Putting the 'role' back in role-playing games since 2002.
Donate to Codex
Good Old Games
  • Welcome to rpgcodex.net, a site dedicated to discussing computer based role-playing games in a free and open fashion. We're less strict than other forums, but please refer to the rules.

    "This message is awaiting moderator approval": All new users must pass through our moderation queue before they will be able to post normally. Until your account has "passed" your posts will only be visible to yourself (and moderators) until they are approved. Give us a week to get around to approving / deleting / ignoring your mundane opinion on crap before hassling us about it. Once you have passed the moderation period (think of it as a test), you will be able to post normally, just like all the other retards.

Interview Pete Hines interview at Gaming Trend

Vault Dweller

Commissar, Red Star Studio
Developer
Joined
Jan 7, 2003
Messages
28,044
Pr()ZaC said:
It works like a charm with DosBox + D-Fend so you should AT LEAST READ THE MANUALS before saying the game won't work.
Geminito has a problem with reading. Are there any DosBox manuals on tape, preferably by Patric Stewart? For immersion, y'know.

Actually, it works much better than I remember with my 486DX.
Exactly.
 

ShinAli

Novice
Joined
Aug 25, 2005
Messages
22
Seboss said:
I spent quite some time messing with experimental builds of DOSBox but didn't manage to play Daggerfall with pixel filtering at a decent performance.
Even with the sample config files that can be found on the ESF / Old games section.
If you think you can help, please PM me.

Best way I've found is to just boot your computer with a DOS boot disk. I've used VDMSound also with some success, but it crashes when certain things happen.

I've always had pretty good performance with DosBox, but I got a nice old laptop to play my old games on.
 

Solik

Scholar
Joined
Jan 24, 2006
Messages
377
Surely you're not all that dumb.

Bethesda will never release a package of old DOS games in the market. You can't sell something meant to be used in somebody else's emulator very well.

This does not mean they won't release them for free later, as they did with Arena.

Good grief.
 

Shagnak

Shagadelic
Joined
Sep 6, 2003
Messages
4,638
Location
Arse of the world, New Zealand
ShinAli said:
Also, I've already addressed about DosBox. Most software companies refrain from using open-source software into retail products.
I guess you've covered yourself by using "most", but I would just like to point out that OpenGL and OpenAL are open source. And used by quite a few games.
Same with OGG.

The whole "not wanting to use DOSBox due to it being open source" is irrelevant considering that Bethesda have already re-released Arena for free (it was some anniversary thingamajig), with explicit instructions on how to get it going with DOSBox. I believe it was even bundled with it.
 

Thrawn05

Scholar
Joined
Feb 3, 2006
Messages
865
Location
The Mirror of Death void
ShinAli said:
Thrawn05 said:
Funny though, how LucasArts was able to convert X-Wing and TIE Fighter games from DOS to windows. They made a killing from it since Win98 wasn't friendly to either one of those DOS games.

LucasArts had coders that were pretty good at what they do back then, though. As I remember, Daggerfall was an extremely peice of buggy software... maybe it was because the world had many systems to apply to the huge world, or the coders just sucked, but I sure as hell hate to take a look at Daggerfall's code. It's probably full of dirty, quick fixes that cross over each other to make a fine, buggy mesh. Ugh :(


Umm, LucasArts still proved it can be done. All you need is some dedication. The real reason why DF won't be ported to a modern windows system is because it would prove that Todd and his merry little men fucked up ES to all the xboxers who can't figure out how to configure DOSBox.
 

ShinAli

Novice
Joined
Aug 25, 2005
Messages
22
Shagnak said:
I guess you've covered yourself by using "most", but I would just like to point out that OpenGL and OpenAL are open source. And used by quite a few games.
Same with OGG.

The whole "not wanting to use DOSBox due to it being open source" is irrelevant considering that Bethesda have already re-released Arena for free (it was some anniversary thingamajig), with explicit instructions on how to get it going with DOSBox. I beleive it was even bundled with it.

Hmm, they escaped my mind, but they're really the industry-standard libraries since they're the only good ones that goes really well with cross-platform application development.

