Cromwell
Arcane
- Joined
- Feb 16, 2013
- Messages
- 5,443
Because a game whose entire premise is social criticism and commentary is comparable to throwing a tranny into a High Fantasy setting. Right.
Japan is also very comparable to the west.
Because a game whose entire premise is social criticism and commentary is comparable to throwing a tranny into a High Fantasy setting. Right.
Because a game whose entire premise is social criticism and commentary is comparable to throwing a tranny into a High Fantasy setting. Right.
Because in Japan women trying to work in corporations have actually something to complain about? Unlike in the west where they're just being crybabies?
And it has nothing to do with politics. Stop calling personal issues"politics", people!
Honestly, the game would've benefited from having even more overt political content. I mean, it probably would've been shallow, but it fits the premise very well, and the fact that specific references to Japan's problems are so subdued feels like cowardice on the part of the writers.
To be fair, by the end, the game does reject the idea that all adults are shitty. Haru's confidant in particular emphasizes that dismissing all adults as being inherently untrustworthy and duplicitous is just as short-sighted as adults dismissing teens as being stupid and ignorant of the world.Well, in parts the theme felt kinda flaccid. It feels phony to me that the game complains about adults being shitty, but it's written by adults who probably partake in the same status quo that the characters are raging against.
He gets worse. I don't even know what part of the game you're at, but trust me, he gets worse.not reading the thread since i haven't finished the game yet, but i gotta say: fuck Morgana with something hard and sandpaper-y
Good old "It's fine when japan does it".
We consider it funny and interesting unlike SJW crap, like interespecies cringy romance in Dragon Age. And that is without talking about gameplay.
Joined: Jun 14, 2016the thing is you are a concern troll
Japan has never really given a fuck about progressive shit*.
Someone has never read a manga in his life.
Can you guys imagine if a wester game had lines like this? The Codex and /v/ would riot.
Good old "It's fine when japan does it".
That and the message that is ultimately conveyed with a lot of the confidants seems to unintentionally be "Just endure being repeatedly fucked in the ass by society with absolutely no way out, eventually some kid with magical powers will solve all your problems for you."
Just got up to the 'present' so we're closing in on the end, I think? Akechi's betrayal, much like his character, did nothing for me since they made it so painfully obvious that he was a villanous fuck from the very beginning and went out of their way to make him a mysteeeerious figure (read: undeveloped Mary Sue). Going by his mini-backstory dump in Leblanc that one time, I'm betting his motivations are going to boil down to basic daddy issues (speaking of, the bald villanous fuck better not be his dad, I swear to fucking God). They seem to have been pushing some kind of Light Yagami/L rivalry between him and the PC, what with all the PC dick-sucking on his end, but I'm not feeling it, and I'm really sad the traitor you're on the look out for from the beginning was someone so obvious and so impossible to give a fuck about.
You already were, for all intents and purposes, a wandering therapist in the other games' social links. You'd walk up to a person, get them to open up about their issues gradually, and then help them to to either move on or try to improve themselves from the experience. The issue with P5's confidants is that you're not a wandering therapist for most of them (as others have noted, the best Confidants in the game tend to be the ones were you don't have to resort to brainwashing people to solve someone's issue), you're instead a glorified fairy god mother here to save Cinderella from her wicked step-mother by brainwashing her in to compliance. Hell, as Cowboy noted, there are a few times where the game demands you resort to brainwashing somebody in order to resolve a situation that could easily (even preferably) be settled by a simple discussion, like with the Tower and Star confidants, basically robbing those characters of their agency and telling them that only YOU, with your magical power of manipulation, are capable of solving their life problems for them.as others have said, the recurring theme of people being completely helpless and ineffectual by themselves until you come along and save them with your magic powers doesn't really make you feel all FIGHT THE POWA; you feel more like a wandering therapist.
Ha, you got a good laugh out of me! I don't mind it but solving people problems just by the power of magic is... ehhh. P4 at least made people face their "trueselves".you feel more like a wandering therapist.
What, is there a twitter thingie in P5?suddenly the targets are being selected on the basis of who'll net you the post retweets.
Oh no, this was one of my many beefs with P4. I remember the Dojima S. Link in which he was all nice with the PC, only to later in the game fallback to being all business, felt completely out of place. To this day, I still think P3 was the only one to pull it out better (even more so in the girl route in P3 Portable).The main cast's development is pretty much confined solely to S. Links, which have no effect on the main story -- this is a larger issue than it was in P4, IMO.
Koromaru best dog ; liked Teddy a lot though.Oh, and the mascot character this time around is fucking insufferable.
If I knew what your exact complaints were in regards to P4, I could probably elaborate more, but those are some of my complaints just on the 'feeling' side of things.