and nanites are actually all over the planet, by the way. Thankfully, Numeria has an export ban in place so that's why people don't know anything about robots lmao.I'm looking REALLY forward to the massive meltdown that'll happen if Iron Gods gets picked. Gonna be fuckin' hilarious.
I don't know enough about these APs to get your point. Why would there be a meltdown?
Update 1.0.9c
Crusaders!
A new patch 1.0.9c has arrived. It’s a small patch this time, but something big is coming, stay tuned.
Beware of possible plot spoilers below!Quests
- Areelu's insidious plan could not be fulfilled - fixed;
- 'Where's My Dragon?' quest could get stuck after talking to Early Sunset at the Fleshmarkets - fixed.
Areas
- Bastion of Justice had a wrong terrain type - fixed;
- Fixed a crash in Mage's Tower;
- Scrubland by a Bend in the River had a wrong terrain type - fixed.
Crusade
- Bait action could prevent the enemies from taking their turn - fixed;
- Fixed the missing units issue when you changed the general of an army.
Classes & Mechanics
- Angel and Lich didn't have 10 level spells on 10 level mythic if they merged spellbooks. Fixed, but it requires the summary caster level of merged spellbooks to be at least 28 for these spells to work;
- Your character could lose Sneak Attack when changing Mythic Path from Trickster to Gold Dragon - fixed.
Turn-based mode
- Experimental fix for camera behaviour in turn-based mode in places with big difference in elevation;
- Pits weren't respecting the player's decision to play in turn-based mode - fixed.
UI
- One companion could fill multiple roles during rest - fixed;
- Upon changing the language settings, the names of settlements didn't change - fixed.
Misс
- Kervil the Sparkling Fist could get carried away playing with his weapon, and forget he needs to fight - fixed;
- Using Midnight Bolt in some situations still didn't work as it should - fixed.
'd much prefer Owlcat just made a Starfinder
Merging spellbooks is already broken to the point of trivializing the game, but the alternate is that you will never pass an offensive spell DC.