I suppose it's alright if it's just the game and the emulator for free, since people won't expect so much out of it, but for a retail product, they'll want the sun, moon, and the stars. DosBox isn't exactly forgiving on lower-spec processors, and people will expect it to run on thier old Gateways they bought back in '99 using the flawless logic of "old software runs on old computers," as well as more annoying inconsistentsies. It's not worth the small profit margin.

EDIT: I'm sorry, I'm jumping from point to point. I'll try to stick to them better.
 

POOPERSCOOPER

Prophet
Joined
Mar 6, 2003
Messages
2,843
Location
California
California, Present Day

The first shots of the marines rang through my head and brought my wandering mind back into focus. This is the funeral for one of the last Carebear members, Megatron. A man who once saved my life, but more importantly, he was my friend. Cancer ate him to the bone, like an enemy in the night. I set a guitar on his dead body and told him to “Rock on, old friend.”

As I walk back to my car, with my wife waiting inside, I see a man lighting a cigar underneath the shadows of a tree. I should have known he would come but I was never quite sure. He was now over 300 pounds and had to use a cane.

“You look like shit, what’s your secret?” said Killzig between his wheezing breaths for air.
“shut up why are you here?” I said.
“I have a mission for you”
“I’m retired, why don’t you get solid snake or sam fischer?”
“Cause I need….THE BEST”

“Come one, I’ll brief you on the helicopter” Killzig said.

I look over to my wife who has gotten out of the car and taken off her cloths and pumping her vagina with her finger and her thumb and the shape of it on her forehead. She gives me the crazy eye look but she knows what must be done and punches through the car window.

I jump onto the helicopter with Killzig and he begins briefing me the mission. The destination is E3 in Los Angeles.

Spazmo………………………………………as Spazmo.

I put on my leather chaps and a T-shirt. Killzig says “This is a knockdown mission with two targets and lots of civilians in the area.”

Pete Hines……………………………………as Pete Hines.

“What are the targets danger level?” I Said.
“It’s off the charts, extreme caution is advised.” I put on my leather jacket.

Todd Howard………………………………..as Todd Howard.

“Anything else?” I said
“yes, there is a hostage that must get out ALIVE, spazmo”
“HURRRRR.” I strap my shotgun to my back.

MSFD………………………………………..as MrSmileyFaceDude
We start closing in on our destination. “Spazmo there is one more thing. If you fail I will loose my bet with the other guys at work.” I get onto the Harley fatboy and start it up. I turn my head around to face Killzig and I say “Trust me.”

FALLOUT SITCOM: THE FINALE IN 3-D

“ZOMG thatz the best graphix I have ever saw” – IGN reporter
“Omg the back part of the helicopper is opening lol” – gamespy repoter

I explode out of the back of the helicopter with my harley while the helicopter is still in the air. I land on these two faggots that are crying because I broke one of their little bones. With the momentum and full speed I give the harley, I drive through the glass entrance sending glass shards everywhere that are stabbing people in the faces. I see an E3 map and I look for the Bethesda presentation time schedule…its just about to start.

Chapter 3: Powa point
I’m doing Todd Howards nails who insists that he is equivalent of a Hollywood celebrity and must be treated like one. Some Asian immigrant is giving his hair a perm while Pete Hines is watching us with his solid black eyes.

“Is the PowerPoint ready, MSFD?” says Todd Howard.
“Yes, sir” I said.
“Mr. Hines, can you please give us a moment in privacy?” There is no response from Pete Hines he just grabs the Asian lady by the hair and drags her outside and closes the door behind him. Todd jumps from his seat and slams my face against the wall and draws his body ever so close behind me. He unzips my pants and lets them drop to reveal my bare ass. He slams my head into the wall one last time before putting his cock into my ass.

I scream at the top of my lungs but no one wants to get involved when they see Pete Hines in front of the door protecting it from intruders with his press release papers. I can feel my asshole being torn because of Todd’s massive pig cock. I feel like I’m about to pass out but then Pete knocks on the door and says “It is time for the presentation Mr. Howard.” Todd stops his animal instincts and removes his cock from my ass allowing me to drop to the floor face down. He grabs some Neosporin and injects the whole tube in my ass.

