roshan
Arcane
- Joined
- Apr 7, 2004
- Messages
- 2,499
Combat looks fucking terrible, boring and easy, and not at all like the Infinity Engine. Looks more like a Diablo 2 clone. What made IE combat so good was it's abstraction of movement. Characters didn't run around. They moved slowly. This abstraction of movement gave the combat a tactical, chess-like feel, where instead of just running up to enemies and bashing them like in Diablo 2 or Pillars of Eternity, you would instead maneuver and position them, taking advantage of the relatively slow walking speeds. Even with boots of speed, due to the very basic animations, combat still retained it's tactical nature.
Obsidiot has totally screwed this up.
Obsidiot has totally screwed this up.