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Pentiment - Josh Sawyer's historical mystery narrative-driven game set in 16th century Bavaria

Immortal

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Pfbfbfb at moving the faces around - the shitty edits you made make it even funnier :lol:
 

Fedora Master

STOP POSTING
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I've seen this game before but better + funnier:
Zw
 

Van-d-all

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Standin' pretty. In this dust that was a city.
Having been supposedly stylized after medieval manuscripts, while some promo materials look decent, the main gameplay screens look like a shitty browser adventure game in flash. Now, the last thing which remains somewhat curious, is how heavily Disco influenced will the dialogues be.
 

Roguey

Codex Staff
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CyberWhale

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Having been supposedly stylized after medieval manuscripts, while some promo materials look decent, the main gameplay screens look like a shitty browser adventure game in flash. Now, the last thing which remains somewhat curious, is how heavily Disco influenced will the dialogues be.
There was a game that looked similar, but much better. Can't remember the title, but it had a Banner Saga style TB combat and was released relatively recently.

EDIT: Inkulinati fits the bill, but it ain't it. I was thinking about Pendragon, but it obviously doesn't look as good in reality as well as in my memory. Rising Lords is another one, but looks like Battle Brothers with higher production values. Marginalia Hero is probably the most authentic looking of the bunch, despite being a cheap mobile game. Maybe even because of it, since it has such a limited scope.
 
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DJOGamer PT

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Good for Sawyer
If there's one thing the industry lacks is AA passion projects - even ones I don't particularly like
As imo you can't really have innovation with just massive AAA productions and indie niche projects - it's the middle term of the two that generally drives things foward




Shouldn't you move this to Adventure Gaming then?
 

mediocrepoet

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