He pats me on the back as he leaves.


Chapter 9: THE FLOOR
I drive to the back of the auditorium to where the Bethesda presentation was supposed to be held, like the guy at the Obsidian booth said. I then hear a voice of a kid with a hotdog down his throat saying something like “BUFFEDA PRESUNTATun BEING HELD ON EAST SIDE OF stadium”

I peel out and accelerate full speed to the obsidian booth and slap that faggot in the face while on my way to the mission zone. I hear little girls calling the man, “Uncle Furgie.”

CHAPTER 1: BROADWAY

The stage goes dark while a man on a microphone says “Imagine if you will, a world filled with adventure and mystery. A world that has been lost for hundreds of years…only to then be found so that everyone can see for the simple price of admission.” A spotlight comes on and focuses on Todd Howard in the middle of the stage with his head lowered. He slowly raises his head to face the audience and after a long pause he shouts “I GIVE YOU OBIVILION.” Images of a dragon flying around a ruined castle filled with photo realistic graphics, shows up behind him. The audience gasps in shock and then claps and screams in joy. “No longer do we have to imagine what it will look like because now we can REALLY immerse ourselves in the adventure.”

The doors to the theater slam open with a mysterious fog flowing in. A man in the fog screams “TOODDDDDDDDDD, YOU ARE A FAGGOT”

Todd draws in a deep breath through his nostrils that sucks up all the fog to reveal the man of mystery. It’s a lone warrior on a motorcycle.

“WHO IS THIS WHO CALLS ME THAT?” says Todd.
“I am spazmo, the last of the carebears” says the lone warrior. The crowd is in shock for they are in the time of a legend.
“THY NOT CARE WHO THY IS BECAUSE THY WILL KILL YOU LOL” says Todd who then gives a nod to Pete Hines to go get him.

I jump out of my stalker position and dive on top of Pete wrapping my legs and arms around him and screaming like a girl. “WTF are you doing MSFD?” said Todd.
“I’m doing what I should of done a long time ago, DOGGY STYLE” I said.

Chapter 7: Hurry up god damnit
I see all three subjects. I’m supposed to kill 2 of them and the other I’m supposed to do something other than kill him; I don’t quite remember what it was.

I drive top speed down the alley toward the three with my shotgun drawn in one hand. I hit some baby on the ground that launches me and the bike into the air at the 3 subjects. The one named “Todd” dives out of the way and hits the XBOX key on the power point computer. The one with the black eyes waves a press release paper as a shield, but oh no that will not save you mister, and I take off his head with my front wheel sending him and the guy on his back into the worm hole with me.

The scenery changes to medieval times with dwarves running around when a dragon is destroying the place. A dwarf tries to grab my gun from my hand in my moment of daze but I punch him in the face. It felt like punching a kid in the face.

The dragon takes notice of us and I look back through the moving wormhole to see Todd playing on some xbox 180 controller, the faggot has control of the dragon. I remember the mission and look at the little girl still holding onto the headless body on the ground. She looks back at me and she reminds me of myself when I was younger. I offer my hand and say “Come with me if you want to live.”

Once she gets onto the bike with me we race off driving through all the dwarves in the way. I see the giant dragon flying behind us at massive speeds and begin to blow out fire. I grab the girl and put her in front of me to protect her from the heat. The massive heat catches my back on fire. I see the wormhole up ahead and look backwards at the dragon with my shotgun in hand. I fire at its foot and it moans like a cow before diving into the ground.

Chapter 13: Rock On
“GOD DAMN CAMERA SYSTEM GIVE ME A BETTER VIEW” says Todd. Spazmo and MSFD are coming towards me so like right and left are reversed for the dragon and it gets all confusing shit *SOB*.

