DarkUnderlord said:
I want developers to (...)
I want developers to (...)
I want developers to (...)
I want more developers to acknowledge things that aren't bugs but ''mediacore design choices'' (fe. inventory system), listen to their customers and after 12 months of hard work of redoing things that every other company wouldn't even consider touching again (hey! it works doesn't it?), give those fruits of 12 months of working for free.
also I want to know since when ''console version'' is ''superior version'' in your dictionary (I fought that you liked turnbase combat, not a buttonmashing. Mayby you should go play Fable 2, probably it will be the ultimate rpg experience for you).
now find out the better version of the game is still coming out later anyway. Why couldn't they get this stuff right the first time?
first, it's a "consolised version", not a "better version", if in future they will release their titles first on consoles you will wish they worked so hard to port it to pc's instead of dumping some half baked shit like most developers do. Again CDP sets standards for companies that are in this business for years. How dare they!!!
and second, TW was in progress for something around 5 years (in this time the whole plot, engine and many other things were tottally re done/changed, so actually CDP gaved what you ask for, but back to the point), 5 years of development for a polish company that don't have any expirience in it, is a hole lot of time/money. how fucking dumb have you be to ask them to work 2 more years on it? (and no, it wasn't unfinished, kotor2 was unfinished, TW was a polished product on the release date considering other companies standards it was _very polished_ product])
Better yet, why can't they put these improvements in a decent expansion pack and make something worth buying rather than just re-releasing the same god-damned game again?
take notes: it's better to pay for stuff then get it for free. got it.
So what you're really saying is that CD Projekt over-hype their game just like any other developer.
you are absolutely right!!! a polish developer who spend around 10 milionów dollars (record in poland) on their title and bond their future with "one foot in grave'' atari, hyped TW like shit. you couldn't go to a single site and don't get hit in your face with some kind of advertisement of their title. dream on.
the truth is almost "nobody" heard about the game before it's release (I remember that all of the vids at gametrailers about TW had something around 1m hits before release, 1m hits is a number that first trailer of CoD4 had at the time). but you don't have to believe me, just go to TW forum and search for a topic titled something like "how did you find out about tw".
if I had to take a wild gues, I'd say that cdp/atari spend less cash on the whole advertisement then the big meinstrim titles get to spend a month.
If so, then at what point do we get to treat them like we do any other developer?
let's see, a new developer that released a solid rpg, that was "hyped'' for it's c&c, the same company that is responsible for GoG, and is known for one of the best approaches to their customers... I'd say let's wait for their next title, maybe (cross your fingers DU) it will suck and you'll have some real reasons to bitch about.