yikes doing a kickstarter again
the absolute state of CRPGs
Obsidian have nothing but themselves to blame for that. If PoE1 *and* 2 had better content, 2 wouldn't have failed so hard, but we've been over this. My point is that I wouldn't proclaim the doom of RTwP just yet.After Deadfire's failure proved that RTWP CRPGs are a niche only very few people actually are interested in
Wrath of the Righteous is once again based on an existing Adventure Path for the tabletop game, but unlike Kingmaker, this one was not focused on the expansive kingdom-building meta layer. Instead, that system will return here in a slightly different form as you form armies to do battle against demonic forces.
You’ll recruit armies, upgrade your forces, and push back against the horde of demons pouring out of the appropriately-named Worldwound. You can send your armies out to capture strategic locations, or to acquire artifacts that you can then craft into of equipment. Creative director Alexander Mishulin says “we listened to the feedback on the kingdom building and acted upon it to make the most captivating crusade experience possible.”
You can see a whole lot of the places you’ll visit in the screenshots below. (If the latter chapters of the original Adventure Path are any indication, you can expect things to get a whole lot wilder, too.)
more like early 2021.Early 2022?
My bet is early 2021. After all, they don't have to build the engine and implement the ruleset from the ground up this time.So late 2021?
i can't think of a single game that took less than a year and a half to release after the ending of the KS campaignMy bet is early 2021. After all, they don't have to build the engine and implement the ruleset from the ground up this time.So late 2021?
Is that before or after the obligatory delay every single Kickstarter game has?more like early 2021.Early 2022?
Yeah, but Owlcats managed to create Kingmaker in 2.5 years, building the engine from the ground up and implementing the ruleset from scratch. Early 2021 is 2.5 years after Kingmaker's release. Of course, they spent quite a bit of time on bug fixing and DLCs for Kingmaker, but they also have to do less work for Wrath, as they already have the engine and the implementation of the ruleset, and they can probably reuse some 3D assets as well.i can't think of a single game that took less than a year and a half to release after the ending of the KS campaignMy bet is early 2021. After all, they don't have to build the engine and implement the ruleset from the ground up this time.
but my memory is fried so
Well, Kingmaker was only delayed by 1 month compared to what they promised in its Kickstarter. Not a very wise decision on the devs' (or, rather, publisher's) part, as we now know, but still...Is that before or after the obligatory delay every single Kickstarter game has?more like early 2021.
I doubt that there will be a delay,they have the engine fine tuned,they got the assets and got a lot of exp about what to do and not to do from the kingmaker's endless stream of patches. So i do believe that two years is normal expectation for the game,i doubt that they spend 2019 only drinking vodka. Most likely they were putting up a concept for the game and making up the story.Is that before or after the obligatory delay every single Kickstarter game has?more like early 2021.Early 2022?