toro
Arcane
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- Apr 14, 2009
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- 14,796
imagine paying someone $250k a year for THIS
imagine paying this sum just to keep him away from other projects
imagine paying someone $250k a year for THIS
Au contraire, that Obsidian's letting Sawyer make his little pet project is probably the price they pay for having him balance the next Pillars of Snoozefest. On top of the 250k, naturally.This looks like the kind of game Josh would make if he left Obsidian and turned indie. This way, he makes an indie game and still gets paid 250k a year. Win-win.
PoE3 is never coming out, is it?
Nor is game design. So why is the Codex sucking his dick again?Imagine banking on a game that depends on the dry writing of sawyer. People should stick to their strength, and story telling and writing is not Sawyers.
Because Obsidian + Infi shilling for it every day of his codex life.Nor is game design. So why is the Codex sucking his dick again?Imagine banking on a game that depends on the dry writing of sawyer. People should stick to their strength, and story telling and writing is not Sawyers.
Obsidian Entertainment Announces Pentiment
This is Obsidian’s third year being a part of the Summer Showcase, and for the third year in a row, we are announcing a new game. Today, we have the pleasure of introducing the world to Pentiment, a 16th-century narrative adventure game directed by Studio Design Director Josh Sawyer. As you will see, this game is brought to life by a talented team who were inspired by illuminated manuscripts, woodcut prints, and history itself.
In Pentiment, you play Andreas Maler, a journeyman artist working in the bygone scriptorium of Kiersau Abbey during a time of great social unrest. While finishing his masterpiece, Andreas inadvertently becomes entangled in a series of murders that take place over 25 years. Peasants, thieves, craftsmen, monks, nuns, nobles, and even saints must be investigated and interrogated to expose the truth.
It will be up to players to decide Andreas’ choices, from his educational background and lifestyle to how he investigates the murders. One day he may be digging up a dead monk in the abbey cemetery, the next might be spent eavesdropping on peasant gossip at the ladies’ spinning bee. Every decision and accusation he makes carries consequences that will impact the tightly-knit Alpine community for generations to come.
We are very excited to share this unique interpretation of life in 16th-century Germany, and we can’t wait to release more information with you about Pentiment leading up to its launch this November.
In addition to Pentiment, we have also announced the full release of Grounded, and we know fans are excited for updates on Avowed and The Outer Worlds 2. Both games are progressing, and we can’t wait to show them off at a later date.
Pentiment will release this November on Xbox One, Xbox Series X|S, Windows 10/11, and Steam for $19.99. It will also be available on day one with Xbox Game Pass and PC Game Pass.
imagine paying someone $250k a year for THIS
To be honest, this kinda fits Sawyer's writing style.Imagine banking on a game that depends on the dry writing of sawyer. People should stick to their strength, and story telling and writing is not Sawyers.
I will definitely try it.Pentiment contains public executions, stylized gore, suicide, references to abortion, frequent strong language, references to sexual assault, and references to sexual activities. Small parts of the game also reference notable alcohol consumption and incidental ergot-induced hallucinations.
Inxile, and obsidian are proving to be Microsoft's worse buys, and nothing more than the Walmart movies of gamepass, fit only for filler content.