ga♥
Arcane
- Joined
- Feb 3, 2017
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How so?Bit of fun is the worst pick for trickster.
Mirror image is part of the trickster spellbook, so all you get is the +3 to skill checks. Pretty meh compared to the other picks.
How so?Bit of fun is the worst pick for trickster.
Its three free mirror images per day, and how is +3 to all skills bad?
This is quite compelling. I think I will make my Good hero a rider - when it comes to that playthrough. Thanks for sharing!And charging works OK for you even in tight spaces?But the change that allows the rider to full attack after movement means that I'm never dismounting.
Well, obviously charging in tight spaces is tricky. But sometimes still possible. At least I'm not loosing rounds anymore. Quite the opposite: movement + melee full attack is awesome action economy.
And even in tight spaces, charging often works as combat opener.
The downside is that in enemy groups, priority targets are rarely in front...
On the positive side, my training is paying off, even without Ember present to hex enemies (makes me kinda question Jinx... but can still be good for bosses where Charge is not possible.... and there's apparently also a nice +5 CMB falchion late game).
Heh, 3 circumstance bonus to skillcheck is good for most trickster builds who want to use the skill dependant tricks (persuasion, trickery, mobility especially). Any character that does not get mirror image naturally has to wait till M4 to get it from a trickster spellbook and with low amount of casts so it's not that big of a waste.Bit of Fun is good if you don't already have a source of Mirror Images. Which Trickster already has. Mirror Images is not that hard to come by in general. +3 to all skills is nice to have, nothing exciting, unless you build for Athletics based saves or hold out for really late game tricks. Instrument of Freedom fits Trickster well enough and might see more use throught the game.
That said, people fret too much about the mythic ascension ability.
One thing I've been meaning to test is the Persuasion trick. I thought it was useless at first and forgot about it, but now I realize that while mooks might fall for the Paralyze Demon Lords are likely to resist it and fall for the standard demoralize. The overall experience is you insta kill people one on one and paralyze mooks as soon as combat starts.
Its a combination of two mods.Chaotic_Heretic anyway what UI mod are you using?
On the positive side, my training is paying off, even without Ember present to hex enemies (makes me kinda question Jinx... but can still be good for bosses where Charge is not possible.... and there's apparently also a nice +5 CMB falchion late game).
Noice. Where's the massive piercing damage coming from - is it a Cavalier class ability?
You forgot athletics. My problem with a lot of those is that you're building for mythic rank 7, or rather your first and effectively only greater trick. This leaves us trickery and athletics as two mythic rank 4 tricks that you can make good use of. And if you happen to not care about those then you're better off going for instrument of freedom. But like I said at that point you're quibbling. People care way too much about the ascension ability. I played an arcane trickster which means I was the skill monkey but the mirror image component was fucking useless. Don't think I would had had a much better experience with the other ascension tricks though. Kinda wish bit of fun had best jokes baked into it or something like that.(persuasion, trickery, mobility especially)
Athletics 1 and 2. Mobility 2, trickery 1 and 2 and persuasion 1 can all be gotten at M4 (so a combination of two skill dependant tricks at M4), they all require steep skill checks. And the mirror image, I bet that on a full arcane caster it's a bit shit. But on the Sword saint mobility 2 build I am going for, I am pretty heavy on mythic abilities so don't really have space for abundant casting early on which means I get to free up some lvl 2 slots.You forgot athletics. My problem with a lot of those is that you're building for mythic rank 7, or rather your first and effectively only greater trick. This leaves us trickery and athletics as two mythic rank 4 tricks that you can make good use of. And if you happen to not care about those then you're better off going for instrument of freedom. But like I said at that point you're quibbling. People care way too much about the ascension ability. I played an arcane trickster which means I was the skill monkey but the mirror image component was fucking useless. Don't think I would had had a much better experience with the other ascension tricks though. Kinda wish bit of fun had best jokes baked into it or something like that.(persuasion, trickery, mobility especially)
Yeah I agree that the wording of the persuasion tricks is weird. If persuasion 3 is supposed to run on ranks as well then it's fucking useless. If not then it creates this weird situation where you paralyze every Mook you come across, but can insta kill every Demon Lord instead.
Mobility 2 doesn't require skill checks. Persuasion 1's check isn't that steep. Athletics 2 is not a priority until mythic rank 6 at the earliest. Like I said you can build for using that +3 but more often than not you won't.Athletics 1 and 2. Mobility 2, trickery 1 and 2 and persuasion 1 can all be gotten at M4 (so a combination of two skill dependant tricks at M4), they all require steep skill checks.
Mobility 2 requires a skill check. 'avoiding attacks of opportunity' means beating the enemy CMD with a mobility check when moving out of enemy threat range using 'acrobatic movement' stance ability. It's probably the most skill check reliant trickster ability because large demons have insane CMD.Mobility 2 doesn't require skill checks. Persuasion 1's check isn't that steep. Athletics 2 is not a priority until mythic rank 6 at the earliest. Like I said you can build for using that +3 but more often than not you won't.Athletics 1 and 2. Mobility 2, trickery 1 and 2 and persuasion 1 can all be gotten at M4 (so a combination of two skill dependant tricks at M4), they all require steep skill checks.
You're right. I thought that mobility 1 already pretty much made you immune to attacks of opportunity. My mistake.Mobility 2 requires a skill check. 'avoiding attacks of opportunity' means beating the enemy CMD with a mobility check when moving out of enemy threat range using 'acrobatic movement' stance ability. It's probably the most skill check reliant trickster ability because large demons have insane CMD.Mobility 2 doesn't require skill checks. Persuasion 1's check isn't that steep. Athletics 2 is not a priority until mythic rank 6 at the earliest. Like I said you can build for using that +3 but more often than not you won't.Athletics 1 and 2. Mobility 2, trickery 1 and 2 and persuasion 1 can all be gotten at M4 (so a combination of two skill dependant tricks at M4), they all require steep skill checks.
How is mirror image worthless in act 5? There are monsters in Threshold that don't pierce it. And like Volklore says getting it at M1 is huge. You know, because the start of the game is the hardest part. +3 stackable to all skills doesn't interest you but getting an ability that replicates a buff that everyone gets anyway is super good....I don't get that. Also the dispel thing is overstated.
The Gore attack is very nice, that's probably what I would get otherwise.
Also, when you get mirror images naturally, having an extra 3 per day is NOT useless.
Spirited Charge feat. It basically copies all other damage (and transforms it intro piercing).
BTW all companions can tank unfair with 80+ AC and a bunch of immunities with the right setup. Seelah, camellia and wenduag/lann are the best bets though, since they only have 1 level at their base class. Camellia is good at this even with her base class, but a tank without any other utility is a no go for unfair imo.
I can get Lann and Wenduag and Camellia to over 80 ac but how do you do it with Seelah? Also Camellia's utility is stabbing people and having frightful aspect so you can get shatter without dirge of doom or a divine caster running up.
I don't even know if Persuasion 1 uses ranks or total value (and I even had it lol). Anyway I agree it's not worthless. But I keep seeing more value in other mythic abilities, and if you plan to switch to a "prestige" mythic path later (GD, legend, swarm,devil), then sorry, it becomes worthless (3 mirror image/day in Act V is near 0 value).
(I did pick bit of fun, but just because I thought it was a requirement for going trickster, then I regretted it for the rest of the game when I discovered it wasn't).