When my dragon drops I hit the fire button because I’m pissed but then I’m like “LOL OH SHIT WORM HOLE”

Chapter 13: Rock on Part 2
The dragon makes a massive burst of fire that propels us at massive speed back through the worm hole and we see Todd Howard looking at us like a kid through a window. We catch Todd onto the front of my handle bars. We go through E3 audiotorium at 200 miles per hour making people in our wake burst into flames.

We are outside of the E3 and into the dessert as Todd slams his feet down making the bike flip over its front wheel. I grab the little girl and do a barrel role in the air so that I land on my back to protect her from the ground. We slide at least 20 feet and I can feel the rough dessert tearing my skin.

I look up into the sky and see the helicopter coming. I relax and look at the little girl and I see that she is crying.

“Why do you cry?” I said.
“Because it hurts and stuff” said MSFD.
“You’re such a little girl. You have to toughen up and stuff.” I said.
“I’m a fuckin 30 year old male you, asshole” Said MFSD.

At that moment Todd jumps at me and puts his hands around my throat. I grab a susan shot out my pocket and stab him in the face. His face starts to bubble and grow.

“GET TO THE CHOPPA, MSFD” I said. He jumps onto the chopper and I give Killzig the patriot look and he knows what must be done. He tells the pilot to lift off and get as far as way as possible. I whisper “Rock on, MSFD, rock on.”
I look Todd Howard in the eyes and say

“YOU ARE SUSINATED” before we blow up into oblivion…


Chapter 16: Candle in the wind

“MSFD your back, where is Todd and pete?” said some Bethesda employee.
“…they wont be with us anymore.” I said
“Well what are we supposed to do about Fallout 3? Is it supposed to be first person or isometric? Turn-based or real-time? What will the story be?” said the employee.


I look to the ceiling and see the ghosts of The Carebears staring back at me and Spazmo in the middle.

“Rock on, kid, just rock on” I said to the kid

I give one last look to the carebears ghosts and they give me a salute and I give one right back to them.

The End

(To get the 3-d effect you have to cross your eyes while you read and listen to this http://media.putfile.com/Depeche-Mode-- ... Are-People
 

ShinAli

Novice
Joined
Aug 25, 2005
Messages
22
Thrawn05 said:
Umm, LucasArts still proved it can be done. All you need is some dedication. The real reason why DF won't be ported to a modern windows system is because it would prove that Todd and his merry little men fucked up ES to all the xboxers who can't figure out how to configure DOSBox.

I don't see how not re-releasing an old game would make the series any worse

Thrawn05 said:
Or they can release the source code so that we can work on it. :roll:

It's been said the source code has been lost from the company move.
 

Vault Dweller

Commissar, Red Star Studio
Developer
Joined
Jan 7, 2003
Messages
28,044
Solik said:
Surely you're not all that dumb.
I guess we are.

You can't sell something meant to be used in somebody else's emulator very well.
Are you are expert on selling old games, good Sir? If you are, you can tell Vivendi to cancel the upcoming (Mar 30) and eagerly anticipated "Classic Sierra Adventure Games" compilation pack.
 

Shagnak

Shagadelic
Joined
Sep 6, 2003
Messages
4,638
Location
Arse of the world, New Zealand
I honestly believe that if they re-released all of Bethesda's old shit as a compilation, even with emulator stuff like DOSBox or whatever (all they would need is have saved configs to reduce the fucking around), then it would sell like hotcakes.

Well, not as well as Oblivion no doubt will, but certainly enough to cover the minimal costs.
Hell, make it a download only if you want to reduce production costs. The more they delay, the more people will just download the legendary Daggerfall through more nefarious means, and Bethesda will miss opportunities to screw money out of them.
 

ShinAli

Novice
Joined
Aug 25, 2005
Messages
22
Eh, I disagree, not a lot of people that aren't familiar with the ES series since Arena are, er, 'patient' enough to even get out of the first dungeon. Hell, a lot of people hated Daggerfall at release just because of this.

But man, I don't really care.
 

ShinAli

Novice
Joined
Aug 25, 2005
Messages
22
Thrawn05 said:
RIIIIIIIIIIIIIIIIIIIIGHT. I get you. ;)

*wink* *wink* *nudge* *nudge* Say no more.

