Verylittlefishes
Sacro Bosco
Today I've managed to launch on PC very weird 2006 Japanese crossover between Pathologic and Silent Hill.
It's an interesting but unfortunately fairly crappy game.
play Siren
This is the perfect opportunity to market the game as a "survive an epidemy simulator" and put it on 33% sale.
But tinybuild gonna tinybuild
I'd give them some money to see the other scenarios. Path 2 is fucking fantastic.
I'd be surprised if it was a viable option, though.
I'd give them some money to see the other scenarios. Path 2 is fucking fantastic.
I'd be surprised if it was a viable option, though.
Which is better, Path 1 or 2? Never played the series
Graphics dont matter to me though, whats the gameplay like?
pathologic 2 is objectively a better game than the original in almost every single way, technically, and it's ice-pick at their most refined - but i dont think it entirely replaces pathologic 1. the original game's not only fascinating for being the first game ice-pick ever put out on a trademark russian shoestring budget (actually it really was the first game that most of the devs physically worked on, including nikolay), the narrative is probably the most compelling ive ever seen in a game, the dialogue is thick and dense and absolutely fucking insane on occasion but at the same time its very poetic, and while the actual in-game assets are all over the place in terms of quality it has such a powerful fucking aesthetic that it still holds its own graphically imoI'd give them some money to see the other scenarios. Path 2 is fucking fantastic.
I'd be surprised if it was a viable option, though.
Which is better, Path 1 or 2? Never played the series
Nikolai is developing "franz" for mobile platforms;
Technical director is developing "know by name";
There are only ten people working in the office.
Looks like we won't be playing Bachelor's and Changelling's campaigns any time soon.
Interesting that Knock-Knock was their most commercially successful game. I thought it was pretty crap. I guess I wasn't the audience for it.hate to doublepost but its done: https://docs.google.com/document/d/16w2O2BKO7nb5QQORrOMxJ5xqx-grsnApTKNCDJ1Cn6E/
Interesting that Knock-Knock was their most commercially successful game. I thought it was pretty crap. I guess I wasn't the audience for it.hate to doublepost but its done: https://docs.google.com/document/d/16w2O2BKO7nb5QQORrOMxJ5xqx-grsnApTKNCDJ1Cn6E/
theyve ported it to every single platform humanly imaginable (and it was originally a mobile game i think so theres that..) and it got coverage from people like fucking markiplier so im not surprised it made them the most $$$Interesting that Knock-Knock was their most commercially successful game. I thought it was pretty crap
no its maxkur67s, even tho i like a fair amount of russian shit i dont know how to read cyrillic and i can count the number of russian words i know on one handis it your translation?