alsoThe writing - again, they should really just give up on 95% of the narration text
This is actually something Californians would have relevant experience in. Tons of the Spanish speakers inject Spanish when they're speaking English and English when they're speaking Spanish. Well at least with each other. It is silly when they're talking to someone who wouldn't understand it.That opening sequence is going to be annoying on following playthroughs.
And I kurwa wonder when they are going to understand that nobody interjects words from their language when they are mówić (translation: speaking) in other language.
Because what's in them is mostly irrelevant - lore dumps and lingo explanation. Tranny did some stuff with links like secret messages but here it's just that.Hyperlinks are cool, why remove them?
No me fuckThis is actually something Californians would have relevant experience in. Tons of the Spanish speakers inject Spanish when they're speaking English and English when they're speaking Spanish. Well at least with each other. It is silly when they're talking to someone who wouldn't understand it.
fuck i didnt see this post when i made that comment, fuckin' puta
This is actually something Californians would have relevant experience in. Tons of the Spanish speakers inject Spanish when they're speaking English and English when they're speaking Spanish. Well at least with each other. It is silly when they're talking to someone who wouldn't understand it.That opening sequence is going to be annoying on following playthroughs.
And I kurwa wonder when they are going to understand that nobody interjects words from their language when they are mówić (translation: speaking) in other language.
alsoThe writing - again, they should really just give up on 95% of the narration text
- Hide/remove all hyperlinks, presentation seems to take care of it well enough
- Reduce amount of lingo
= PoE game with good dialogue.
Performance is too inconsistent for me.
World map navigation is a pain with huge stuttering all around.
Big areas like fort dreadlight have fps drops just like the white march. I guess i'll wait some patches.
Patches cant solve this stop using outdated hardware.
I7 - Geforce 1070 - every other game goes 60+fps with max settings.
U meant stop using outdated engine in making games i guess.
Pillarrs of eternity 1 intel pentium dual core e5200 3Ghz 4 GB 800Mhz ram DDR2 ATI HD 6670 2 Gb Gddr3 35+ FPS most 22 FPS Worst
I7 gtx 1070 my who the fucks spend this amount of money to play rpgs lol
Lear how to properly configure your PC
Stop mentioning GPU IN CPU intensive game(s)... Educate yourself FFS
IHaveHugeNick can you tell us when that patch JES mentioned is coming?
Performance is too inconsistent for me.
World map navigation is a pain with huge stuttering all around.
Big areas like fort dreadlight have fps drops just like the white march. I guess i'll wait some patches.
I've never experienced this in my entire life of english conversations with scandinavians, germans, french, belgians, even the british. Only time I've ever seen this happen is in american movies and TV shows. Then again, I notice my sample size is all northern europeans. Perhaps culturally inferior southerners like the spanish and italians and the greek and other non-whites do indeed do this compulsively.Bilingual speakers do this when speaking to another bilingual. They unconsciously interject words in either language that better convey their meaning. They do not randomly insert one word to remind you they speak another language or more like for the writer to heavy handedly remind the player of what kind of person they're talking to in game. And they usually wouldn't regardless to a mono lingual
Performance is too inconsistent for me.
World map navigation is a pain with huge stuttering all around.
Big areas like fort dreadlight have fps drops just like the white march. I guess i'll wait some patches.
Just fyi, I had performance issues with the fort too. It ran pretty badly (25-30fps) until I restarted the game. Then it ran perfectly.
Also, gotta say, exploration of the world map with the ship is genuinely fun. And the map is huge.
can someone tel me what is in the crate you can save in the intro?
I remember another funny instance of loot placement. In the slums district of Neketaka you find a beggar that says "please help me, I haven't eaten for days" etc etc, RIGHT NEXT TO HIM is a lootable barrel full of vegetables and rice.