I may have had better chance finishing the VTC questline, it doesn't have such tough combat, but I suspect that even then I wouldn't have defeated the guardian on PotD at lvl 15.Oh well, was cool to hear about your progress.
If they add a simple god challenge which disables empower it should be pretty good.
How do you maneuver your ship so that you can get a broadside on the enemy's aft? I want to kill the enemy's sails and then put my own ship in safety behind him and then just keep bombarding him.
So how do you get to that position? Describe the exact steps please.
You believe this mini game is subtle and requires strategy. That is an illusion. Either hang back and fire > jibe > fire or close distance like a madman to board.How do you maneuver your ship so that you can get a broadside on the enemy's aft? I want to kill the enemy's sails and then put my own ship in safety behind him and then just keep bombarding him.
So how do you get to that position? Describe the exact steps please.
If they add a simple god challenge which disables empower it should be pretty good.
That would be cool, would prob run it on second playthrough
Empower doesn't really make sense in the system and I don't know where they expected us to use it. Seems like it's 'outside' the system somehow. Like I've said before, it's mostly useful for alpha strikes or when something goes wrong and you have to refresh, but it doesn't seem like a thing that should've been in the game or should've had the other systems designed around it.
If they add a simple god challenge which disables empower it should be pretty good.
That would be cool, would prob run it on second playthrough
The best thing about Empower is how easy it is to never use it
After a while you literally forget it exists
Would have worked better with that Witcher 3-style "If you buy a potion/scroll/whatever you get to use it forever for x times per rest" that Josh ultimately dismissed because he felt it would have angered the grognards too much in his senility.