Hey, I didn't say it. For all I know they could be greedy, lying bastards. If they can't/don't want to release the source code, then fine, whatever.
 

Thrawn05

Scholar
Joined
Feb 3, 2006
Messages
865
Location
The Mirror of Death void
SanguinePenguin said:
That was a good tale, pooper. But why spare MSFD?

Because I think there is a small chance MSFD might turn-coat Bethesda and post a lengthy article here at the codex giving us all the juicy details on how evil Todd is and he's thought are for Fallout 3.
 

Gwendo

Augur
Joined
Aug 22, 2004
Messages
990
Vault Dweller said:
<b>Funfact #1:</b> Only 2 people worked on Mount & Blade

And that resulted in a nice game, but let's get real: no story, almost no quests, repetitive after a while and the graphics aren't even comparable. If at least it had random maps and quests, it could be an enhanced roguelike game...


Funfact #2:</b> either Pete Hines doesn't have a clue what innovative means or ...

Or he was talking in a relative way.


<b>Funfact #3:</b> <a href=http://dosbox.sourceforge.net/news.php?show_news=1>DosBox has been downloaded 2,000,000 times</a>

No company would release a game and then say "go download this software, so that you can play the game you bought".
 

Seboss

Liturgist
Joined
Jan 27, 2006
Messages
947
There are afew C64 or Amiga 'classics' packs for sale that are just freeware emulators with a revamped GUI and some roms.
If they really wanted to distribute Daggerfall, I'm pretty sure Bethesda could work out some kind of arrangement with the guys of the DOSBox project.
 

Vault Dweller

Commissar, Red Star Studio
Developer
Joined
Jan 7, 2003
Messages
28,044
Gwendo said:
Vault Dweller said:
<b>Funfact #1:</b> Only 2 people worked on Mount & Blade

And that resulted in a nice game, but let's get real: no story, almost no quests, repetitive after a while and the graphics aren't even comparable. If at least it had random maps and quests, it could be an enhanced roguelike game...
I didn't compare M&B to Oblivion. I compared what 2 people did in 2 years to what 100 people did in 4+. See my point now?

Funfact #2:</b> either Pete Hines doesn't have a clue what innovative means or ...

Or he was talking in a relative way.
It's like if ID's Carmack was asked the same question and replied with: Well, we've got monsters, and guns, and you shoot monsters with guns. I guess he could have been talking in a relative way, whatever that means.

<b>Funfact #3:</b> <a href=http://dosbox.sourceforge.net/news.php?show_news=1>DosBox has been downloaded 2,000,000 times</a>

No company would release a game and then say "go download this software, so that you can play the game you bought".
You've never heard of patches? Well, jokes aside, they can add DosBox or any other emulator to the package, and it would be no different than installing DirectX before playing a game.
 

HardCode

Erudite
Joined
Aug 23, 2005
Messages
1,139
Gwendo said:
Vault Dweller said:
<b>Funfact #1:</b> Only 2 people worked on Mount & Blade

And that resulted in a nice game, but let's get real: no story, almost no quests, repetitive after a while and the graphics aren't even comparable. If at least it had random maps and quests, it could be an enhanced roguelike game...

Yeah, let's get real for a moment fine sir. It's a $14.00 game, still a BETA, is stable, implemented excellent mounted combat that the big 100 person $20 million budget Bethesda said can't be done right, is $14.00, is steadily evolving, is a shit load of fun, is mod-able, weighs in at around 40MB, is $14.00, was started as a personal project, has a developer that implements fan suggestions, is $14.00, has graphics that are good enough for an action-RPG, runs smooth, did I mention it is $14.00?

What do you have from Bethesda that you can't compare? Poorly implemented features, graphics that are less than cutting edge, shitty game engine, lots of marketing hype bullshit that doesn't deliver, almost no quests, repetitive after a while, no random quest, no story (because the PC can't impact the outcome of the main quest or any quests).

You are right, in some areas they don't compare ... M&B wins.
 

As an Amazon Associate, rpgcodex.net earns from qualifying purchases.
Back
Top Bottom